From b118fc208028cd1deed8b735d18096e090d546b6 Mon Sep 17 00:00:00 2001 From: LaG1924 <12997935+LaG1924@users.noreply.github.com> Date: Tue, 6 Feb 2018 21:36:03 +0500 Subject: Raycast debug render --- src/GameState.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/GameState.cpp') diff --git a/src/GameState.cpp b/src/GameState.cpp index 180db98..28e8007 100644 --- a/src/GameState.cpp +++ b/src/GameState.cpp @@ -39,6 +39,7 @@ void GameState::Update(float deltaTime) { RaycastResult raycast = world.Raycast(player->pos + player->EyeOffset, direction); selectedBlock = raycast.isHit ? raycast.hitBlock : Vector(0,0,0); distanceToSelectedBlock = raycast.isHit ? (player->pos - raycast.hitPos).GetLength() : 0.0f; + raycastHit = raycast.hitPos; } } -- cgit v1.2.3