#pragma once enum tParticleType { PARTICLE_SPARK = 0, PARTICLE_SPARK_SMALL, PARTICLE_WHEEL_DIRT, PARTICLE_WHEEL_WATER, PARTICLE_BLOOD, PARTICLE_BLOOD_SMALL, PARTICLE_BLOOD_SPURT, PARTICLE_DEBRIS, PARTICLE_DEBRIS2, PARTICLE_WATER, PARTICLE_FLAME, PARTICLE_FIREBALL, PARTICLE_GUNFLASH, PARTICLE_GUNFLASH_NOANIM, PARTICLE_GUNSMOKE, PARTICLE_GUNSMOKE2, PARTICLE_SMOKE, PARTICLE_SMOKE_SLOWMOTION, PARTICLE_GARAGEPAINT_SPRAY, PARTICLE_SHARD, PARTICLE_SPLASH, PARTICLE_CARFLAME, PARTICLE_STEAM, PARTICLE_STEAM2, PARTICLE_STEAM_NY, PARTICLE_STEAM_NY_SLOWMOTION, PARTICLE_ENGINE_STEAM, PARTICLE_RAINDROP, PARTICLE_RAINDROP_SMALL, PARTICLE_RAIN_SPLASH, PARTICLE_RAIN_SPLASH_BIGGROW, PARTICLE_RAIN_SPLASHUP, PARTICLE_WATERSPRAY, PARTICLE_EXPLOSION_MEDIUM, PARTICLE_EXPLOSION_LARGE, PARTICLE_EXPLOSION_MFAST, PARTICLE_EXPLOSION_LFAST, PARTICLE_CAR_SPLASH, PARTICLE_BOAT_SPLASH, PARTICLE_BOAT_THRUSTJET, PARTICLE_BOAT_WAKE, PARTICLE_WATER_HYDRANT, PARTICLE_WATER_CANNON, PARTICLE_EXTINGUISH_STEAM, PARTICLE_PED_SPLASH, PARTICLE_PEDFOOT_DUST, PARTICLE_HELI_DUST, PARTICLE_HELI_ATTACK, PARTICLE_ENGINE_SMOKE, PARTICLE_ENGINE_SMOKE2, PARTICLE_CARFLAME_SMOKE, PARTICLE_FIREBALL_SMOKE, PARTICLE_PAINT_SMOKE, PARTICLE_TREE_LEAVES, PARTICLE_CARCOLLISION_DUST, PARTICLE_CAR_DEBRIS, PARTICLE_HELI_DEBRIS, PARTICLE_EXHAUST_FUMES, PARTICLE_RUBBER_SMOKE, PARTICLE_BURNINGRUBBER_SMOKE, PARTICLE_BULLETHIT_SMOKE, PARTICLE_GUNSHELL_FIRST, PARTICLE_GUNSHELL, PARTICLE_GUNSHELL_BUMP1, PARTICLE_GUNSHELL_BUMP2, PARTICLE_TEST, PARTICLE_BIRD_FRONT, PARTICLE_RAINDROP_2D, MAX_PARTICLES, PARTICLE_FIRST = PARTICLE_SPARK, PARTICLE_LAST = PARTICLE_RAINDROP_2D };