#include "common.h" #include "patcher.h" #include "Frontend.h" #include "PCSave.h" WRAPPER void C_PcSave::SetSaveDirectory(const char *path) { EAXJMP(0x591EA0); } WRAPPER int8 C_PcSave::PopulateSlotInfo() { EAXJMP(0x592090); } WRAPPER int8 C_PcSave::DeleteSlot(int) { EAXJMP(0x5922F0); } WRAPPER int8 C_PcSave::SaveSlot(int) { EAXJMP(0x591EC0); } WRAPPER int8 CheckSlotDataValid(int) { EAXJMP(0x591A40); } WRAPPER wchar *GetNameOfSavedGame(int counter) { EAXJMP(0x591B60); } WRAPPER wchar *GetSavedGameDateAndTime(int counter) { EAXJMP(0x591B50); } C_PcSave PcSaveHelper = *(C_PcSave*)0x8E2C60; int *Slots = (int*)0x728040; int *SlotFileName = (int*)0x6F07C8; int *SlotSaveDate = (int*)0x72B858;