Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2022-12-15 | Added liquid rendering pass | LaG1924 | 3 | -0/+98 | |
2021-12-27 | Added RegisterLiquid to lua api | LaG1924 | 1 | -0/+6 | |
2021-12-26 | Removed previous liquids implementation | LaG1924 | 5 | -30/+0 | |
2021-12-25 | Added smooth lighting settings parameter | LaG1924 | 3 | -1/+8 | |
2021-12-19 | Added per vertex lighting | LaG1924 | 1 | -9/+7 | |
2021-12-18 | Added AO mask | LaG1924 | 4 | -3/+9 | |
2021-12-11 | Fixed SSAO low occlusion factor | LaG1924 | 1 | -1/+1 | |
2021-12-11 | More optimization to GBuffer size | LaG1924 | 4 | -14/+6 | |
2021-12-11 | Optimized GBuffer size | LaG1924 | 13 | -50/+33 | |
2021-12-08 | Removed unnecessary framebuffers copying | LaG1924 | 3 | -22/+0 | |
2021-12-07 | Added more SSAO settings | LaG1924 | 4 | -8/+18 | |
2021-12-07 | Fixed SSAO normals | LaG1924 | 4 | -5/+7 | |
2021-12-07 | Added optional forward rendering | LaG1924 | 5 | -0/+121 | |
2021-12-05 | Minor shader optimization | LaG1924 | 3 | -4/+3 | |
2021-12-05 | Added Ambient occlusion options parameter | LaG1924 | 3 | -9/+19 | |
2021-12-05 | Added SSAO blur | LaG1924 | 2 | -1/+24 | |
2021-12-04 | Added SSAO | LaG1924 | 12 | -10/+120 | |
2021-11-28 | Added gamma correction | LaG1924 | 11 | -13/+27 | |
2021-11-27 | Changed shaders to use SPB | LaG1924 | 14 | -61/+112 | |
2021-11-27 | Added ShaderParametersBuffer to GalOgl | LaG1924 | 1 | -1/+4 | |
2021-11-21 | Added PostProcess class | LaG1924 | 1 | -0/+11 | |
2021-11-21 | Added gbuffer visualization | LaG1924 | 1 | -4/+26 | |
2021-11-21 | Moved face lighting to lighting pass | LaG1924 | 4 | -27/+46 | |
2021-11-21 | Added normals to faces | LaG1924 | 3 | -8/+12 | |
2021-11-21 | Added Gbuffer | LaG1924 | 3 | -4/+33 | |
2021-11-19 | Changed sky rendering to Gal | LaG1924 | 3 | -25/+19 | |
2021-11-18 | Optimized entities rendering | LaG1924 | 3 | -18/+13 | |
2021-07-05 | Added disconnect messages | LaG1924 | 1 | -0/+11 | |
2021-07-05 | Fixed shader error on MacOS | LaG1924 | 1 | -1/+1 | |
2021-07-04 | Added basic Chat | LaG1924 | 4 | -1/+128 | |
2021-07-03 | Added Respawn screen | LaG1924 | 3 | -0/+37 | |
2021-07-02 | Added Loading screen | LaG1924 | 3 | -0/+21 | |
2021-06-29 | Added more debug values | LaG1924 | 2 | -2/+18 | |
2021-06-29 | Removed old items ids | LaG1924 | 1 | -4298/+0 | |
2021-06-29 | Tint calculation moved to vertex shader | LaG1924 | 2 | -36/+7 | |
2021-06-28 | Compacted vertices format | LaG1924 | 1 | -4/+4 | |
2021-06-28 | Embed UV to vertex data | LaG1924 | 2 | -30/+10 | |
2021-06-28 | More compact faces vertecies format | LaG1924 | 1 | -1/+1 | |
2021-06-27 | Moved block face model matrix transformation to CPU | LaG1924 | 1 | -6/+3 | |
2021-06-24 | Shader optimization, removed unused argument from GetBlockInfo function | UIS | 1 | -5/+3 | |
2021-06-22 | Minor changes to Ui scripts | LaG1924 | 4 | -8/+44 | |
