#pragma once #include "DamageManager.h" #include "Door.h" #include "RwHelper.h" #include "Vehicle.h" class CAutomobile : public CVehicle { public: // 0x288 CDamageManager m_DamageManager; CDoor m_aDoors[6]; RwFrame *m_apModelNodes[20]; uint8 stuff1[160]; float m_afWheelSuspDist[4]; uint8 stuff2[44]; float m_afWheelRotation[4]; uint8 stuff3[200]; float m_fCarGunLR; uint8 stuff4[13]; uint8 m_nDriveWheelsOnGround; uint8 stuff5[22]; CAutomobile(int, uint8); CAutomobile* ctor(int, uint8); void SetDoorDamage(int32, uint32, bool); /* TODO: eDoors */ void SetPanelDamage(int32, uint32, bool); /* TODO: ePanels */ void SetBumperDamage(int32, uint32, bool); /* TODO: ePanels */ void dtor() { this->CAutomobile::~CAutomobile(); } }; static_assert(sizeof(CAutomobile) == 0x5A8, "CAutomobile: error"); static_assert(offsetof(CAutomobile, m_afWheelSuspDist) == 0x46C, "CAutomobile: error");