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authorLaG1924 <12997935+LaG1924@users.noreply.github.com>2017-09-17 17:50:36 +0200
committerLaG1924 <12997935+LaG1924@users.noreply.github.com>2018-01-13 03:39:31 +0100
commit94006e599c8d591096b768d1cd0c8b75eb763c45 (patch)
treee1464cabe071e62015a822e1e3f36af524bbc16c /cwd/shaders/gui.vs
parent2017-09-16 (diff)
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Diffstat (limited to '')
-rw-r--r--cwd/shaders/gui.vs27
1 files changed, 0 insertions, 27 deletions
diff --git a/cwd/shaders/gui.vs b/cwd/shaders/gui.vs
deleted file mode 100644
index b6f848b..0000000
--- a/cwd/shaders/gui.vs
+++ /dev/null
@@ -1,27 +0,0 @@
-#version 330 core
-
-uniform vec4 transform;
-
-layout (location = 0) in vec3 position;
-layout (location = 1) in vec2 UvCoordinates;
-
-out vec2 uv;
-
-vec2 TransfromWidgetCoord() {
- vec2 origin = vec2((transform.x * 2.0f) - 1.0f, (0.5 - transform.y) * 2.0f);
-
- float x = transform.x;
- float y = transform.y;
- float w = transform.z;
- float h = transform.w;
- vec2 A = vec2(x, 1 - y - h);
- vec2 B = vec2(x + w, 1 - y);
- vec2 ret = vec2(A + position.xy * (B - A));
- return vec2(ret.x-1.0f,ret.y);
-}
-
-void main(){
- uv = UvCoordinates;
-
- gl_Position = vec4(TransfromWidgetCoord(),0,1);
-} \ No newline at end of file