#pragma once #ifdef DEBUGMENU // Tweaking stuff for debugmenu #define TWEAKPATH ___tw___TWEAKPATH #define SETTWEAKPATH(path) static const char *___tw___TWEAKPATH = path; #define TWEAKFUNC(v) static CTweakFunc CONCAT(___tw___tweak, __COUNTER__)(&v, STR(v), TWEAKPATH); #define TWEAKFUNCN(v, name) static CTweakFunc CONCAT(___tw___tweak, __COUNTER__)(&v, name, TWEAKPATH); #define TWEAKBOOL(v) static CTweakBool CONCAT(___tw___tweak, __COUNTER__)(&v, STR(v), TWEAKPATH); #define TWEAKBOOLN(v, name) static CTweakBool CONCAT(___tw___tweak, __COUNTER__)(&v, name, TWEAKPATH); #define TWEAKINT32(v, lower, upper, step) static CTweakInt32 CONCAT(___tw___tweak, __COUNTER__)(&v, STR(v), lower, upper, step, TWEAKPATH); #define TWEAKINT32N(v, lower, upper, step, name) static CTweakInt32 CONCAT(___tw___tweak, __COUNTER__)(&v, name, lower, upper, step, TWEAKPATH); #define TWEAKUINT32(v, lower, upper, step) static CTweakUInt32 CONCAT(___tw___tweak, __COUNTER__)(&v, STR(v), lower, upper, step, TWEAKPATH); #define TWEAKUINT32N(v, lower, upper, step, name) static CTweakUInt32 CONCAT(___tw___tweak, __COUNTER__)(&v, name, lower, upper, step, TWEAKPATH); #define TWEAKINT16(v, lower, upper, step) static CTweakInt16 CONCAT(___tw___tweak, __COUNTER__)(&v, STR(v), lower, upper, step, TWEAKPATH); #define TWEAKINT16N(v, lower, upper, step, name) static CTweakInt16 CONCAT(___tw___tweak, __COUNTER__)(&v, name, lower, upper, step, TWEAKPATH); #define TWEAKUINT16(v, lower, upper, step) static CTweakUInt16 CONCAT(___tw___tweak, __COUNTER__)(&v, STR(v), lower, upper, step, TWEAKPATH); #define TWEAKUINT16N(v, lower, upper, step, name) static CTweakUInt16 CONCAT(___tw___tweak, __COUNTER__)(&v, name, lower, upper, step, TWEAKPATH); #define TWEAKINT8(v, lower, upper, step) static CTweakInt8 CONCAT(___tw___tweak, __COUNTER__)(&v, STR(v), lower, upper, step, TWEAKPATH); #define TWEAKINT8N(v, lower, upper, step, name) static CTweakInt8 CONCAT(___tw___tweak, __COUNTER__)(&v, name, lower, upper, step, TWEAKPATH); #define TWEAKUINT8(v, lower, upper, step) static CTweakUInt8 CONCAT(___tw___tweak, __COUNTER__)(&v, STR(v), lower, upper, step, TWEAKPATH); #define TWEAKUINT8N(v, lower, upper, step, name) static CTweakUInt8 CONCAT(___tw___tweak, __COUNTER__)(&v, name, lower, upper, step, TWEAKPATH); #define TWEAKFLOAT(v, lower, upper, step) static CTweakFloat CONCAT(___tw___tweak, __COUNTER__)(&v, STR(v), lower, upper, step, TWEAKPATH); #define TWEAKFLOATN(v, lower, upper, step, name) static CTweakFloat CONCAT(___tw___tweak, __COUNTER__)(&v, name, lower, upper, step, TWEAKPATH); #define TWEAKSWITCH(v, lower, upper, str, f) static CTweakSwitch CONCAT(___tw___tweak, __COUNTER__)(&v, STR(v), lower, upper, str, f, TWEAKPATH); #define TWEAKSWITCHN(v, lower, upper, str, f, name) static CTweakSwitch CONCAT(___tw___tweak, __COUNTER__)(&v, name, lower, upper, str, f, TWEAKPATH); // interface class CTweakVar { public: virtual void AddDBG(const char* path) = 0; }; class CTweakVars { public: static void Add(CTweakVar* var); static void AddDBG(const char* path); }; class CTweakFunc : public CTweakVar { const char* m_pPath, * m_pVarName; void (*m_pFunc)(); public: CTweakFunc(void (*pFunc)(), const char* strName, const char* strPath) : m_pPath(strPath), m_pVarName(strName), m_pFunc(pFunc) { CTweakVars::Add(this); } void AddDBG(const char* path); }; class CTweakBool : public CTweakVar { const char* m_pPath, * m_pVarName; bool* m_pBoolVar; public: CTweakBool(bool* pBool, const