#pragma once //struct RpHAnimHierarchy; typedef rw::HAnimHierarchy RpHAnimHierarchy; //struct RpHAnimAnimation; typedef rw::Animation RpHAnimAnimation; RwBool RpHAnimPluginAttach(void); RwBool RpHAnimFrameSetHierarchy(RwFrame *frame, RpHAnimHierarchy *hierarchy); RpHAnimHierarchy *RpHAnimFrameGetHierarchy(RwFrame *frame); RwBool RpHAnimHierarchySetCurrentAnim(RpHAnimHierarchy *hierarchy, RpHAnimAnimation *anim); RwBool RpHAnimHierarchySetCurrentAnimTime(RpHAnimHierarchy *hierarchy, RwReal time); RwBool RpHAnimHierarchySubAnimTime(RpHAnimHierarchy *hierarchy, RwReal time); RwBool RpHAnimHierarchyAddAnimTime(RpHAnimHierarchy *hierarchy, RwReal time); RwBool RpHAnimHierarchyUpdateMatrices(RpHAnimHierarchy *hierarchy); RpHAnimAnimation *RpHAnimAnimationStreamRead(RwStream *stream);