/// @ref ext_vec1 /// @file glm/ext/vec1.hpp /// /// @see core (dependence) /// /// @defgroup ext_vec1 GLM_EXT_vec1 /// @ingroup ext /// /// Include to use the features of this extension. /// /// Add vec1, ivec1, uvec1 and bvec1 types. #pragma once #include "../fwd.hpp" #include "../detail/type_vec.hpp" #if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED # if GLM_HAS_UNRESTRICTED_UNIONS # include "../detail/_swizzle.hpp" # else # include "../detail/_swizzle_func.hpp" # endif #endif //GLM_SWIZZLE #include #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) # pragma message("GLM: GLM_EXT_vec1 extension included") #endif namespace glm { /// @addtogroup ext_vec1 /// @{ template struct vec<1, T, Q> { // -- Implementation detail -- typedef T value_type; typedef vec type; typedef vec<1, bool, Q> bool_type; // -- Data -- # if GLM_HAS_ONLY_XYZW T x; # elif GLM_HAS_ALIGNED_TYPE # if GLM_COMPILER & GLM_COMPILER_GCC # pragma GCC diagnostic push # pragma GCC diagnostic ignored "-Wpedantic" # endif # if GLM_COMPILER & GLM_COMPILER_CLANG # pragma clang diagnostic push # pragma clang diagnostic ignored "-Wgnu-anonymous-struct" # pragma clang diagnostic ignored "-Wnested-anon-types" # endif union { T x; T r; T s; /* # if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED _GLM_SWIZZLE1_2_MEMBERS(T, Q, tvec2, x) _GLM_SWIZZLE1_2_MEMBERS(T, Q, tvec2, r) _GLM_SWIZZLE1_2_MEMBERS(T, Q, tvec2, s) _GLM_SWIZZLE1_3_MEMBERS(T, Q, tvec3, x) _GLM_SWIZZLE1_3_MEMBERS(T, Q, tvec3, r) _GLM_SWIZZLE1_3_MEMBERS(T, Q, tvec3, s) _GLM_SWIZZLE1_4_MEMBERS(T, Q, tvec4, x) _GLM_SWIZZLE1_4_MEMBERS(T, Q, tvec4, r) _GLM_SWIZZLE1_4_MEMBERS(T, Q, tvec4, s) # endif//GLM_SWIZZLE*/ }; # if GLM_COMPILER & GLM_COMPILER_CLANG # pragma clang diagnostic pop # endif # if GLM_COMPILER & GLM_COMPILER_GCC # pragma GCC diagnostic pop # endif # else union {T x, r, s;}; /* # if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED GLM_SWIZZLE_GEN_VEC_FROM_VEC1(T, P, tvec2, tvec2, tvec3, tvec4) # endif//GLM_SWIZZLE*/ # endif // -- Component accesses -- /// Return the count of components of the vector typedef length_t length_type; GLM_FUNC_DECL static GLM_CONSTEXPR length_type length(){return 1;} GLM_FUNC_DECL T & operator[](length_type i); GLM_FUNC_DECL T const& operator[](length_type i) const; // -- Implicit basic constructors -- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec() GLM_DEFAULT_CTOR; GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec const& v) GLM_DEFAULT; template GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec<1, T, P> const& v); // -- Explicit basic constructors -- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit vec(T scalar); // -- Conversion vector constructors -- /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) template GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT vec(vec<2, U, P> const& v); /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) template GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT vec(vec<3, U, P> const& v); /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) template GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT vec(vec<4, U, P> const& v); /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) template GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT vec(vec<1, U, P> const& v); // -- Swizzle constructors -- /* # if(GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED)) template GLM_FUNC_DECL tvec(detail::_swizzle<1, T, Q, tvec1, E0, -1,-2,-3> const& that) { *this = that(); } # endif//(GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED)) */ // -- Unary arithmetic operators -- GLM_FUNC_DECL GLM_CONSTEXPR_CXX14 vec & operator=(vec const& v) GLM_DEFAULT; template GLM_FUNC_DECL GLM_CONSTEXPR_CXX14 vec & operator=(vec<1, U, Q> const& v); template GLM_FUNC_DECL vec & operator+=(U scalar); template GLM_FUNC_DECL vec & operator+=(vec<1, U, Q> const& v); template GLM_FUNC_DECL vec & operator-=(U scalar); template GLM_FUNC_DECL vec & operator-=(vec<1, U, Q> const& v); template GLM_FUNC_DECL vec & operator*=(U scalar); template GLM_FUNC_DECL vec & operator*=(vec<1, U, Q> const& v); template