char* strName, const char* strPath) : m_pPath(strPath), m_pVarName(strName), m_pBoolVar(pBool) { CTweakVars::Add(this); } void AddDBG(const char* path); }; class CTweakSwitch : public CTweakVar { const char* m_pPath, * m_pVarName; void* m_pIntVar; int32 m_nMin, m_nMax; const char** m_aStr; void (*m_pFunc)(); public: CTweakSwitch(void* pInt, const char* strName, int32 nMin, int32 nMax, const char** aStr, void (*pFunc)(), const char* strPath) : m_pPath(strPath), m_pVarName(strName), m_pIntVar(pInt), m_nMin(nMin), m_nMax(nMax), m_aStr(aStr) { CTweakVars::Add(this); } void AddDBG(const char* path); }; #define _TWEEKCLASS(name, type) \ class name : public CTweakVar \ { \ public: \ const char *m_pPath, *m_pVarName; \ type *m_pIntVar, m_nLoawerBound, m_nUpperBound, m_nStep; \ \ name(type *pInt, const char *strName, type nLower, type nUpper, type nStep, \ const char *strPath) \ : m_pPath(strPath), m_pVarName(strName), m_pIntVar(pInt), \ m_nLoawerBound(nLower), m_nUpperBound(nUpper), m_nStep(nStep) \ \ { \ CTweakVars::Add(this); \ } \ \ void AddDBG(const char *path); \ }; _TWEEKCLASS(CTweakInt8, int8); _TWEEKCLASS(CTweakUInt8, uint8); _TWEEKCLASS(CTweakInt16, int16); _TWEEKCLASS(CTweakUInt16, uint16); _TWEEKCLASS(CTweakInt32, int32); _TWEEKCLASS(CTweakUInt32, uint32); _TWEEKCLASS(CTweakFloat, float); #undef _TWEEKCLASS typedef void (*TriggerFunc)(void); struct Menu; struct MenuEntry { int type; const char *name; MenuEntry *next; RwRect r; Menu *menu; MenuEntry(const char *name); virtual ~MenuEntry(void) { free((void*)name); } }; typedef MenuEntry DebugMenuEntry; MenuEntry *DebugMenuAddInt8(const char *path, const char *name, int8 *ptr, TriggerFunc triggerFunc, int8 step, int8 lowerBound, int8 upperBound, const char **strings); MenuEntry *DebugMenuAddInt16(const char *path, const char *name, int16 *ptr, TriggerFunc triggerFunc, int16 step, int16 lowerBound, int16 upperBound, const char **strings); MenuEntry *DebugMenuAddInt32(const char *path, const char *name, int32 *ptr, TriggerFunc triggerFunc, int32 step, int32 lowerBound, int32 upperBound, const char **strings); MenuEntry *DebugMenuAddInt64(const char *path, const char *name, int64 *ptr, TriggerFunc triggerFunc, int64 step, int64 lowerBound, int64 upperBound, const char **strings); MenuEntry *DebugMenuAddUInt8(const char *path, const char *name, uint8 *ptr, TriggerFunc triggerFunc, uint8 step, uint8 lowerBound, uint8 upperBound, const char **strings); MenuEntry *DebugMenuAddUInt16(const char *path, const char *name, uint16 *ptr, TriggerFunc triggerFunc, uint16 step, uint16 lowerBound, uint16 upperBound, const char **strings); MenuEntry *DebugMenuAddUInt32(const char *path, const char *name, uint32 *ptr, TriggerFunc triggerFunc, uint32 step, uint32 lowerBound, uint32 upperBound, const char **strings); MenuEntry *DebugMenuAddUInt64(const char *path, const char *name, uint64 *ptr, TriggerFunc triggerFunc, uint64 step, uint64 lowerBound, uint64 upperBound, const char **strings); MenuEntry *DebugMenuAddFloat32(const char *path, const char *name, float *ptr, TriggerFunc triggerFunc, float step, float lowerBound, float upperBound); MenuEntry *DebugMenuAddFloat64(const char *path, const char *name, double *ptr, TriggerFunc triggerFunc, double step, double lowerBound, double upperBound); MenuEntry *DebugMenuAddCmd(const char *path, const char *name, TriggerFunc triggerFunc); void DebugMenuEntrySetWrap(MenuEntry *e, bool wrap); void DebugMenuEntrySetStrings(MenuEntry *e, const char **strings); void DebugMenuEntrySetAddress(MenuEntry *e, void *addr); void DebugMenuInit(void); void DebugMenuShutdown(void); void DebugMenuProcess(void); void DebugMenuRender(void); // Some overloads for simplicity inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, int8_t *ptr, TriggerFunc triggerFunc, int8_t step, int8_t lowerBound, int8_t upperBound, const char **strings) { return DebugMenuAddInt8(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, int16_t *ptr, TriggerFunc triggerFunc, int16_t step, int16_t lowerBound, int16_t upperBound, const char **strings) { return DebugMenuAddInt16(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, int32_t *ptr, TriggerFunc triggerFunc, int32_t step, int32_t lowerBound, int32_t upperBound, const char **strings) { return DebugMenuAddInt32(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, int64_t *ptr, TriggerFunc triggerFunc, int64_t step, int64_t lowerBound, int64_t upperBound, const char **strings) { return DebugMenuAddInt64(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, uint8_t *ptr, TriggerFunc triggerFunc, uint8_t step, uint8_t lowerBound, uint8_t upperBound, const char **strings) { return DebugMenuAddUInt8(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, uint16_t *ptr, TriggerFunc triggerFunc, uint16_t step, uint16_t lowerBound, uint16_t upperBound, const char **strings) { return DebugMenuAddUInt16(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, uint32_t *ptr, TriggerFunc triggerFunc, uint32_t step, uint32_t lowerBound, uint32_t upperBound, const char **strings) { return DebugMenuAddUInt32(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, uint64_t *ptr, TriggerFunc triggerFunc, uint64_t step, uint64_t lowerBound, uint64_t upperBound, const char **strings) { return DebugMenuAddUInt64(path, name, ptr, triggerFunc, step, lowerBound, upperBound, strings); } inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, float *ptr, TriggerFunc triggerFunc, float step, float lowerBound, float upperBound) { return DebugMenuAddFloat32(path, name, ptr, triggerFunc, step, lowerBound, upperBound); } inline DebugMenuEntry *DebugMenuAddVar(const char *path, const char *name, double *ptr, TriggerFunc triggerFunc, double step, double lowerBound, double upperBound) { return DebugMenuAddFloat64(path, name, ptr, triggerFunc, step, lowerBound, upperBound); } inline DebugMenuEntry *DebugMenuAddVarBool32(const char *path, const char *name, int32_t *ptr, TriggerFunc triggerFunc) { static const char *boolstr[] = { "Off", "On" }; DebugMenuEntry *e = DebugMenuAddVar(path, name, ptr, triggerFunc, 1, 0, 1, boolstr); DebugMenuEntrySetWrap(e, true); return e; } inline DebugMenuEntry *DebugMenuAddVarBool16(const char *path, const char *name, int16_t *ptr, TriggerFunc triggerFunc) { static const char *boolstr[] = { "Off", "On" }; DebugMenuEntry *e = DebugMenuAddVar(path, name, ptr, triggerFunc, 1, 0, 1, boolstr); DebugMenuEntrySetWrap(e, true); return e; } inline DebugMenuEntry *DebugMenuAddVarBool8(const char *path, const char *name, int8_t *ptr, TriggerFunc triggerFunc) { static const char *boolstr[] = { "Off", "On" }; DebugMenuEntry *e = DebugMenuAddVar(path, name, ptr, triggerFunc, 1, 0, 1, boolstr); DebugMenuEntrySetWrap(e, true); return e; } inline DebugMenuEntry *DebugMenuAddVarBool8(const char *path, const char *name, bool *ptr, TriggerFunc triggerFunc) { return DebugMenuAddVarBool8(path, name, (int8_t*)ptr, triggerFunc); } #endif