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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2018-08-21 17:40:38 +0200 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2018-08-21 17:40:38 +0200 |
commit | 2877f4eda3d1b0c7431039e3142ecf1a282a34b1 (patch) | |
tree | 58ad35e27ab2a3b8955f5adbf28f296670681ffc /external/include/glm/gtx/closest_point.hpp | |
parent | Smooth sun movement (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | external/include/glm/gtx/closest_point.hpp | 34 |
1 files changed, 19 insertions, 15 deletions
diff --git a/external/include/glm/gtx/closest_point.hpp b/external/include/glm/gtx/closest_point.hpp index 8d435b8..a788299 100644 --- a/external/include/glm/gtx/closest_point.hpp +++ b/external/include/glm/gtx/closest_point.hpp @@ -6,15 +6,19 @@ /// @defgroup gtx_closest_point GLM_GTX_closest_point /// @ingroup gtx /// -/// @brief Find the point on a straight line which is the closet of a point. +/// Include <glm/gtx/closest_point.hpp> to use the features of this extension. /// -/// <glm/gtx/closest_point.hpp> need to be included to use these functionalities. +/// Find the point on a straight line which is the closet of a point. #pragma once // Dependency: #include "../glm.hpp" +#ifndef GLM_ENABLE_EXPERIMENTAL +# error "GLM: GLM_GTX_closest_point is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it." +#endif + #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) # pragma message("GLM: GLM_GTX_closest_point extension included") #endif @@ -24,20 +28,20 @@ namespace glm /// @addtogroup gtx_closest_point /// @{ - /// Find the point on a straight line which is the closet of a point. + /// Find the point on a straight line which is the closet of a point. /// @see gtx_closest_point - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> closestPointOnLine( - tvec3<T, P> const & point, - tvec3<T, P> const & a, - tvec3<T, P> const & b); - - /// 2d lines work as well - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> closestPointOnLine( - tvec2<T, P> const & point, - tvec2<T, P> const & a, - tvec2<T, P> const & b); + template<typename T, qualifier Q> + GLM_FUNC_DECL vec<3, T, Q> closestPointOnLine( + vec<3, T, Q> const& point, + vec<3, T, Q> const& a, + vec<3, T, Q> const& b); + + /// 2d lines work as well + template<typename T, qualifier Q> + GLM_FUNC_DECL vec<2, T, Q> closestPointOnLine( + vec<2, T, Q> const& point, + vec<2, T, Q> const& a, + vec<2, T, Q> const& b); /// @} }// namespace glm |