#define WITHWINDOWS #include "common.h" #ifdef AUDIO_MSS #include #include #include #include "eax.h" #include "eax-util.h" #include "mss.h" #include "sampman.h" #include "AudioManager.h" #include "MusicManager.h" #include "Frontend.h" #include "Timer.h" #pragma comment( lib, "mss32.lib" ) cSampleManager SampleManager; uint32 BankStartOffset[MAX_SFX_BANKS]; /////////////////////////////////////////////////////////////// char SampleBankDescFilename[] = "AUDIO\\SFX.SDT"; char SampleBankDataFilename[] = "AUDIO\\SFX.RAW"; FILE *fpSampleDescHandle; FILE *fpSampleDataHandle; int8 gBankLoaded [MAX_SFX_BANKS]; int32 nSampleBankDiscStartOffset [MAX_SFX_BANKS]; int32 nSampleBankSize [MAX_SFX_BANKS]; int32 nSampleBankMemoryStartAddress[MAX_SFX_BANKS]; int32 _nSampleDataEndOffset; int32 nPedSlotSfx [MAX_PEDSFX]; int32 nPedSlotSfxAddr[MAX_PEDSFX]; uint8 nCurrentPedSlot; uint8 nChannelVolume[MAXCHANNELS+MAX2DCHANNELS]; uint32 nStreamLength[TOTAL_STREAMED_SOUNDS]; /////////////////////////////////////////////////////////////// struct tMP3Entry { char aFilename[MAX_PATH]; uint32 nTrackLength; uint32 nTrackStreamPos; tMP3Entry *pNext; char *pLinkPath; }; uint32 nNumMP3s; tMP3Entry *_pMP3List; char _mp3DirectoryPath[MAX_PATH]; HSTREAM mp3Stream [MAX_STREAMS]; int8 nStreamPan [MAX_STREAMS]; int8 nStreamVolume[MAX_STREAMS]; uint32 _CurMP3Index; int32 _CurMP3Pos; bool8 _bIsMp3Active; #if GTA_VERSION >= GTA3_PC_11 || defined(NO_CDCHECK) bool8 _bUseHDDAudio; char _aHDDPath[MAX_PATH]; #endif /////////////////////////////////////////////////////////////// bool8 _bSampmanInitialised = FALSE; #ifdef EXTERNAL_3D_SOUND // // Miscellaneous globals / defines // Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS EAXLISTENERPROPERTIES StartEAX3 = {26, 1.7f, 0.8f, -1000, -1000, -100, 4.42f, 0.14f, 1.00f, 429, 0.014f, 0.00f,0.00f,0.00f, 1023, 0.021f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 2727.1f, 250.0f, 0.00f, 0x3f }; EAXLISTENERPROPERTIES FinishEAX3 = {26, 100.0f, 1.0f, 0, -1000, -2200, 20.0f, 1.39f, 1.00f, 1000, 0.069f, 0.00f,0.00f,0.00f, 400, 0.100f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 3.982f, 0.000f, -18.0f, 3530.8f, 417.9f, 6.70f, 0x3f }; EAXLISTENERPROPERTIES EAX3Params; S32 prevprovider=-1; S32 curprovider=-1; S32 usingEAX=0; S32 usingEAX3=0; HPROVIDER opened_provider=0; H3DSAMPLE opened_samples[MAXCHANNELS] = {0}; #endif HSAMPLE opened_2dsamples[MAX2DCHANNELS] = {0}; HDIGDRIVER DIG; #ifdef EXTERNAL_3D_SOUND S32 speaker_type=0; U32 _maxSamples; float _fPrevEaxRatioDestination; bool8 _usingMilesFast2D; float _fEffectsLevel; struct { HPROVIDER id; char name[80]; }providers[MAXPROVIDERS]; typedef struct provider_stuff { char* name; HPROVIDER id; } provider_stuff; static int __cdecl comp(const provider_stuff*s1,const provider_stuff*s2) { return( _stricmp(s1->name,s2->name) ); } static void add_providers() { provider_stuff pi[MAXPROVIDERS]; U32 n,i,j; SampleManager.SetNum3DProvidersAvailable(0); HPROENUM next = HPROENUM_FIRST; n=0; while (AIL_enumerate_3D_providers(&next, &pi[n].id, &pi[n].name) && (n MAXCHANNELS ) _maxSamples = MAXCHANNELS; SampleManager.SetSpeakerConfig(speaker_type); //obtain a 3D sample handles for ( U32 i = 0; i < _maxSamples; ++i ) { opened_samples[i] = AIL_allocate_3D_sample_handle(opened_provider); if ( opened_samples[i] != NULL ) AIL_set_3D_sample_effects_level(opened_samples[i], 0.0f); } return TRUE; } } return FALSE; } #endif cSampleManager::cSampleManager(void) : m_nNumberOfProviders(0) { ; } cSampleManager::~cSampleManager(void) { } #ifdef EXTERNAL_3D_SOUND void cSampleManager::SetSpeakerConfig(int32 which) { switch ( which ) { case 1: speaker_type=AIL_3D_2_SPEAKER; break; case 2: speaker_type=AIL_3D_HEADPHONE; break; case 3: speaker_type=AIL_3D_4_SPEAKER; break; default: return; break; } if (opened_provider) AIL_set_3D_speaker_type(opened_provider, speaker_type); } uint32 cSampleManager::GetMaximumSupportedChannels(void) { if ( _maxSamples > MAXCHANNELS ) return MAXCHANNELS; return _maxSamples; } uint32 cSampleManager::GetNum3DProvidersAvailable() { return m_nNumberOfProviders; } void cSampleManager::SetNum3DProvidersAvailable(uint32 num) { m_nNumberOfProviders = num; } char *cSampleManager::Get3DProviderName(uint8 id) { return m_aAudioProviders[id]; } void cSampleManager::Set3DProviderName(uint8 id, char *name) { m_aAudioProviders[id] = name; } int8 cSampleManager::GetCurrent3DProviderIndex(void) { return curprovider; } int8 cSampleManager::SetCurrent3DProvider(uint8 nProvider) { S32 savedprovider = curprovider; if ( nProvider < m_nNumberOfProviders ) { if ( set_new_provider(nProvider) ) return curprovider; else if ( savedprovider != -1 && savedprovider < m_nNumberOfProviders && set_new_provider(savedprovider) ) return curprovider; else return -1; } else return curprovider; } #endif static bool8 _ResolveLink(char const *path, char *out) { IShellLink* psl; WIN32_FIND_DATA fd; char filepath[MAX_PATH]; CoInitialize(NULL); if (SUCCEEDED( CoCreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER, IID_IShellLink, (LPVOID*)&psl ) )) { IPersistFile *ppf; if (SUCCEEDED(psl->QueryInterface(IID_IPersistFile, (LPVOID*)&ppf))) { WCHAR wpath[MAX_PATH]; MultiByteToWideChar(CP_ACP, 0, path, -1, wpath, MAX_PATH); if (SUCCEEDED(ppf->Load(wpath, STGM_READ))) { /* Resolve the link */ if (SUCCEEDED(psl->Resolve(NULL, SLR_ANY_MATCH|SLR_NO_UI|SLR_NOSEARCH))) { strcpy(filepath, path); if (SUCCEEDED(psl->GetPath(filepath, MAX_PATH, &fd, SLGP_UNCPRIORITY))) { OutputDebugString(fd.cFileName); strcpy(out, filepath); // FIX: Release the objects. Taken from SA. #ifdef FIX_BUGS ppf->Release(); psl->Release(); #endif return TRUE; } } } ppf->Release(); } psl->Release(); } return FALSE; } static void _FindMP3s(void) { tMP3Entry *pList; bool8 bShortcut; bool8 bInitFirstEntry; HANDLE hFind; char path[MAX_PATH]; char filepath[MAX_PATH*2]; S32 total_ms; WIN32_FIND_DATA fd; if ( GetCurrentDirectory(MAX_PATH, _mp3DirectoryPath) == 0 ) { GetLastError(); return; } OutputDebugString("Finding MP3s..."); strcpy(path, _mp3DirectoryPath); strcat(path, "\\MP3\\"); strcpy(_mp3DirectoryPath, path); OutputDebugString(_mp3DirectoryPath); strcat(path, "*"); hFind = FindFirstFile(path, &fd); if ( hFind == INVALID_HANDLE_VALUE ) { GetLastError(); return; } strcpy(filepath, _mp3DirectoryPath); strcat(filepath, fd.cFileName); int32 filepathlen = strlen(filepath); if ( filepathlen <= 0) { FindClose(hFind); return; } FILE *f = fopen("MP3\\MP3Report.txt", "w"); if ( f ) { fprintf(f, "MP3 Report File\n\n"); fprintf(f, "\"%s\"", fd.cFileName); } if ( filepathlen > 4 ) { if ( !strcmp(&filepath[filepathlen - 4], ".lnk") ) { if ( _ResolveLink(filepath, filepath) ) { OutputDebugString("Resolving Link"); OutputDebugString(filepath); if ( f ) fprintf(f, " - shortcut to \"%s\"", filepath); } else { if ( f ) fprintf(f, " - couldn't resolve shortcut"); } bShortcut = TRUE; } else bShortcut = FALSE; } mp3Stream[0] = AIL_open_stream(DIG, filepath, 0); if ( mp3Stream[0] ) { AIL_stream_ms_position(mp3Stream[0], &total_ms, NULL); AIL_close_stream(mp3Stream[0]); mp3Stream[0] = NULL; OutputDebugString(fd.cFileName); _pMP3List = new tMP3Entry; if ( _pMP3List == NULL ) { FindClose(hFind); if ( f ) fclose(f); return; } nNumMP3s = 1; strcpy(_pMP3List->aFilename, fd.cFileName); _pMP3List->nTrackLength = total_ms; _pMP3List->pNext = NULL; pList = _pMP3List; if ( bShortcut ) { _pMP3List->pLinkPath = new char[MAX_PATH*2]; strcpy(_pMP3List->pLinkPath, filepath); } else { _pMP3List->pLinkPath = NULL; } if ( f ) fprintf(f, " - OK\n"); bInitFirstEntry = FALSE; } else { strcat(filepath, " - NOT A VALID MP3"); OutputDebugString(filepath); if ( f ) fprintf(f, " - not an MP3 or supported MP3 type\n"); bInitFirstEntry = TRUE; } while ( TRUE ) { if ( !FindNextFile(hFind, &fd) ) break; if ( bInitFirstEntry ) { strcpy(filepath, _mp3DirectoryPath); strcat(filepath, fd.cFileName); int32 filepathlen = strlen(filepath); if ( f ) fprintf(f, "\"%s\"", fd.cFileName); if ( filepathlen > 0 ) { if ( filepathlen > 4 ) { if ( !strcmp(&filepath[filepathlen - 4], ".lnk") ) { if ( _ResolveLink(filepath, filepath) ) { OutputDebugString("Resolving Link"); OutputDebugString(filepath); if ( f ) fprintf(f, " - shortcut to \"%s\"", filepath); } else { if ( f ) fprintf(f, " - couldn't resolve shortcut"); } bShortcut = TRUE; } else { bShortcut = FALSE; if ( filepathlen > MAX_PATH ) { if ( f ) fprintf(f, " - Filename and path too long - %s - IGNORED)\n", filepath); continue; } } } mp3Stream[0] = AIL_open_stream(DIG, filepath, 0); if ( mp3Stream[0] ) { AIL_stream_ms_position(mp3Stream[0], &total_ms, NULL); AIL_close_stream(mp3Stream[0]); mp3Stream[0] = NULL; OutputDebugString(fd.cFileName); _pMP3List = new tMP3Entry; if ( _pMP3List == NULL) break; nNumMP3s = 1; strcpy(_pMP3List->aFilename, fd.cFileName); _pMP3List->nTrackLength = total_ms; _pMP3List->pNext = NULL; if ( bShortcut ) { _pMP3List->pLinkPath = new char [MAX_PATH*2]; strcpy(_pMP3List->pLinkPath, filepath); } else { _pMP3List->pLinkPath = NULL; } pList = _pMP3List; if ( f ) fprintf(f, " - OK\n"); bInitFirstEntry = FALSE; } else { strcat(filepath, " - NOT A VALID MP3"); OutputDebugString(filepath); if ( f ) fprintf(f, " - not an MP3 or supported MP3 type\n"); } } } else { strcpy(filepath, _mp3DirectoryPath); strcat(filepath, fd.cFileName); int32 filepathlen = strlen(filepath); if ( filepathlen > 0 ) { if ( f ) fprintf(f, "\"%s\"", fd.cFileName); if ( filepathlen > 4 ) { if ( !strcmp(&filepath[filepathlen - 4], ".lnk") ) { if ( _ResolveLink(filepath, filepath) ) { OutputDebugString("Resolving Link"); OutputDebugString(filepath); if ( f ) fprintf(f, " - shortcut to \"%s\"", filepath); } else { if ( f ) fprintf(f, " - couldn't resolve shortcut"); } bShortcut = TRUE; } else { bShortcut = FALSE; } } mp3Stream[0] = AIL_open_stream(DIG, filepath, 0); if ( mp3Stream[0] ) { AIL_stream_ms_position(mp3Stream[0], &total_ms, NULL); AIL_close_stream(mp3Stream[0]); mp3Stream[0] = NULL; pList->pNext = new tMP3Entry; tMP3Entry *e = pList->pNext; if ( e == NULL ) break; pList = pList->pNext; strcpy(e->aFilename, fd.cFileName); e->nTrackLength = total_ms; e->pNext = NULL; if ( bShortcut ) { e->pLinkPath = new char [MAX_PATH*2]; strcpy(e->pLinkPath, filepath); } else { e->pLinkPath = NULL; } nNumMP3s++; OutputDebugString(fd.cFileName); if ( f ) fprintf(f, " - OK\n"); } else { strcat(filepath, " - NOT A VALID MP3"); OutputDebugString(filepath); if ( f ) fprintf(f, " - not an MP3 or supported MP3 type\n"); } } } } if ( f ) { fprintf(f, "\nTOTAL SUPPORTED MP3s: %d\n", nNumMP3s); fclose(f); } FindClose(hFind); } static void _DeleteMP3Entries(void) { tMP3Entry *e = _pMP3List; while ( e != NULL ) { tMP3Entry *next = e->pNext; if ( next == NULL ) next = NULL; if ( e->pLinkPath != NULL ) { #ifndef FIX_BUGS delete e->pLinkPath; // BUG: should be delete [] #else delete[] e->pLinkPath; #endif e->pLinkPath = NULL; } delete e; if ( next ) e = next; else e = NULL; nNumMP3s--; } if ( nNumMP3s != 0 ) { OutputDebugString("Not all MP3 entries were deleted"); nNumMP3s = 0; } _pMP3List = NULL; } static tMP3Entry * _GetMP3EntryByIndex(uint32 idx) { uint32 n = ( idx < nNumMP3s ) ? idx : 0; if ( _pMP3List != NULL ) { tMP3Entry *e = _pMP3List; for ( uint32 i = 0; i < n; i++ ) e = e->pNext; return e; } return NULL; } static inline bool8 _GetMP3PosFromStreamPos(uint32 *pPosition, tMP3Entry **pEntry) { _CurMP3Index = 0; for ( *pEntry = _pMP3List; *pEntry != NULL; *pEntry = (*pEntry)->pNext ) { if ( *pPosition >= (*pEntry)->nTrackStreamPos && *pPosition < (*pEntry)->nTrackLength + (*pEntry)->nTrackStreamPos ) { *pPosition -= (*pEntry)->nTrackStreamPos; _CurMP3Pos = *pPosition; return TRUE; } _CurMP3Index++; } *pPosition = 0; *pEntry = _pMP3List; _CurMP3Pos = 0; _CurMP3Index = 0; return FALSE; } bool8 cSampleManager::IsMP3RadioChannelAvailable(void) { return nNumMP3s != 0; } void cSampleManager::ReleaseDigitalHandle(void) { if ( DIG ) { #ifdef EXTERNAL_3D_SOUND prevprovider = curprovider; release_existing(); curprovider = -1; #endif AIL_digital_handle_release(DIG); } } void cSampleManager::ReacquireDigitalHandle(void) { if ( DIG ) { AIL_digital_handle_reacquire(DIG); #ifdef EXTERNAL_3D_SOUND if ( prevprovider != -1 ) set_new_provider(prevprovider); #endif } } bool8 cSampleManager::Initialise(void) { TRACE("start"); if ( _bSampmanInitialised ) return TRUE; { for ( int32 i = 0; i < TOTAL_AUDIO_SAMPLES; i++ ) { m_aSamples[i].nOffset = 0; m_aSamples[i].nSize = 0; m_aSamples[i].nFrequency = 22050; m_aSamples[i].nLoopStart = 0; m_aSamples[i].nLoopEnd = -1; } m_nEffectsVolume = MAX_VOLUME; m_nMusicVolume = MAX_VOLUME; m_nEffectsFadeVolume = MAX_VOLUME; m_nMusicFadeVolume = MAX_VOLUME; m_nMonoMode = 0; } #ifdef EXTERNAL_3D_SOUND // miles TRACE("MILES"); { curprovider = -1; prevprovider = -1; _usingMilesFast2D = FALSE; usingEAX=0; usingEAX3=0; _fEffectsLevel = 0.0f; _maxSamples = 0; opened_provider = NULL; DIG = NULL; for ( int32 i = 0; i < MAXCHANNELS; i++ ) opened_samples[i] = NULL; } #endif // banks TRACE("banks"); { fpSampleDescHandle = NULL; fpSampleDataHandle = NULL; _nSampleDataEndOffset = 0; for ( int32 i = 0; i < MAX_SFX_BANKS; i++ ) { gBankLoaded[i] = LOADING_STATUS_NOT_LOADED; nSampleBankDiscStartOffset[i] = 0; nSampleBankSize[i] = 0; nSampleBankMemoryStartAddress[i] = 0; } } // pedsfx TRACE("pedsfx"); { for ( int32 i = 0; i < MAX_PEDSFX; i++ ) { nPedSlotSfx[i] = NO_SAMPLE; nPedSlotSfxAddr[i] = 0; } nCurrentPedSlot = 0; } // channel volume TRACE("vol"); { for ( int32 i = 0; i < MAXCHANNELS+MAX2DCHANNELS; i++ ) nChannelVolume[i] = 0; } TRACE("mss"); { AIL_set_redist_directory( "mss" ); AIL_startup(); AIL_set_preference(DIG_MIXER_CHANNELS, MAX_DIGITAL_MIXER_CHANNELS); DIG = AIL_open_digital_driver(DIGITALRATE, DIGITALBITS, DIGITALCHANNELS, 0); if ( DIG == NULL ) { OutputDebugString(AIL_last_error()); Terminate(); return FALSE; } #ifdef EXTERNAL_3D_SOUND add_providers(); #endif if ( !InitialiseSampleBanks() ) { Terminate(); return FALSE; } nSampleBankMemoryStartAddress[SFX_BANK_0] = (int32)AIL_mem_alloc_lock(nSampleBankSize[SFX_BANK_0]); if ( !nSampleBankMemoryStartAddress[SFX_BANK_0] ) { Terminate(); return FALSE; } nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] = (int32)AIL_mem_alloc_lock(PED_BLOCKSIZE*MAX_PEDSFX); } #ifdef AUDIO_CACHE TRACE("cache"); FILE *cacheFile = fopen("audio\\sound.cache", "rb"); if (cacheFile) { fread(nStreamLength, sizeof(uint32), TOTAL_STREAMED_SOUNDS, cacheFile); fclose(cacheFile); m_bInitialised = TRUE; }else { #endif TRACE("cdrom"); S32 tatalms; char filepath[MAX_PATH]; { m_bInitialised = FALSE; while (TRUE) { int32 drive = 'C'; do { char latter[2]; latter[0] = drive; latter[1] = '\0'; strcpy(m_szCDRomRootPath, latter); strcat(m_szCDRomRootPath, ":\\"); if ( GetDriveType(m_szCDRomRootPath) == DRIVE_CDROM ) { FILE *f; #ifdef PS2_AUDIO_PATHS strcpy(filepath, m_szCDRomRootPath); strcat(filepath, PS2StreamedNameTable[0]); f = fopen(filepath, "rb"); if ( !f ) #endif { strcpy(filepath, m_szCDRomRootPath); strcat(filepath, StreamedNameTable[0]); f = fopen(filepath, "rb"); } if ( f ) { fclose(f); bool8 bFileNotFound = FALSE; for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ ) { #ifdef PS2_AUDIO_PATHS strcpy(filepath, m_szCDRomRootPath); strcat(filepath, PS2StreamedNameTable[i]); mp3Stream[0] = AIL_open_stream(DIG, filepath, 0); if ( !mp3Stream[0] ) #endif { strcpy(filepath, m_szCDRomRootPath); strcat(filepath, StreamedNameTable[i]); mp3Stream[0] = AIL_open_stream(DIG, filepath, 0); } if ( mp3Stream[0] ) { AIL_stream_ms_position(mp3Stream[0], &tatalms, NULL); AIL_close_stream(mp3Stream[0]); mp3Stream[0] = NULL; nStreamLength[i] = tatalms; } else { bFileNotFound = TRUE; break; } } if ( !bFileNotFound ) { m_bInitialised = TRUE; break; } else { m_bInitialised = FALSE; continue; } } } } while ( ++drive <= 'Z' ); if ( !m_bInitialised ) { #if GTA_VERSION < GTA3_PC_STEAM && !defined(NO_CDCHECK) FrontEndMenuManager.WaitForUserCD(); if ( FrontEndMenuManager.m_bQuitGameNoCD ) { Terminate(); return FALSE; } continue; #else m_bInitialised = TRUE; #endif } break; } } #if GTA_VERSION >= GTA3_PC_11 || defined(NO_CDCHECK) // hddaudio /** Option for user to play audio files directly from hard disk. Copy the contents of the PLAY discs Audio directory into your installed Grand Theft Auto III Audio directory. Grand Theft Auto III still requires the presence of the PLAY disc when started. This may give better performance on some machines (though worse on others). **/ TRACE("hddaudio 1.1 patch"); { int32 streamLength[TOTAL_STREAMED_SOUNDS]; bool8 bFileNotFound = FALSE; char rootpath[MAX_PATH]; strcpy(_aHDDPath, m_szCDRomRootPath); rootpath[0] = '\0'; FILE *f; #ifdef PS2_AUDIO_PATHS f = fopen(PS2StreamedNameTable[0], "rb"); if (!f) #endif f = fopen(StreamedNameTable[0], "rb"); if ( f ) { fclose(f); for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ ) { #ifdef PS2_AUDIO_PATHS strcpy(filepath, rootpath); strcat(filepath, PS2StreamedNameTable[i]); mp3Stream[0] = AIL_open_stream(DIG, filepath, 0); if ( !mp3Stream[0] ) #endif { strcpy(filepath, rootpath); strcat(filepath, StreamedNameTable[i]); mp3Stream[0] = AIL_open_stream(DIG, filepath, 0); } if ( mp3Stream[0] ) { AIL_stream_ms_position(mp3Stream[0], &tatalms, NULL); AIL_close_stream(mp3Stream[0]); mp3Stream[0] = NULL; streamLength[i] = tatalms; } else { bFileNotFound = TRUE; break; } } } else bFileNotFound = TRUE; if ( !bFileNotFound ) { strcpy(m_szCDRomRootPath, rootpath); for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ ) nStreamLength[i] = streamLength[i]; _bUseHDDAudio = TRUE; } else _bUseHDDAudio = FALSE; } #endif #ifdef AUDIO_CACHE cacheFile = fopen("audio\\sound.cache", "wb"); fwrite(nStreamLength, sizeof(uint32), TOTAL_STREAMED_SOUNDS, cacheFile); fclose(cacheFile); } #endif TRACE("stream"); { for ( int32 i = 0; i < MAX_STREAMS; i++ ) { mp3Stream [i] = NULL; nStreamPan [i] = 63; nStreamVolume[i] = 100; } } for ( int32 i = 0; i < MAX2DCHANNELS; i++ ) { opened_2dsamples[i] = AIL_allocate_sample_handle(DIG); if ( opened_2dsamples[i] ) { AIL_init_sample(opened_2dsamples[i]); AIL_set_sample_type(opened_2dsamples[i], DIG_F_MONO_16, DIG_PCM_SIGN); } } TRACE("providerset"); { _bSampmanInitialised = TRUE; #ifdef EXTERNAL_3D_SOUND U32 n = 0; while ( n < m_nNumberOfProviders ) { if ( !strcmp(providers[n].name, "Miles Fast 2D Positional Audio") ) { set_new_provider(n); break; } n++; } if ( n == m_nNumberOfProviders ) { Terminate(); return FALSE; } #endif } TRACE("bank"); LoadSampleBank(SFX_BANK_0); // mp3 TRACE("mp3"); { nNumMP3s = 0; _pMP3List = NULL; _FindMP3s(); if ( nNumMP3s != 0 ) { nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER] = 0; for ( tMP3Entry *e = _pMP3List; e != NULL; e = e->pNext ) { e->nTrackStreamPos = nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER]; nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER] += e->nTrackLength; } time_t t = time(NULL); tm *localtm; bool8 bUseRandomTable; if ( t == -1 ) bUseRandomTable = TRUE; else { bUseRandomTable = FALSE; localtm = localtime(&t); } int32 randval; if ( bUseRandomTable ) randval = AudioManager.m_anRandomTable[1]; else randval = localtm->tm_sec * localtm->tm_min; _CurMP3Index = randval % nNumMP3s; tMP3Entry *randmp3 = _pMP3List; for ( int32 i = randval % nNumMP3s; i > 0; --i) randmp3 = randmp3->pNext; if ( bUseRandomTable ) _CurMP3Pos = AudioManager.m_anRandomTable[0] % randmp3->nTrackLength; else { if ( localtm->tm_sec > 0 ) { int32 s = localtm->tm_sec; _CurMP3Pos = s*s*s*s*s*s*s*s % randmp3->nTrackLength; } else _CurMP3Pos = AudioManager.m_anRandomTable[0] % randmp3->nTrackLength; } } else _CurMP3Pos = 0; _bIsMp3Active = FALSE; } TRACE("end"); return TRUE; } void cSampleManager::Terminate(void) { for ( int32 i = 0; i < MAX_STREAMS; i++ ) { if ( mp3Stream[i] ) { AIL_pause_stream(mp3Stream[i], 1); AIL_close_stream(mp3Stream[i]); mp3Stream[i] = NULL; } } for ( int32 i = 0; i < MAX2DCHANNELS; i++ ) { if ( opened_2dsamples[i] ) { AIL_release_sample_handle(opened_2dsamples[i]); opened_2dsamples[i] = NULL; } } #ifdef EXTERNAL_3D_SOUND release_existing(); #endif _DeleteMP3Entries(); if ( nSampleBankMemoryStartAddress[SFX_BANK_0] != 0 ) { AIL_mem_free_lock((void *)nSampleBankMemoryStartAddress[SFX_BANK_0]); nSampleBankMemoryStartAddress[SFX_BANK_0] = 0; } if ( nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] != 0 ) { AIL_mem_free_lock((void *)nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS]); nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] = 0; } if ( DIG ) { AIL_close_digital_driver(DIG); DIG = NULL; } AIL_shutdown(); _bSampmanInitialised = FALSE; } bool8 cSampleManager::CheckForAnAudioFileOnCD(void) { #if GTA_VERSION < GTA3_PC_STEAM && !defined(NO_CDCHECK) char filepath[MAX_PATH]; FILE *f; #ifdef PS2_AUDIO_PATHS #if GTA_VERSION >= GTA3_PC_11 if(_bUseHDDAudio) strcpy(filepath, _aHDDPath); else strcpy(filepath, m_szCDRomRootPath); #else strcpy(filepath, m_szCDRomRootPath); #endif // #if GTA_VERSION >= GTA3_PC_11 