#include "common.h" #include "patcher.h" #include "Restart.h" bool &CRestart::OverrideHospitalLevel = *(bool*)0x95CD4C; bool &CRestart::OverridePoliceStationLevel = *(bool*)0x95CD50; bool &CRestart::bFadeInAfterNextArrest = *(bool*)0x95CD69; bool &CRestart::bFadeInAfterNextDeath = *(bool*)0x95CD9D; WRAPPER void CRestart::AddHospitalRestartPoint(const CVector&, float) { EAXJMP(0x436100); } WRAPPER void CRestart::AddPoliceRestartPoint(const CVector&, float) { EAXJMP(0x436150); } WRAPPER void CRestart::OverrideNextRestart(const CVector&, float) { EAXJMP(0x4366C0); } WRAPPER void CRestart::FindClosestHospitalRestartPoint(const CVector &, CVector *, float *) { EAXJMP(0x4361A0); } WRAPPER void CRestart::FindClosestPoliceRestartPoint(const CVector &, CVector *, float *) { EAXJMP(0x436450); }