GLM_FUNC_DECL vec & operator/=(U scalar); template GLM_FUNC_DECL vec & operator/=(vec<1, U, Q> const& v); // -- Increment and decrement operators -- GLM_FUNC_DECL vec & operator++(); GLM_FUNC_DECL vec & operator--(); GLM_FUNC_DECL vec operator++(int); GLM_FUNC_DECL vec operator--(int); // -- Unary bit operators -- template GLM_FUNC_DECL vec & operator%=(U scalar); template GLM_FUNC_DECL vec & operator%=(vec<1, U, Q> const& v); template GLM_FUNC_DECL vec & operator&=(U scalar); template GLM_FUNC_DECL vec & operator&=(vec<1, U, Q> const& v); template GLM_FUNC_DECL vec & operator|=(U scalar); template GLM_FUNC_DECL vec & operator|=(vec<1, U, Q> const& v); template GLM_FUNC_DECL vec & operator^=(U scalar); template GLM_FUNC_DECL vec & operator^=(vec<1, U, Q> const& v); template GLM_FUNC_DECL vec & operator<<=(U scalar); template GLM_FUNC_DECL vec & operator<<=(vec<1, U, Q> const& v); template GLM_FUNC_DECL vec & operator>>=(U scalar); template GLM_FUNC_DECL vec & operator>>=(vec<1, U, Q> const& v); }; // -- Unary operators -- template GLM_FUNC_DECL vec<1, T, Q> operator+(vec<1, T, Q> const& v); template GLM_FUNC_DECL vec<1, T, Q> operator-(vec<1, T, Q> const& v); // -- Binary operators -- template GLM_FUNC_DECL vec<1, T, Q> operator+(vec<1, T, Q> const& v, T scalar); template GLM_FUNC_DECL vec<1, T, Q> operator+(T scalar, vec<1, T, Q> const& v); template GLM_FUNC_DECL vec<1, T, Q> operator+(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2); template GLM_FUNC_DECL vec<1, T, Q> operator-(vec<1, T, Q> const& v, T scalar); template GLM_FUNC_DECL vec<1, T, Q> operator-(T scalar, vec<1, T, Q> const& v); template GLM_FUNC_DECL vec<1, T, Q> operator-(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2); template GLM_FUNC_DECL vec<1, T, Q> operator*(vec<1, T, Q> const& v, T scalar); template GLM_FUNC_DECL vec<1, T, Q> operator*(T scalar, vec<1, T, Q> const& v); template GLM_FUNC_DECL vec<1, T, Q> operator*(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2); template GLM_FUNC_DECL vec<1, T, Q> operator/(vec<1, T, Q> const& v, T scalar); template GLM_FUNC_DECL vec<1, T, Q> operator/(T scalar, vec<1, T, Q> const& v); template GLM_FUNC_DECL vec<1, T, Q> operator/(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2); template GLM_FUNC_DECL vec<1, T, Q> operator%(vec<1, T, Q> const& v, T scalar); template GLM_FUNC_DECL vec<1, T, Q> operator%(T scalar, vec<1, T, Q> const& v); template GLM_FUNC_DECL vec<1, T, Q> operator%(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2); template GLM_FUNC_DECL vec<1, T, Q> operator&(vec<1, T, Q> const& v, T scalar); template GLM_FUNC_DECL vec<1, T, Q> operator&(T scalar, vec<1, T, Q> const& v); template GLM_FUNC_DECL vec<1, T, Q> operator&(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2); template GLM_FUNC_DECL vec<1, T, Q> operator|(vec<1, T, Q> const& v, T scalar); template GLM_FUNC_DECL vec<1, T, Q> operator|(T scalar, vec<1, T, Q> const& v); template GLM_FUNC_DECL vec<1, T, Q> operator|(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2); template GLM_FUNC_DECL vec<1, T, Q> operator^(vec<1, T, Q> const& v, T scalar); template GLM_FUNC_DECL vec<1, T, Q> operator^(T scalar, vec<1, T, Q> const& v); template GLM_FUNC_DECL vec<1, T, Q> operator^(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2); template GLM_FUNC_DECL vec<1, T, Q> operator<<(vec<1, T, Q> const& v, T scalar); template GLM_FUNC_DECL vec<1, T, Q> operator<<(T scalar, vec<1, T, Q> const& v); template GLM_FUNC_DECL vec<1, T, Q> operator<<(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2); template GLM_FUNC_DECL vec<1, T, Q> operator>>(vec<1, T, Q> const& v, T scalar); template GLM_FUNC_DECL vec<1, T, Q> operator>>(T scalar, vec<1, T, Q> const& v); template GLM_FUNC_DECL vec<1, T, Q> operator>>(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2); template GLM_FUNC_DECL vec<1, T, Q> operator~(vec<1, T, Q> const& v); // -- Boolean operators -- template GLM_FUNC_DECL bool operator==(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2); template GLM_FUNC_DECL bool operator!