#include "Block.hpp" Block::~Block() {} Block::Block(unsigned short id, unsigned char state, unsigned char light, unsigned char sky) : id(id), state(state), light(light), sky (sky) {} Block::Block() : id(0), state(0), light(0), sky(0) {} bool operator==(const BlockId& lhs, const BlockId &rhs) { return (lhs.id == rhs.id) && (lhs.state == rhs.state); }