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author | Benjamin Dobell <benjamin.dobell+github@glassechidna.com.au> | 2010-12-04 14:25:04 +0100 |
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committer | Benjamin Dobell <benjamin.dobell+github@glassechidna.com.au> | 2010-12-04 14:25:04 +0100 |
commit | 46f2c1134d276944fb74584a61d90cc363aee7eb (patch) | |
tree | 6fa14b7ef509a3fb84305dec013dd24bcae6c17d /libusb-1.0/_README.txt | |
parent | Addresses: (diff) | |
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-rw-r--r-- | libusb-1.0/_README.txt | 61 |
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diff --git a/libusb-1.0/_README.txt b/libusb-1.0/_README.txt new file mode 100644 index 0000000..fd9d809 --- /dev/null +++ b/libusb-1.0/_README.txt @@ -0,0 +1,61 @@ + libusb 1.0 Windows binary snapshot - README + + ********************************************************************* + * The latest version of this snapshot can always be downloaded at: * + * http://libusb.org/wiki/windows_backend#LatestBinarySnapshots * + ********************************************************************* + +o Visual Studio: + - Open existing or create a new project for your application + - Copy the libusb.h into your project and make sure that the location where + the file reside appears in the 'Additional Include Directories' section + (Configuration Properties -> C/C++ -> General). + - Copy the relevant .lib file from MS32\ or MS64\ and add 'libusb-1.0.lib' to + your 'Additional Dependencies' (Configuration Properties -> Linker -> Input) + Also make sure that the directory where libusb-1.0.lib resides is added to + 'Additional Library Directories' (Configuration Properties -> Linker + -> General) + - If you use the static version of the libusb-1.0 library, make sure that + 'Runtime Library' is set to 'Multi-threaded DLL (/MD)' (Configuration + Properties -> C/C++ -> Code Generation). + NB: If your application requires /MT (Multi-threaded/libCMT), you need to + recompile a static libusb 1.0 library from source. + - Compile and run your application. If you use the DLL version of libusb-1.0, + remember that you need to have a copy of the DLL either in the runtime + directory or in system32 + +o WDK/DDK: + - The following is an example of a sources files that you can use to compile + a libusb 1.0 based console application. In this sample ..\libusb\ is the + directory where you would have copied libusb.h as well as the relevant + libusb-1.0.lib + + TARGETNAME=your_app + TARGETTYPE=PROGRAM + USE_MSVCRT=1 + UMTYPE=console + INCLUDES=..\libusb;$(DDK_INC_PATH) + TARGETLIBS=..\libusb\libusb-1.0.lib + SOURCES=your_app.c + + - Note that if you plan to use libCMT instead of MSVCRT (USE_LIBCMT=1 instead + of USE_MSVCRT=1), you will need to recompile libusb to use libCMT. This can + easily be achieved, in the DDK environment, by running 'ddk_build /MT' + +o MinGW/cygwin + - Copy libusb.h to your default include directory and the relevant MinGW32\ or + MinGW64\ .a file to your default library directory. Or, if you don't want to + use the default locations, make sure that you feed the relevant -I and -L + options to the compiler. + - Add the '-lusb-1.0' linker option when compiling. + +o Additional information: + - The libusb 1.0 API documentation can be accessed at: + http://libusb.sourceforge.net/api-1.0/modules.html + - For some libusb samples (including source), please have a look in examples/ + - For additional information on the libusb 1.0 Windows backend please visit: + http://libusb.org/wiki/windows_backend + - The MinGW and MS generated DLLs are fully interchangeable, provided that you + use the import libs provided or generate one from the .def also provided. + - If you find any issue, please visit http://libusb.org/ and follow the + instructions from the 'Support' & 'Bug and feature Requests' |