=(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2); template GLM_FUNC_DECL vec<1, bool, Q> operator&&(vec<1, bool, Q> const& v1, vec<1, bool, Q> const& v2); template GLM_FUNC_DECL vec<1, bool, Q> operator||(vec<1, bool, Q> const& v1, vec<1, bool, Q> const& v2); /// 1 component vector of single-precision floating-point numbers using high precision arithmetic in term of ULPs. /// /// @see ext_vec1 typedef vec<1, float, highp> highp_vec1; /// 1 component vector of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. /// /// @see ext_vec1 typedef vec<1, float, mediump> mediump_vec1; /// 1 component vector of single-precision floating-point numbers using low precision arithmetic in term of ULPs. /// /// @see ext_vec1 typedef vec<1, float, lowp> lowp_vec1; /// 1 component vector of double-precision floating-point numbers using high precision arithmetic in term of ULPs. /// /// @see ext_vec1 typedef vec<1, double, highp> highp_dvec1; /// 1 component vector of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. /// /// @see ext_vec1 typedef vec<1, double, mediump> mediump_dvec1; /// 1 component vector of double-precision floating-point numbers using low precision arithmetic in term of ULPs. /// /// @see ext_vec1 typedef vec<1, double, lowp> lowp_dvec1; /// 1 component vector of signed integer numbers. /// /// @see ext_vec1 typedef vec<1, int, highp> highp_ivec1; /// 1 component vector of signed integer numbers. /// /// @see ext_vec1 typedef vec<1, int, mediump> mediump_ivec1; /// 1 component vector of signed integer numbers. /// /// @see ext_vec1 typedef vec<1, int, lowp> lowp_ivec1; /// 1 component vector of unsigned integer numbers. /// /// @see ext_vec1 typedef vec<1, uint, highp> highp_uvec1; /// 1 component vector of unsigned integer numbers. /// /// @see ext_vec1 typedef vec<1, uint, mediump> mediump_uvec1; /// 1 component vector of unsigned integer numbers. /// /// @see ext_vec1 typedef vec<1, uint, lowp> lowp_uvec1; /// 1 component vector of bool values. /// /// @see ext_vec1 typedef vec<1, bool, highp> highp_bvec1; /// 1 component vector of bool values. /// /// @see ext_vec1 typedef vec<1, bool, mediump> mediump_bvec1; /// 1 component vector of bool values. /// /// @see ext_vec1 typedef vec<1, bool, lowp> lowp_bvec1; #if GLM_HAS_TEMPLATE_ALIASES template using tvec1 = vec<1, T, Q>; #endif//GLM_HAS_TEMPLATE_ALIASES ////////////////////////// // vec1 definition #if(defined(GLM_PRECISION_HIGHP_BOOL)) typedef highp_bvec1 bvec1; #elif(defined(GLM_PRECISION_MEDIUMP_BOOL)) typedef mediump_bvec1 bvec1; #elif(defined(GLM_PRECISION_LOWP_BOOL)) typedef lowp_bvec1 bvec1; #else /// 1 component vector of boolean. /// @see gtc_vec1 extension. typedef highp_bvec1 bvec1; #endif//GLM_PRECISION #if(defined(GLM_PRECISION_HIGHP_FLOAT)) typedef highp_vec1 vec1; #elif(defined(GLM_PRECISION_MEDIUMP_FLOAT)) typedef mediump_vec1 vec1; #elif(defined(GLM_PRECISION_LOWP_FLOAT)) typedef lowp_vec1 vec1; #else /// 1 component vector of floating-point numbers. /// @see gtc_vec1 extension. typedef highp_vec1 vec1; #endif//GLM_PRECISION #if(defined(GLM_PRECISION_HIGHP_DOUBLE)) typedef highp_dvec1 dvec1; #elif(defined(GLM_PRECISION_MEDIUMP_DOUBLE)) typedef mediump_dvec1 dvec1; #elif(defined(GLM_PRECISION_LOWP_DOUBLE)) typedef lowp_dvec1 dvec1; #else /// 1 component vector of floating-point numbers. /// @see gtc_vec1 extension. typedef highp_dvec1 dvec1; #endif//GLM_PRECISION #if(defined(GLM_PRECISION_HIGHP_INT)) typedef highp_ivec1 ivec1; #elif(defined(GLM_PRECISION_MEDIUMP_INT)) typedef mediump_ivec1 ivec1; #elif(defined(GLM_PRECISION_LOWP_INT)) typedef lowp_ivec1 ivec1; #else /// 1 component vector of signed integer numbers. /// @see gtc_vec1 extension. typedef highp_ivec1 ivec1; #endif//GLM_PRECISION #if(defined(GLM_PRECISION_HIGHP_UINT)) typedef highp_uvec1 uvec1; #elif(defined(GLM_PRECISION_MEDIUMP_UINT)) typedef mediump_uvec1 uvec1; #elif(defined(GLM_PRECISION_LOWP_UINT)) typedef lowp_uvec1 uvec1; #else /// 1 component vector of unsigned integer numbers. /// @see gtc_vec1 extension. typedef highp_uvec1 uvec1; #endif//GLM_PRECISION /// @} }//namespace glm #ifndef GLM_EXTERNAL_TEMPLATE #include "../detail/type_vec1.inl" #endif//GLM_EXTERNAL_TEMPLATE