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-rw-r--r--src/Render.cpp4
-rw-r--r--src/RendererSection.cpp6
-rw-r--r--src/World.cpp1
3 files changed, 5 insertions, 6 deletions
diff --git a/src/Render.cpp b/src/Render.cpp
index c905bd9..5c00d91 100644
--- a/src/Render.cpp
+++ b/src/Render.cpp
@@ -245,7 +245,7 @@ void Render::HandleEvents() {
}
case SDL_MOUSEBUTTONDOWN: {
- if (!ImGui::GetIO().WantCaptureMouse) {
+ if (isMouseCaptured && !ImGui::GetIO().WantCaptureMouse) {
if (event.button.button == SDL_BUTTON_LEFT)
PUSH_EVENT("LmbPressed", 0);
else if (event.button.button == SDL_BUTTON_RIGHT)
@@ -256,7 +256,7 @@ void Render::HandleEvents() {
}
case SDL_MOUSEBUTTONUP: {
- if (!ImGui::GetIO().WantCaptureMouse) {
+ if (isMouseCaptured && !ImGui::GetIO().WantCaptureMouse) {
if (event.button.button == SDL_BUTTON_LEFT)
PUSH_EVENT("LmbReleased", 0);
else if (event.button.button == SDL_BUTTON_RIGHT)
diff --git a/src/RendererSection.cpp b/src/RendererSection.cpp
index 23b0a42..0311171 100644
--- a/src/RendererSection.cpp
+++ b/src/RendererSection.cpp
@@ -162,12 +162,10 @@ void RendererSection::Render(RenderState &renderState) {
glCheckError();
}
-Vector RendererSection::GetPosition()
-{
+Vector RendererSection::GetPosition() {
return sectionPos;
}
-size_t RendererSection::GetHash()
-{
+size_t RendererSection::GetHash() {
return hash;
} \ No newline at end of file
diff --git a/src/World.cpp b/src/World.cpp
index 110b16b..59399f5 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -138,6 +138,7 @@ const Section &World::GetSection(Vector sectionPos) {
}
}
+// TODO: skip liquid blocks
RaycastResult World::Raycast(glm::vec3 position, glm::vec3 direction) {
const float maxLen = 5.0;
const float step = 0.01;