strcat(filepath, PS2StreamedNameTable[AudioManager.m_anRandomTable[1] % TOTAL_STREAMED_SOUNDS]); f = fopen(filepath, "rb"); if ( !f ) #endif // PS2_AUDIO_PATHS { #if GTA_VERSION >= GTA3_PC_11 if (_bUseHDDAudio) strcpy(filepath, _aHDDPath); else strcpy(filepath, m_szCDRomRootPath); #else strcpy(filepath, m_szCDRomRootPath); #endif // #if GTA_VERSION >= GTA3_PC_11 strcat(filepath, StreamedNameTable[AudioManager.m_anRandomTable[1] % TOTAL_STREAMED_SOUNDS]); f = fopen(filepath, "rb"); } if ( f ) { fclose(f); return TRUE; } return FALSE; #else return TRUE; #endif // #if GTA_VERSION < GTA3_PC_STEAM && !defined(NO_CDCHECK) } char cSampleManager::GetCDAudioDriveLetter(void) { #if GTA_VERSION >= GTA3_PC_11 || defined(NO_CDCHECK) if (_bUseHDDAudio) { if ( strlen(_aHDDPath) != 0 ) return _aHDDPath[0]; else return '\0'; } else { if ( strlen(m_szCDRomRootPath) != 0 ) return m_szCDRomRootPath[0]; else return '\0'; } #else if ( strlen(m_szCDRomRootPath) != 0 ) return m_szCDRomRootPath[0]; else return '\0'; #endif } void cSampleManager::UpdateEffectsVolume(void) //[Y], cSampleManager::UpdateSoundBuffers ? { if ( _bSampmanInitialised ) { for ( int32 i = 0; i < MAXCHANNELS+MAX2DCHANNELS; i++ ) { #ifdef EXTERNAL_3D_SOUND if ( i < MAXCHANNELS ) { if ( opened_samples[i] && GetChannelUsedFlag(i) ) { if ( nChannelVolume[i] ) { AIL_set_3D_sample_volume(opened_samples[i], m_nEffectsFadeVolume * nChannelVolume[i] * m_nEffectsVolume >> 14); } } } else #endif { if ( opened_2dsamples[i - MAXCHANNELS] ) { if ( GetChannelUsedFlag(i - MAXCHANNELS) ) { if ( nChannelVolume[i - MAXCHANNELS] ) { AIL_set_sample_volume(opened_2dsamples[i - MAXCHANNELS], m_nEffectsFadeVolume * nChannelVolume[i - MAXCHANNELS] * m_nEffectsVolume >> 14); } } } } } } } void cSampleManager::SetEffectsMasterVolume(uint8 nVolume) { m_nEffectsVolume = nVolume; UpdateEffectsVolume(); } void cSampleManager::SetMusicMasterVolume(uint8 nVolume) { m_nMusicVolume = nVolume; } void cSampleManager::SetEffectsFadeVolume(uint8 nVolume) { m_nEffectsFadeVolume = nVolume; UpdateEffectsVolume(); } void cSampleManager::SetMusicFadeVolume(uint8 nVolume) { m_nMusicFadeVolume = nVolume; } void cSampleManager::SetMonoMode(bool8 nMode) { m_nMonoMode = nMode; } bool8 cSampleManager::LoadSampleBank(uint8 nBank) { if ( CTimer::GetIsCodePaused() ) return FALSE; if ( MusicManager.IsInitialised() && MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE && nBank != SFX_BANK_0 ) { return FALSE; } if ( fseek(fpSampleDataHandle, nSampleBankDiscStartOffset[nBank], SEEK_SET) != 0 ) return FALSE; if ( fread((void *)nSampleBankMemoryStartAddress[nBank], 1, nSampleBankSize[nBank],fpSampleDataHandle) != nSampleBankSize[nBank] ) return FALSE; gBankLoaded[nBank] = LOADING_STATUS_LOADED; return TRUE; } void cSampleManager::UnloadSampleBank(uint8 nBank) { gBankLoaded[nBank] = LOADING_STATUS_NOT_LOADED; } int8 cSampleManager::IsSampleBankLoaded(uint8 nBank) { return gBankLoaded[nBank]; } uint8 cSampleManager::IsPedCommentLoaded(uint32 nComment) { int8 slot; for ( int32 i = 0; i < _TODOCONST(3); i++ ) { slot = nCurrentPedSlot - i - 1; #ifdef FIX_BUGS if (slot < 0) slot += ARRAY_SIZE(nPedSlotSfx); #endif if ( nComment == nPedSlotSfx[slot] ) return LOADING_STATUS_LOADED; } return LOADING_STATUS_NOT_LOADED; } int32 cSampleManager::_GetPedCommentSlot(uint32 nComment) { int8 slot; for ( int32 i = 0; i < _TODOCONST(3); i++ ) { slot = nCurrentPedSlot - i - 1; #ifdef FIX_BUGS if (slot < 0) slot += ARRAY_SIZE(nPedSlotSfx); #endif if ( nComment == nPedSlotSfx[slot] ) return slot; } return -1; } bool8 cSampleManager::LoadPedComment(uint32 nComment) { if ( CTimer::GetIsCodePaused() ) return FALSE; // no talking peds during cutsenes or the game end if ( MusicManager.IsInitialised() ) { switch ( MusicManager.GetMusicMode() ) { case MUSICMODE_CUTSCENE: { return FALSE; break; } case MUSICMODE_FRONTEND: { if ( MusicManager.GetNextTrack() == STREAMED_SOUND_GAME_COMPLETED ) return FALSE; break; } } } if ( fseek(fpSampleDataHandle, m_aSamples[nComment].nOffset, SEEK_SET) != 0 ) return FALSE; if ( fread((void *)(nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] + PED_BLOCKSIZE*nCurrentPedSlot), 1, m_aSamples[nComment].nSize, fpSampleDataHandle) != m_aSamples[nComment].nSize ) return FALSE; nPedSlotSfxAddr[nCurrentPedSlot] = nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] + PED_BLOCKSIZE*nCurrentPedSlot; nPedSlotSfx [nCurrentPedSlot] = nComment; if ( ++nCurrentPedSlot >= MAX_PEDSFX ) nCurrentPedSlot = 0; return TRUE; } int32 cSampleManager::GetBankContainingSound(uint32 offset) { if ( offset >= BankStartOffset[SFX_BANK_PED_COMMENTS] ) return SFX_BANK_PED_COMMENTS; if ( offset >= BankStartOffset[SFX_BANK_0] ) return SFX_BANK_0; return INVALID_SFX_BANK; } uint32 cSampleManager::GetSampleBaseFrequency(uint32 nSample) { return m_aSamples[nSample].nFrequency; } uint32 cSampleManager::GetSampleLoopStartOffset(uint32 nSample) { return m_aSamples[nSample].nLoopStart; } int32 cSampleManager::GetSampleLoopEndOffset(uint32 nSample) { return m_aSamples[nSample].nLoopEnd; } uint32 cSampleManager::GetSampleLength(uint32 nSample) { return m_aSamples[nSample].nSize >> 1; } bool8 cSampleManager::UpdateReverb(void) { #ifdef EXTERNAL_3D_SOUND if ( !usingEAX ) return FALSE; if ( AudioManager.m_FrameCounter & 15 ) return FALSE; #ifdef AUDIO_REFLECTIONS float y = AudioManager.m_afReflectionsDistances[REFLECTION_TOP] + AudioManager.m_afReflectionsDistances[REFLECTION_BOTTOM]; float x = AudioManager.m_afReflectionsDistances[REFLECTION_LEFT] + AudioManager.m_afReflectionsDistances[REFLECTION_RIGHT]; float z = AudioManager.m_afReflectionsDistances[REFLECTION_UP]; #else float x = 0.0f; float y = 0.0f; float z = 0.0f; #endif float normy = norm(y, 5.0f, 40.0f); float normx = norm(x, 5.0f, 40.0f); float normz = norm(z, 5.0f, 40.0f); float fRatio; if ( normy == 0.0f ) { if ( normx == 0.0f ) { if ( normz == 0.0f ) fRatio = 0.3f; else fRatio = 0.5f; } else { fRatio = 0.3f; } } else { if ( normx == 0.0f ) { if ( normz == 0.0f ) fRatio = 0.3f; else fRatio = 0.5f; } else { if ( normz == 0.0f ) fRatio = 0.3f; else fRatio = (normy+normx+normz) / 3.0f; } } fRatio = Clamp(fRatio, usingEAX3==1 ? 0.0f : 0.30f, 1.0f); if ( fRatio == _fPrevEaxRatioDestination ) return FALSE; if ( usingEAX3 ) { if ( EAX3ListenerInterpolate(&StartEAX3, &FinishEAX3, fRatio, &EAX3Params, false) ) { AIL_set_3D_provider_preference(opened_provider, "EAX all parameters", &EAX3Params); _fEffectsLevel = 1.0f - fRatio * 0.5f; } } else { if ( _usingMilesFast2D ) _fEffectsLevel = (1.0f - fRatio) * 0.4f; else _fEffectsLevel = (1.0f - fRatio) * 0.7f; } _fPrevEaxRatioDestination = fRatio; return TRUE; #endif return FALSE; } void cSampleManager::SetChannelReverbFlag(uint32 nChannel, bool8 nReverbFlag) { #ifdef EXTERNAL_3D_SOUND bool8 b2d = FALSE; switch ( nChannel ) { case CHANNEL_POLICE_RADIO: { b2d = TRUE; break; } } if ( usingEAX ) { if ( nReverbFlag != FALSE ) { if ( !b2d ) AIL_set_3D_sample_effects_level(opened_samples[nChannel], _fEffectsLevel); } else { if ( !b2d ) AIL_set_3D_sample_effects_level(opened_samples[nChannel], 0.0f); } } #endif } bool8 cSampleManager::InitialiseChannel(uint32 nChannel, uint32 nSfx, uint8 nBank) { #ifdef EXTERNAL_3D_SOUND bool8 b2d = FALSE; switch ( nChannel ) { case CHANNEL_POLICE_RADIO: { b2d = TRUE; break; } } #endif int32 addr; if ( nSfx < SAMPLEBANK_MAX ) { if ( !IsSampleBankLoaded(nBank) ) return FALSE; addr = nSampleBankMemoryStartAddress[nBank] + m_aSamples[nSfx].nOffset - m_aSamples[BankStartOffset[nBank]].nOffset; } else { int32 i; for ( i = 0; i < _TODOCONST(3); i++ ) { int32 slot = nCurrentPedSlot - i - 1; #ifdef FIX_BUGS if (slot < 0) slot += ARRAY_SIZE(nPedSlotSfx); #endif if ( nSfx == nPedSlotSfx[slot] ) { addr = nPedSlotSfxAddr[slot]; break; } } if (i == _TODOCONST(3)) return FALSE; } #ifdef EXTERNAL_3D_SOUND if ( b2d ) { #endif if ( opened_2dsamples[nChannel - MAXCHANNELS] ) { AIL_set_sample_address(opened_2dsamples[nChannel - MAXCHANNELS], (void *)addr, m_aSamples[nSfx].nSize); return TRUE; } else return FALSE; #ifdef EXTERNAL_3D_SOUND } else { AILSOUNDINFO info; info.format = WAVE_FORMAT_PCM; info.data_ptr = (void *)addr; info.channels = 1; info.data_len = m_aSamples[nSfx].nSize; info.rate = m_aSamples[nSfx].nFrequency; info.bits = 16; if ( AIL_set_3D_sample_info(opened_samples[nChannel], &info) == 0 ) { OutputDebugString(AIL_last_error()); return FALSE; } return TRUE; } #endif } #ifdef EXTERNAL_3D_SOUND void cSampleManager::SetChannelEmittingVolume(uint32 nChannel, uint32 nVolume) { uint32 vol = nVolume; if ( vol > MAX_VOLUME ) vol = MAX_VOLUME; nChannelVolume[nChannel] = vol; // increase the volume for JB.MP3 and S4_BDBD.MP3 if ( MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE && MusicManager.GetNextTrack() != STREAMED_SOUND_NEWS_INTRO && MusicManager.GetNextTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD ) { nChannelVolume[nChannel] >>= 2; } if ( opened_samples[nChannel] ) AIL_set_3D_sample_volume(opened_samples[nChannel], m_nEffectsFadeVolume*nChannelVolume[nChannel]*m_nEffectsVolume >> 14); } void cSampleManager::SetChannel3DPosition(uint32 nChannel, float fX, float fY, float fZ) { if ( opened_samples[nChannel] ) AIL_set_3D_position(opened_samples[nChannel], -fX, fY, fZ); } void cSampleManager::SetChannel3DDistances(uint32 nChannel, float fMax, float fMin) { if ( opened_samples[nChannel] ) AIL_set_3D_sample_distances(opened_samples[nChannel], fMax, fMin); } #endif void cSampleManager::SetChannelVolume(uint32 nChannel, uint32 nVolume) { uint32 vol = nVolume; if ( vol > MAX_VOLUME ) vol = MAX_VOLUME; #ifdef EXTERNAL_3D_SOUND switch ( nChannel ) { case CHANNEL_POLICE_RADIO: { #endif nChannelVolume[nChannel] = vol; // increase the volume for JB.MP3 and S4_BDBD.MP3 if ( MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE && MusicManager.GetNextTrack() != STREAMED_SOUND_NEWS_INTRO && MusicManager.GetNextTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD ) { nChannelVolume[nChannel] >>= 2; } if ( opened_2dsamples[nChannel - MAXCHANNELS] ) { AIL_set_sample_volume(opened_2dsamples[nChannel - MAXCHANNELS], m_nEffectsFadeVolume*vol*m_nEffectsVolume >> 14); } #ifdef EXTERNAL_3D_SOUND break; } } #endif } void cSampleManager::SetChannelPan(uint32 nChannel, uint32 nPan) { #ifdef EXTERNAL_3D_SOUND switch ( nChannel ) { case CHANNEL_POLICE_RADIO: { #endif #if !defined(FIX_BUGS) && defined(EXTERNAL_3D_SOUND) if ( opened_samples[nChannel - MAXCHANNELS] ) // BUG #else if ( opened_2dsamples[nChannel - MAXCHANNELS] ) #endif AIL_set_sample_pan(opened_2dsamples[nChannel - MAXCHANNELS], nPan); #ifdef EXTERNAL_3D_SOUND break; } } #endif } void cSampleManager::SetChannelFrequency(uint32 nChannel, uint32 nFreq) { #ifdef EXTERNAL_3D_SOUND bool8 b2d = FALSE; switch ( nChannel ) { case CHANNEL_POLICE_RADIO: { b2d = TRUE; break; } } if ( b2d ) { #endif if ( opened_2dsamples[nChannel - MAXCHANNELS] ) AIL_set_sample_playback_rate(opened_2dsamples[nChannel - MAXCHANNELS], nFreq); #ifdef EXTERNAL_3D_SOUND } else { if ( opened_samples[nChannel] ) AIL_set_3D_sample_playback_rate(opened_samples[nChannel], nFreq); } #endif } void cSampleManager::SetChannelLoopPoints(uint32 nChannel, uint32 nLoopStart, int32 nLoopEnd) { #ifdef EXTERNAL_3D_SOUND bool8 b2d = FALSE; switch ( nChannel ) { case CHANNEL_POLICE_RADIO: { b2d = TRUE; break; } } if ( b2d ) { #endif if ( opened_2dsamples[nChannel - MAXCHANNELS] ) AIL_set_sample_loop_block(opened_2dsamples[nChannel - MAXCHANNELS], nLoopStart, nLoopEnd); #ifdef EXTERNAL_3D_SOUND } else { if ( opened_samples[nChannel] ) AIL_set_3D_sample_loop_block(opened_samples[nChannel], nLoopStart, nLoopEnd); } #endif } void cSampleManager::SetChannelLoopCount(uint32 nChannel, uint32 nLoopCount) { #ifdef EXTERNAL_3D_SOUND bool8 b2d = FALSE; switch ( nChannel ) { case CHANNEL_POLICE_RADIO: { b2d = TRUE; break; } } if ( b2d ) { #endif if ( opened_2dsamples[nChannel - MAXCHANNELS] ) AIL_set_sample_loop_count(opened_2dsamples[nChannel - MAXCHANNELS], nLoopCount); #ifdef EXTERNAL_3D_SOUND } else { if ( opened_samples[nChannel] ) AIL_set_3D_sample_loop_count(opened_samples[nChannel], nLoopCount); } #endif } bool8 cSampleManager::GetChannelUsedFlag(uint32 nChannel) { #ifdef EXTERNAL_3D_SOUND bool8 b2d = FALSE; switch ( nChannel ) { case CHANNEL_POLICE_RADIO: { b2d = TRUE; break; } } if ( b2d ) { #endif if ( opened_2dsamples[nChannel - MAXCHANNELS] ) return AIL_sample_status(opened_2dsamples[nChannel - MAXCHANNELS]) == SMP_PLAYING; else return FALSE; #ifdef EXTERNAL_3D_SOUND } else { if ( opened_samples[nChannel] ) return AIL_3D_sample_status(opened_samples[nChannel]) == SMP_PLAYING; else return FALSE; } #endif } void cSampleManager::StartChannel(uint32 nChannel) { #ifdef EXTERNAL_3D_SOUND bool8 b2d = FALSE; switch ( nChannel ) { case CHANNEL_POLICE_RADIO: { b2d = TRUE; break; } } if ( b2d ) { #endif if ( opened_2dsamples[nChannel - MAXCHANNELS] ) AIL_start_sample(opened_2dsamples[nChannel - MAXCHANNELS]); #ifdef EXTERNAL_3D_SOUND } else { if ( opened_samples[nChannel] ) AIL_start_3D_sample(opened_samples[nChannel]); } #endif } void cSampleManager::StopChannel(uint32 nChannel) { #ifdef EXTERNAL_3D_SOUND bool8 b2d = FALSE; switch ( nChannel ) { case CHANNEL_POLICE_RADIO: { b2d = TRUE; break; } } if ( b2d ) { #endif if ( opened_2dsamples[nChannel - MAXCHANNELS] ) AIL_end_sample(opened_2dsamples[nChannel - MAXCHANNELS]); #ifdef EXTERNAL_3D_SOUND } else { if ( opened_samples[nChannel] ) { if ( AIL_3D_sample_status(opened_samples[nChannel]) == SMP_PLAYING ) AIL_end_3D_sample(opened_samples[nChannel]); } } #endif } void cSampleManager::PreloadStreamedFile(uint8 nFile, uint8 nStream) { if ( m_bInitialised ) { if ( nFile < TOTAL_STREAMED_SOUNDS ) { if ( mp3Stream[nStream] ) { AIL_pause_stream(mp3Stream[nStream], 1); AIL_close_stream(mp3Stream[nStream]); } char filepath[MAX_PATH]; #ifdef PS2_AUDIO_PATHS strcpy(filepath, m_szCDRomRootPath); strcat(filepath, PS2StreamedNameTable[nFile]); mp3Stream[nStream] = AIL_open_stream(DIG, filepath, 0); if ( !mp3Stream[nStream] ) #endif { strcpy(filepath, m_szCDRomRootPath); strcat(filepath, StreamedNameTable[nFile]); mp3Stream[nStream] = AIL_open_stream(DIG, filepath, 0); } if ( mp3Stream[nStream] ) { AIL_set_stream_loop_count(mp3Stream[nStream], 1); AIL_service_stream(mp3Stream[nStream], 1); } else OutputDebugString(AIL_last_error()); } } } void cSampleManager::PauseStream(bool8 nPauseFlag, uint8 nStream) { if ( m_bInitialised ) { if ( mp3Stream[nStream] ) AIL_pause_stream(mp3Stream[nStream], nPauseFlag != FALSE); } } void cSampleManager::StartPreloadedStreamedFile(uint8 nStream) { if ( m_bInitialised ) { if ( mp3Stream[nStream] ) AIL_start_stream(mp3Stream[nStream]); } } bool8 cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream) { uint32 i = 0; uint32 position = nPos; char filename[MAX_PATH]; if ( !m_bInitialised || nFile >= TOTAL_STREAMED_SOUNDS ) return FALSE; if ( mp3Stream[nStream] ) { AIL_pause_stream(mp3Stream[nStream], 1); AIL_close_stream(mp3Stream[nStream]); } if ( nFile == STREAMED_SOUND_RADIO_MP3_PLAYER ) { do { // Just switched to MP3 player if ( !_bIsMp3Active && i == 0 ) { if ( nPos > nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER] ) position = 0; tMP3Entry *e = _pMP3List; // Try to continue from previous song, if already started if(!