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* Compacted vertices formatLaG19242021-06-281-4/+4
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* Embed UV to vertex dataLaG19242021-06-282-30/+10
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* More compact faces vertecies formatLaG19242021-06-281-1/+1
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* Moved block face model matrix transformation to CPULaG19242021-06-271-6/+3
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* Shader optimization, removed unused argument from GetBlockInfo functionUIS2021-06-241-5/+3
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* Minor changes to Ui scriptsLaG19242021-06-224-8/+44
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* Added Settings UILaG19242021-06-227-28/+294
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* Added game menusLaG19242021-06-198-54/+232
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* Implemented RmlFileInterfaceLaG19242021-06-183-2/+129
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* Improved RmlUi integrationLaG19242021-06-133-3/+6
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* Implemented basic RmlUi integrationLaG19242021-06-135-0/+62
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* Fixed MacOS OpenGL errorsLaG19242021-06-073-5/+10
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* Support for non-overworld dimensionsLaG19242020-07-272-3/+7
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* Completely removed hardcoded list of blockstatesLaG19242019-05-201-0/+491
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* Implemented block-apiLaG19242019-05-192-4/+27
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* Implemented lua's "require" for AMLaG19242019-05-192-0/+5
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* Implemented GameState lua-apiLaG19242019-05-191-3/+9
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* Implemented more scripting APIsLaG19242019-05-181-2/+15
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* Refactored lua-apiLaG19242019-04-211-4/+9
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* Minor lua-api improvementLaG19242019-04-212-1/+12
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* Added lua-supportLaG19242019-04-211-0/+1
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* More advanced textures animation supportLaG19242019-01-272-4/+13
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* Removed previous implementation of ShaderLaG19242019-01-2612-0/+243