From 8286ddda96a5f2925d342d0ce115aa00ae5d94ec Mon Sep 17 00:00:00 2001 From: LaG1924 Date: Sun, 28 Nov 2021 16:16:29 +0500 Subject: Added gamma correction --- src/Render.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/Render.cpp') diff --git a/src/Render.cpp b/src/Render.cpp index 682b60a..4fc0616 100644 --- a/src/Render.cpp +++ b/src/Render.cpp @@ -144,6 +144,7 @@ void Render::PrepareToRendering() { auto gal = Gal::GetImplementation(); gal->GetDefaultFramebuffer()->SetViewport(0, 0, width, height); + gal->GetGlobalShaderParameters()->Get()->gamma = Settings::ReadDouble("gamma", 2.2); std::string vertexSource, pixelSource; { @@ -503,7 +504,6 @@ void Render::InitEvents() { renderWorld = true; SetState(State::Playing); GetGameState()->GetPlayer()->isFlying = Settings::ReadBool("flight", false); - PUSH_EVENT("SetMinLightLevel", (float)Settings::ReadDouble("brightness", 0.2f)); }); listener.RegisterHandler("ConnectionFailed", [this](const Event& eventData) { @@ -597,8 +597,8 @@ void Render::InitEvents() { else SDL_GL_SetSwapInterval(0); - float brightness = Settings::ReadDouble("brightness", 0.2f); - PUSH_EVENT("SetMinLightLevel", brightness); + + Gal::GetImplementation()->GetGlobalShaderParameters()->Get()->gamma = Settings::ReadDouble("gamma", 2.2); PrepareToRendering(); }); -- cgit v1.2.3