2021-06-22 | Added Settings UI | LaG1924 | 7 | -28/+294 | |
2021-06-19 | Added game menus | LaG1924 | 8 | -54/+232 | |
2021-06-18 | Implemented RmlFileInterface | LaG1924 | 3 | -5/+8 | |
2021-06-16 | Implemented main menu in Rml and improved RmlUi support | LaG1924 | 2 | -33/+103 | |
2021-06-13 | Improved RmlUi integration | LaG1924 | 5 | -6/+47 | |
2021-06-13 | Implemented basic RmlUi integration | LaG1924 | 7 | -0/+78 | |
2021-06-07 | Fixed MacOS OpenGL errors | LaG1924 | 3 | -5/+10 | |
2020-07-27 | Support for non-overworld dimensions | LaG1924 | 2 | -3/+7 | |
2019-05-20 | Completely removed hardcoded list of blockstates | LaG1924 | 1 | -0/+491 | |
2019-05-19 | Implemented block-api | LaG1924 | 2 | -4/+27 | |
2019-05-19 | Implemented lua's "require" for AM | LaG1924 | 2 | -0/+5 | |
2019-05-19 | Implemented GameState lua-api | LaG1924 | 1 | -3/+9 | |
2019-05-18 | Implemented more scripting APIs | LaG1924 | 1 | -2/+15 | |
2019-04-21 | Refactored lua-api | LaG1924 | 1 | -4/+9 | |
2019-04-21 | Minor lua-api improvement | LaG1924 | 2 | -1/+12 | |
2019-04-21 | Added lua-support | LaG1924 | 1 | -0/+1 | |
2019-01-27 | More advanced textures animation support | LaG1924 | 2 | -4/+13 | |
2019-01-26 | Removed previous implementation of Shader | LaG1924 | 12 | -1/+42 | |
2019-01-25 | Added Framebuffer class | LaG1924 | 2 | -0/+22 | |
2018-08-09 | Workaround for liquids | LaG1924 | 4 | -0/+22 | |
2018-08-09 | Changeable brightness | LaG1924 | 1 | -1/+2 | |
2018-08-05 | Added ERROR-texture | LaG1924 | 2 | -0/+6 | |
2018-08-05 | Removed previous implementation of texture atlas | LaG1924 | 3 | -27796/+8 | |
2018-08-05 | Replaced usage of old texture atlas | LaG1924 | 2 | -6/+8 | |
2018-03-18 | Removed that ugly texture of night sky | LaG1924 | 1 | -2/+1 | |
2018-03-13 | Implemented basic lighting | LaG1924 | 1 | -6/+14 | |
2018-01-13 | Fixed shader compilation errors | LaG1924 | 2 | -2/+2 | |
2018-01-13 | Minor shader optimization | LaG1924 | 2 | -12/+12 | |
2018-01-13 | 2017-09-30 | LaG1924 | 1 | -3/+4 | |
2018-01-13 | 2017-09-20 | LaG1924 | 2 | -24/+11 | |
2018-01-13 | 2017-09-19 | LaG1924 | 2 | -4/+15 | |
2018-01-13 | 2017-09-17 | LaG1924 | 9 | -315/+11 | |
2018-01-13 | 2017-08-27 | LaG1924 | 2 | -0/+48 | |
2017-08-23 | 2017-08-23 | LaG1924 | 1 | -3/+2 | |
2017-08-20 | 2017-08-20 | LaG1924 | 5 | -1/+74 | |
2017-08-16 | 2017-08-16 | LaG1924 | 2 | -0/+22 | |
2017-08-07 | 2017-08-07 | LaG1924 | 2 | -2/+0 | |
2017-07-24 | 2017-07-24 | LaG1924 | 1 | -4/+0 | |
2017-07-21 | 2017-07-21 | LaG1924 | 2 | -0/+78 | |
2017-06-20 | 2017-06-20 | LaG1924 | 3 | -33/+63 | |
2017-06-14 | 2017-06-14 | LaG1924 | 5 | -10015/+27832 | |
2017-06-07 | 2017-06-07 | LaG1924 | 4 | -82/+130 | |
2017-05-31 | 2017-05-31 | LaG1924 | 3 | -1598/+86 | |
2017-05-28 | 2017-05-28 | LaG1924 | 1 | -2/+14 | |
2017-05-26 | 2017-05-26 | LaG1924 | 8 | -0/+15952 | |