diff options
author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-06-17 16:23:53 +0200 |
---|---|---|
committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-06-17 16:23:53 +0200 |
commit | 789f70b6f1a9067843dfc1ff73d86b645efe1da9 (patch) | |
tree | f3db085f2ac1ec5fd6ad0869a63e77a7f0fb1a17 /src/world/World.cpp | |
parent | 2017-06-14 (diff) | |
download | AltCraft-789f70b6f1a9067843dfc1ff73d86b645efe1da9.tar AltCraft-789f70b6f1a9067843dfc1ff73d86b645efe1da9.tar.gz AltCraft-789f70b6f1a9067843dfc1ff73d86b645efe1da9.tar.bz2 AltCraft-789f70b6f1a9067843dfc1ff73d86b645efe1da9.tar.lz AltCraft-789f70b6f1a9067843dfc1ff73d86b645efe1da9.tar.xz AltCraft-789f70b6f1a9067843dfc1ff73d86b645efe1da9.tar.zst AltCraft-789f70b6f1a9067843dfc1ff73d86b645efe1da9.zip |
Diffstat (limited to 'src/world/World.cpp')
-rw-r--r-- | src/world/World.cpp | 151 |
1 files changed, 79 insertions, 72 deletions
diff --git a/src/world/World.cpp b/src/world/World.cpp index 2220627..394598b 100644 --- a/src/world/World.cpp +++ b/src/world/World.cpp @@ -1,84 +1,39 @@ #include "World.hpp" -void World::ParseChunkData(Packet packet) { - int chunkX = packet.GetField(0).GetInt(); - int chunkZ = packet.GetField(1).GetInt(); - bool isGroundContinuous = packet.GetField(2).GetBool(); - std::bitset<16> bitmask(packet.GetField(3).GetVarInt()); - int entities = packet.GetField(5).GetVarInt(); - - size_t dataLen = packet.GetField(5).GetLength(); - byte *content = new byte[dataLen]; - byte *contentOrigPtr = content; - packet.GetField(5).CopyToBuff(content); - - if (isGroundContinuous) - dataLen -= 256; - - byte *biomes = content + packet.GetField(5).GetLength() - 256; +void World::ParseChunkData(std::shared_ptr<PacketChunkData> packet) { + StreamBuffer chunkData(packet->Data.data(), packet->Data.size()); + std::bitset<16> bitmask(packet->PrimaryBitMask); for (int i = 0; i < 16; i++) { if (bitmask[i]) { - size_t len = 0; - Vector chunkPosition = Vector(chunkX, i, chunkZ); - if (!m_sections.insert(std::make_pair(chunkPosition, ParseSection(content, len))).second) - LOG(ERROR) << "Chunk not created: " << chunkPosition; - auto sectionIter = m_sections.find(chunkPosition); - if (sectionIter == m_sections.end()) - LOG(ERROR) << "Created chunk not found: " << chunkPosition; - else - sectionIter->second.Parse(); - content += len; + Vector chunkPosition = Vector(packet->ChunkX, i, packet->ChunkZ); + Section section = ParseSection(&chunkData); + auto it = sections.find(chunkPosition); + if (it == sections.end()) { + sections.insert(std::make_pair(chunkPosition, section)); + } else { + using std::swap; + swap(it->second, section); + } + sections.find(chunkPosition)->second.Parse(); } } - delete[] contentOrigPtr; } -Section World::ParseSection(byte *data, size_t &dataLen) { - dataLen = 0; - - Field fBitsPerBlock = FieldParser::Parse(UnsignedByte, data); - byte bitsPerBlock = fBitsPerBlock.GetUByte(); - data += fBitsPerBlock.GetLength(); - dataLen += fBitsPerBlock.GetLength(); - - Field fPaletteLength = FieldParser::Parse(VarIntType, data); - int paletteLength = fPaletteLength.GetVarInt(); - data += fPaletteLength.GetLength(); - dataLen += fPaletteLength.GetLength(); - +Section World::ParseSection(StreamInput *data) { + unsigned char bitsPerBlock = data->ReadUByte(); + int paletteLength = data->ReadVarInt(); std::vector<unsigned short> palette; - if (paletteLength > 0) { - for (unsigned char i = 0; i < paletteLength; i++) { - endswap(&i); - Field f = FieldParser::Parse(VarIntType, data); - data += f.GetLength(); - dataLen += f.GetLength(); - palette.push_back(f.GetVarInt()); - endswap(&i); - } + for (int i = 0; i < paletteLength; i++) { + palette.push_back(data->ReadVarInt()); } - - Field fDataLength = FieldParser::Parse(VarIntType, data); - data += fDataLength.GetLength(); - dataLen += fDataLength.GetLength(); - - int dataLength = fDataLength.GetVarInt(); - size_t dataSize = dataLength * 8; - dataLen += dataSize; - byte *dataBlocks = data; - - data += 2048; - dataLen += 2048; - byte *dataLight = data; - - byte *dataSky = nullptr; - if (m_dimension == 0) { - data += 2048; - dataLen += 2048; - dataSky = data; - } - - return Section(dataBlocks, dataSize, dataLight, dataSky, bitsPerBlock, palette); + int dataArrayLength = data->ReadVarInt(); + auto dataArray = data->ReadByteArray(dataArrayLength * 8); + auto blockLight = data->ReadByteArray(4096 / 2); + std::vector<unsigned char> skyLight; + if (dimension == 0) + skyLight = data->ReadByteArray(4096 / 2); + return Section(dataArray.data(), dataArray.size(), blockLight.data(), + (skyLight.size() > 0 ? skyLight.data() : nullptr), bitsPerBlock, palette); } World::~World() { @@ -86,4 +41,56 @@ World::~World() { World::World() { -}
\ No newline at end of file +} + +bool World::isPlayerCollides(double X, double Y, double Z) { + Vector PlayerChunk(floor(X / 16.0), floor(Y / 16.0), floor(Z / 16.0)); + std::vector<Vector> closestSectionsCoordinates = { + Vector(PlayerChunk.GetX(), PlayerChunk.GetY(), PlayerChunk.GetZ()), + Vector(PlayerChunk.GetX() + 1, PlayerChunk.GetY(), PlayerChunk.GetZ()), + Vector(PlayerChunk.GetX() - 1, PlayerChunk.GetY(), PlayerChunk.GetZ()), + Vector(PlayerChunk.GetX(), PlayerChunk.GetY() + 1, PlayerChunk.GetZ()), + Vector(PlayerChunk.GetX(), PlayerChunk.GetY() - 1, PlayerChunk.GetZ()), + Vector(PlayerChunk.GetX(), PlayerChunk.GetY(), PlayerChunk.GetZ() + 1), + Vector(PlayerChunk.GetX(), PlayerChunk.GetY(), PlayerChunk.GetZ() - 1), + }; + std::vector<std::map<Vector, Section>::iterator> closestSections; + for (auto &coord:closestSectionsCoordinates) { + auto it = sections.find(coord); + if (it != sections.end()) + closestSections.push_back(it); + } + if (closestSections.empty()) + return false; + + for (auto &it:closestSections) { + + const double PlayerWidth = 0.6; + const double PlayerHeight = 1.82; + const double PlayerLength = 0.6; + + AABB playerColl; + playerColl.x = X - PlayerWidth / 2 - 0.5; + playerColl.w = PlayerWidth; + playerColl.y = Y - 0.5f; + playerColl.h = PlayerHeight; + playerColl.z = Z - PlayerLength / 2 - 0.5; + playerColl.l = PlayerLength; + + for (int x = 0; x < 16; x++) { + for (int y = 0; y < 16; y++) { + for (int z = 0; z < 16; z++) { + Block block = it->second.GetBlock(Vector(x, y, z)); + if (block.id == 0 || block.id == 31) + continue; + AABB blockColl{(x + it->first.GetX() * 16) - 0.5, + (y + it->first.GetY() * 16) - 0.5, + (z + it->first.GetZ() * 16) - 0.5, 1, 1, 1}; + if (TestCollision(playerColl, blockColl)) + return true; + } + } + } + } + return false; +} |