#pragma once #include "common.h" #include "Vehicle.h" class CPlane : public CVehicle { public: // 0x288 uint8 stuff[20]; CPlane(int, uint8); ~CPlane(void); CPlane* ctor(int, uint8); void FlagToDestroyWhenNextProcessed() { bRemoveFromWorld = true; } }; static_assert(sizeof(CPlane) == 0x29C, "CPlane: error");