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2021-11-18Optimized entities renderingLaG19243-18/+13
2021-07-05Fixed shader error on MacOSLaG19241-1/+1
2021-06-29Tint calculation moved to vertex shaderLaG19242-36/+7
2021-06-28Compacted vertices formatLaG19241-4/+4
2021-06-28Embed UV to vertex dataLaG19242-30/+10
2021-06-28More compact faces vertecies formatLaG19241-1/+1
2021-06-27Moved block face model matrix transformation to CPULaG19241-6/+3
2021-06-24Shader optimization, removed unused argument from GetBlockInfo functionUIS1-5/+3
2021-06-13Improved RmlUi integrationLaG19243-3/+6
2021-06-13Implemented basic RmlUi integrationLaG19245-0/+62
2021-06-07Fixed MacOS OpenGL errorsLaG19243-5/+10
2019-01-27More advanced textures animation supportLaG19242-4/+13
2019-01-26Removed previous implementation of ShaderLaG192412-0/+243