_GetMP3PosFromStreamPos(&position, &e) && !e) { nFile = 0; #ifdef PS2_AUDIO_PATHS strcpy(filename, m_szCDRomRootPath); strcat(filename, PS2StreamedNameTable[nFile]); mp3Stream[nStream] = AIL_open_stream(DIG, filename, 0); if ( !mp3Stream[nStream] ) #endif { strcpy(filename, m_szCDRomRootPath); strcat(filename, StreamedNameTable[nFile]); mp3Stream[nStream] = AIL_open_stream(DIG, filename, 0); } if ( mp3Stream[nStream] ) { AIL_set_stream_loop_count(mp3Stream[nStream], 1); AIL_set_stream_ms_position(mp3Stream[nStream], position); AIL_pause_stream(mp3Stream[nStream], 0); return TRUE; } return FALSE; } else { if ( e->pLinkPath != NULL ) mp3Stream[nStream] = AIL_open_stream(DIG, e->pLinkPath, 0); else { strcpy(filename, _mp3DirectoryPath); strcat(filename, e->aFilename); mp3Stream[nStream] = AIL_open_stream(DIG, filename, 0); } if ( mp3Stream[nStream] ) { AIL_set_stream_loop_count(mp3Stream[nStream], 1); AIL_set_stream_ms_position(mp3Stream[nStream], position); AIL_pause_stream(mp3Stream[nStream], 0); _bIsMp3Active = TRUE; return TRUE; } // fall through, start playing from another song } } else { if(++_CurMP3Index >= nNumMP3s) _CurMP3Index = 0; _CurMP3Pos = 0; tMP3Entry *mp3 = _GetMP3EntryByIndex(_CurMP3Index); if ( !mp3 ) { mp3 = _pMP3List; if ( !_pMP3List ) { nFile = 0; _bIsMp3Active = FALSE; #ifdef PS2_AUDIO_PATHS strcpy(filename, m_szCDRomRootPath); strcat(filename, PS2StreamedNameTable[nFile]); mp3Stream[nStream] = AIL_open_stream(DIG, filename, 0); if ( !mp3Stream[nStream] ) #endif { strcpy(filename, m_szCDRomRootPath); strcat(filename, StreamedNameTable[nFile]); mp3Stream[nStream] = AIL_open_stream(DIG, filename, 0); } if ( mp3Stream[nStream] ) { AIL_set_stream_loop_count(mp3Stream[nStream], 1); AIL_set_stream_ms_position(mp3Stream[nStream], position); AIL_pause_stream(mp3Stream[nStream], 0); return TRUE; } return FALSE; } } if(mp3->pLinkPath != NULL) mp3Stream[nStream] = AIL_open_stream(DIG, mp3->pLinkPath, 0); else { strcpy(filename, _mp3DirectoryPath); strcat(filename, mp3->aFilename); mp3Stream[nStream] = AIL_open_stream(DIG, filename, 0); } if(mp3Stream[nStream]) { AIL_set_stream_loop_count(mp3Stream[nStream], 1); AIL_set_stream_ms_position(mp3Stream[nStream], 0); AIL_pause_stream(mp3Stream[nStream], 0); #ifdef FIX_BUGS _bIsMp3Active = TRUE; #endif return TRUE; } } _bIsMp3Active = FALSE; } while ( ++i < nNumMP3s ); position = 0; nFile = 0; } #ifdef PS2_AUDIO_PATHS strcpy(filename, m_szCDRomRootPath); strcat(filename, PS2StreamedNameTable[nFile]); mp3Stream[nStream] = AIL_open_stream(DIG, filename, 0); if ( !mp3Stream[nStream] ) #endif { strcpy(filename, m_szCDRomRootPath); strcat(filename, StreamedNameTable[nFile]); mp3Stream[nStream] = AIL_open_stream(DIG, filename, 0); } if ( mp3Stream[nStream] ) { AIL_set_stream_loop_count(mp3Stream[nStream], 1); AIL_set_stream_ms_position(mp3Stream[nStream], position); AIL_pause_stream(mp3Stream[nStream], 0); return TRUE; } return FALSE; } void cSampleManager::StopStreamedFile(uint8 nStream) { if ( m_bInitialised ) { if ( mp3Stream[nStream] ) { AIL_pause_stream(mp3Stream[nStream], 1); AIL_close_stream(mp3Stream[nStream]); mp3Stream[nStream] = NULL; if ( nStream == 0 ) _bIsMp3Active = FALSE; } } } int32 cSampleManager::GetStreamedFilePosition(uint8 nStream) { S32 currentms; if ( m_bInitialised ) { if ( mp3Stream[nStream] ) { if ( _bIsMp3Active ) { tMP3Entry *mp3 = _GetMP3EntryByIndex(_CurMP3Index); if ( mp3 != NULL ) { AIL_stream_ms_position(mp3Stream[nStream], NULL, ¤tms); return currentms + mp3->nTrackStreamPos; } else return 0; } else { AIL_stream_ms_position(mp3Stream[nStream], NULL, ¤tms); return currentms; } } } return 0; } void cSampleManager::SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, bool8 nEffectFlag, uint8 nStream) { uint8 vol = nVolume; if ( m_bInitialised ) { if ( vol > MAX_VOLUME ) vol = MAX_VOLUME; if ( vol > MAX_VOLUME ) vol = MAX_VOLUME; nStreamVolume[nStream] = vol; nStreamPan[nStream] = nPan; if ( mp3Stream[nStream] ) { if ( nEffectFlag ) AIL_set_stream_volume(mp3Stream[nStream], m_nEffectsFadeVolume*vol*m_nEffectsVolume >> 14); else AIL_set_stream_volume(mp3Stream[nStream], m_nMusicFadeVolume*vol*m_nMusicVolume >> 14); AIL_set_stream_pan(mp3Stream[nStream], nPan); } } } int32 cSampleManager::GetStreamedFileLength(uint8 nStream) { if ( m_bInitialised ) return nStreamLength[nStream]; return 0; } bool8 cSampleManager::IsStreamPlaying(uint8 nStream) { if ( m_bInitialised ) { if ( mp3Stream[nStream] ) { if ( AIL_stream_status(mp3Stream[nStream]) == SMP_PLAYING ) return TRUE; else return FALSE; } } return FALSE; } bool8 cSampleManager::InitialiseSampleBanks(void) { int32 nBank = SFX_BANK_0; fpSampleDescHandle = fopen(SampleBankDescFilename, "rb"); if ( fpSampleDescHandle == NULL ) return FALSE; fpSampleDataHandle = fopen(SampleBankDataFilename, "rb"); if ( fpSampleDataHandle == NULL ) { fclose(fpSampleDescHandle); fpSampleDescHandle = NULL; return FALSE; } fseek(fpSampleDataHandle, 0, SEEK_END); _nSampleDataEndOffset = ftell(fpSampleDataHandle); rewind(fpSampleDataHandle); fread(m_aSamples, sizeof(tSample), TOTAL_AUDIO_SAMPLES, fpSampleDescHandle); fclose(fpSampleDescHandle); fpSampleDescHandle = NULL; for ( int32 i = 0; i < TOTAL_AUDIO_SAMPLES; i++ ) { #ifdef FIX_BUGS if (nBank >= MAX_SFX_BANKS) break; #endif if ( BankStartOffset[nBank] == BankStartOffset[SFX_BANK_0] + i ) { nSampleBankDiscStartOffset[nBank] = m_aSamples[i].nOffset; nBank++; } } nSampleBankSize[SFX_BANK_0] = nSampleBankDiscStartOffset[SFX_BANK_PED_COMMENTS] - nSampleBankDiscStartOffset[SFX_BANK_0]; nSampleBankSize[SFX_BANK_PED_COMMENTS] = _nSampleDataEndOffset - nSampleBankDiscStartOffset[SFX_BANK_PED_COMMENTS]; return TRUE; } #endif