#pragma once class C_PcSave { public: int32 m_nHelper; static void SetSaveDirectory(const char *path); int8 PopulateSlotInfo(); int8 DeleteSlot(int); int8 SaveSlot(int); }; extern int8 CheckSlotDataValid(int); extern wchar *GetNameOfSavedGame(int counter); extern wchar *GetSavedGameDateAndTime(int counter); extern C_PcSave PcSaveHelper; extern int *Slots; extern int *SlotFileName; extern int *SlotSaveDate; const char TopLineEmptyFile[] = "THIS FILE IS NOT VALID YET";