Debug/allsound.o Debug/allsound.d : ../../code/sound/allsound.cpp \ ../../code/sound/listener.cpp \ ../../libs/radmath/radmath/radmath.hpp \ ../../libs/radmath/radmath/buildconfig.hpp \ ../../libs/radmath/radmath/util.hpp \ D:/usr/local/sce/ee/gcc/ee/include/math.h \ D:/usr/local/sce/ee/gcc/ee/include/sys/reent.h \ D:/usr/local/sce/ee/gcc/ee/include/_ansi.h \ D:/usr/local/sce/ee/gcc/ee/include/sys/config.h \ D:/usr/local/sce/ee/gcc/ee/include/sys/time.h \ D:/usr/local/sce/ee/gcc/ee/include/sys/types.h \ D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/stddef.h \ D:/usr/local/sce/ee/gcc/ee/include/machine/types.h \ D:/usr/local/sce/ee/gcc/ee/include/machine/ieeefp.h \ D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/float.h \ ../../libs/radmath/radmath/trig.hpp \ ../../libs/radmath/radmath/platform/ps2/vu0microcode.hpp \ D:/usr/local/sce/ee/include/libvu0.h \ D:/usr/local/sce/ee/include/eetypes.h \ ../../libs/radmath/radmath/quaternion.hpp \ ../../libs/radmath/radmath/vector.hpp \ D:/usr/local/sce/ee/gcc/ee/include/assert.h \ ../../libs/radmath/radmath/matrix.hpp \ ../../libs/radmath/radmath/geometry.hpp \ ../../libs/radmath/radmath/random.hpp \ ../../libs/radmath/radmath/spline.hpp \ ../../libs/radsound/inc/radsoundmath.hpp \ D:/usr/local/sce/ee/gcc/ee/include/string.h \ D:/usr/local/sce/ee/gcc/ee/include/stdlib.h \ ../../libs/radcore/inc/raddebug.hpp \ D:/usr/local/sce/ee/gcc/ee/include/stdio.h \ D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/stdarg.h \ ../../libs/radsound/inc/radsound_hal.hpp \ ../../libs/radcore/inc/radfile.hpp \ ../../libs/radcore/inc/radobject.hpp \ ../../code/memory/classsizetracker.h \ ../../libs/radcore/inc/radoptions.hpp \ ../../libs/radcore/inc/radmemory.hpp \ ../../libs/radcore/inc/radthread.hpp \ ../../libs/radcore/inc/radstring.hpp \ ../../libs/radcore/inc/radtime.hpp \ ../../libs/pure3d/p3d/utility.hpp \ ../../libs/pure3d/p3d/context.hpp \ ../../libs/pure3d/p3d/p3dtypes.hpp \ ../../libs/pure3d/p3d/buildconfig.hpp \ ../../libs/pure3d/p3d/buildconfig_debug.hpp \ ../../libs/pure3d/p3d/plat_types.hpp \ ../../libs/pure3d/pddi/pdditype.hpp \ ../../libs/pure3d/pddi/buildconfig.hpp \ ../../libs/radcore/inc/radkey.hpp \ ../../code/main/tuidunaligned.h \ ../../libs/pure3d/p3d/platform.hpp \ ../../libs/pure3d/p3d/loadmanager.hpp \ ../../libs/pure3d/p3d/refcounted.hpp \ ../../libs/radcontent/inc/radload/utility/object.hpp \ ../../libs/radcontent/inc/radload/radloadconfig.hpp \ ../../libs/pure3d/p3d/entity.hpp \ ../../libs/radcontent/inc/radload/loader.hpp \ ../../libs/radcontent/inc/radload/radload.hpp \ ../../libs/pure3d/p3d/inventory.hpp \ ../../libs/pure3d/p3d/stack.hpp \ ../../libs/pure3d/p3d/error.hpp \ ../../libs/pure3d/p3d/safecast.hpp \ ../../libs/pure3d/p3d/entitytable.hpp \ ../../libs/pure3d/p3d/table.hpp \ ../../libs/radcontent/inc/radload/utility/hashtable.hpp \ ../../libs/radcontent/inc/radload/utility/inventory.hpp \ ../../libs/pure3d/p3d/file.hpp \ ../../libs/radcontent/inc/radload/utility/stream.hpp \ ../../libs/pure3d/p3d/memory.hpp \ ../../libs/pure3d/p3d/vectorcamera.hpp \ ../../libs/pure3d/p3d/camera.hpp \ ../../code/sound/listener.h \ ../../code/contexts/contextenum.h \ ../../code/sound/soundrenderer/soundrenderingmanager.h \ ../../libs/scrooby/inc/enums.h \ ../../libs/radsound/inc/radsound.hpp \ ../../libs/radscript/inc/radscript.hpp \ ../../libs/radscript/inc/radfactory.hpp \ ../../libs/radscript/inc/radnamespace.hpp \ ../../libs/radcore/inc/radobjectbtree.hpp \ ../../libs/radcore/inc/radobjectlist.hpp \ ../../libs/radcore/inc/radmemorymonitor.hpp \ ../../libs/radcore/inc/radlinkedclass.hpp \ ../../libs/radscript/inc/radtypeinfo.hpp \ D:/usr/local/sce/ee/gcc/ee/include/ctype.h \ D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/typeinfo \ D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/exception \ ../../code/sound/soundrenderer/idasoundtuner.h \ ../../code/sound/soundrenderer/dasoundgroup.h \ ../../code/sound/soundrenderer/soundsystem.h \ ../../code/sound/tuning/globalsettings.h \ ../../code/sound/tuning/iglobalsettings.h \ ../../code/sound/soundrenderer/soundresourcemanager.h \ ../../code/sound/soundrenderer/idasoundresource.h \ ../../code/sound/soundrenderer/soundresource.h \ ../../code/sound/soundrenderer/playermanager.h \ ../../code/sound/soundrenderer/musicsoundplayer.h \ ../../code/sound/soundrenderer/soundplayer.h \ ../../code/sound/soundrenderer/soundallocatedresource.h \ ../../code/sound/soundrenderer/sounddynaload.h \ ../../code/camera/supercammanager.h \ ../../libs/pure3d/p3d/pointcamera.hpp \ ../../code/constants/maxplayers.h \ ../../code/camera/supercamcentral.h \ ../../code/camera/supercam.h \ ../../code/camera/SineCosShaker.h \ ../../code/camera/icamerashaker.h \ ../../code/debug/profiler.h \ ../../code/main/commandlineoptions.h \ ../../code/main/globaltypes.h \ ../../code/events/eventdata.h \ ../../libs/pure3d/p3d/anim/pose.hpp \ ../../code/data/gamedata.h \ ../../code/events/eventlistener.h \ ../../code/events/eventenum.h \ ../../code/meta/locatorevents.h \ ../../code/ai/actor/intersectionlist.h \ D:/usr/local/sce/ee/gcc/include/g++-2/vector \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_algobase.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_config.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_relops.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_pair.h \ D:/usr/local/sce/ee/gcc/include/g++-2/type_traits.h \ D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/limits.h \ D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/new.h \ D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/new \ D:/usr/local/sce/ee/gcc/include/g++-2/iostream.h \ D:/usr/local/sce/ee/gcc/include/g++-2/streambuf.h \ D:/usr/local/sce/ee/gcc/include/g++-2/libio.h \ D:/usr/local/sce/ee/gcc/ee/include/_G_config.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_iterator.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_alloc.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_construct.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_uninitialized.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_vector.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_bvector.h \ ../../code/memory\srrmemory.h \ ../../code/memory/stlallocators.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stack \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_deque.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_stack.h \ ../../code/memory\map.h \ D:/usr/local/sce/ee/gcc/include/g++-2/algorithm \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_tempbuf.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_algo.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_heap.h \ ../../code/camera/followcamdatachunk.h \ ../../code/worldsim/avatarmanager.h \ ../../code/worldsim/avatar.h \ ../../code/cheats/cheatinputsystem.h \ ../../code/cheats/cheatinputs.h \ ../../code/cheats/cheats.h \ ../../code/roads/roadmanager.h \ ../../code/render/culling/swaparray.h \ ../../code/mission/gameplaymanager.h \ ../../code/loading/loadingmanager.h \ ../../code/loading/filehandlerenum.h \ ../../code/loading/filehandler.h \ ../../code/memory/srrmemory.h \ ../../code/render/enums/renderenums.h \ ../../code/mission/mission.h \ ../../code/mission/missionstage.h \ ../../code/ai/vehicle/vehicleai.h \ ../../code/roads/roadsegment.h \ ../../code/render/DSG/IEntityDSG.h \ ../../libs/pure3d/p3d/drawable.hpp \ ../../code/render/Culling/NodeFLL.h \ ../../code/ai/vehicle/potentialfield.h \ ../../code/ai/vehicle/potentials.h \ ../../code/presentation/gui/utility/hudmap.h \ ../../code/worldsim/redbrick/vehiclecontroller/aivehiclecontroller.h \ ../../code/worldsim/redbrick/vehiclecontroller/vehiclecontroller.h \ ../../code/input/button.h \ ../../code/ai/vehicle/waypointai.h \ ../../code/mission/haspresentationinfo.h \ ../../code/mission/bonusmissioninfo.h \ ../../code/mission/respawnmanager/respawnmanager.h \ ../../code/mission\respawnmanager\respawnentity.h \ ../../code/presentation/presevents/presentationevent.h \ ../../code/presentation/animplayer.h \ ../../code/sound/simpsonssoundplayer.cpp \ ../../code/sound/simpsonssoundplayer.h \ ../../code/sound/soundmanager.h \ ../../code/sound/soundloader.h \ ../../code/render/Enums/RenderEnums.h \ ../../code/sound/soundclusternameenum.h \ ../../code/constants/vehicleenum.h \ ../../code/sound/soundcluster.h \ ../../code/sound/avatar/avatarsoundplayer.h \ ../../code/sound/nis/nissoundplayer.h \ ../../code/sound/nisenum.h \ ../../code/sound/positionalsoundplayer.h \ ../../code/sound/soundrenderercallback.h \ ../../code/sound/soundcluster.cpp \ ../../code/loading/soundfilehandler.h \ ../../code/sound/soundloader.cpp \ ../../code/worldsim/redbrick/vehicle.h \ ../../code/camera/isupercamtarget.h \ ../../code/render/DSG/InstDynaPhysDSG.h \ ../../code/render/DSG/DynaPhysDSG.h \ ../../code/render/DSG/StaticPhysDSG.h \ ../../code/render/DSG/collisionentitydsg.h \ ../../libs/sim/simcollision/impulsebasedcollisionsolver.hpp \ ../../libs/sim/simcommon/symmatrix.hpp \ ../../libs/sim/simcommon/tarray.hpp \ ../../libs/sim/simcollision/collision.hpp \ ../../libs/sim/simcollision/collisionobject.hpp \ ../../libs/sim/simcommon/simstate.hpp \ ../../libs/sim/simphysics/virtualcm.hpp \ ../../libs/sim/simcommon/tlist.hpp \ ../../libs/sim/simcommon/physicsproperties.hpp \ ../../libs/sim/simcommon/simenvironment.hpp \ ../../libs/sim/simcollision/collisionvolume.hpp \ ../../libs/sim/simcollision/collisionanalyserdata.hpp \ ../../libs/sim/simcollision/collisionanalyserdataUID.hpp \ ../../libs/sim/simcollision/collisionanalyserevent.hpp \ ../../libs/sim/simcollision\collisionanalyserinfo.hpp \ ../../libs/sim/simcollision/collisionanalyser.hpp \ ../../code/constants/physprop.h \ ../../code/constants/particleenum.h \ ../../code/constants/breakablesenum.h \ ../../code/worldsim/physicsairef.h \ ../../code/render/intersectmanager/intersectmanager.h \ ../../code/render/Culling/ReserveArray.h \ ../../code/events/eventmanager.h \ ../../code/worldsim/character/character.h \ ../../code/ai/state.h \ ../../code/memory/memorypool.h \ ../../code/ai/statemanager.h \ ../../code/ai/sequencer/task.h \ ../../code/worldsim/character/charactercontroller.h \ ../../libs/choreo/inc/choreo/puppet.hpp \ ../../libs/poser/inc/poser/pose.hpp \ ../../libs/poser/inc/poser/joint.hpp \ ../../libs/poser/inc/poser/constants.hpp \ ../../libs/poser/inc/poser/transform.hpp \ ../../libs/choreo/inc/choreo/buildconfig.hpp \ ../../libs/choreo/inc/choreo/engine.hpp \ ../../libs/poser/inc/poser/poseengine.hpp \ ../../libs/choreo/inc/choreo/rootblender.hpp \ ../../libs/poser/inc/poser/posedriver.hpp \ ../../libs/poser/inc/poser/priority.hpp \ ../../libs/choreo/inc/choreo/blendtemplate.hpp \ ../../libs/choreo/inc/choreo/utility.hpp \ ../../libs/choreo/inc/choreo/bank.hpp \ ../../libs/choreo/inc/choreo/basebank.hpp \ ../../libs/choreo/inc/choreo/load.hpp \ ../../libs/choreo/inc/choreo/partition.hpp \ ../../libs/choreo/inc/choreo/animation.hpp \ ../../libs/choreo/inc/choreo/internalanimation.hpp \ ../../libs/pure3d/p3d/anim/animate.hpp \ ../../libs/pure3d/constants/atenum.hpp \ ../../libs/pure3d/p3d/anim/channel.hpp \ ../../libs/choreo/inc/choreo/constants.hpp \ ../../libs/choreo/inc/choreo/driver.hpp \ ../../libs/choreo/inc/choreo/locomotion.hpp \ ../../libs/choreo/inc/choreo/blend.hpp \ ../../libs/choreo/inc/choreo/rig.hpp \ ../../libs/sim/simcollision/proximitydetection.hpp \ ../../code/sound/soundmanager.cpp \ ../../code/sound/soundrenderer/soundnucleus.hpp \ ../../code/sound/music/musicplayer.h \ ../../code/sound/dialog/dialogcoordinator.h \ ../../code/sound/dialog/dialogpriorityqueue.h \ ../../code/sound/dialog/dialogqueueelement.h \ ../../code/sound/dialog/dialogqueuetype.h \ D:/usr/local/sce/ee/gcc/include/g++-2/list \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_list.h \ ../../code/sound/dialog/dialogsounddebugpage.h \ ../../code/sound/sounddebug/sounddebugpage.h \ ../../code/sound/dialog/dialogline.h \ ../../code/sound/dialog/playabledialog.h \ ../../code/sound/dialog/selectabledialog.h \ ../../code/sound/dialog/selectabledialoglist.h \ ../../code/sound/soundfx/soundeffectplayer.h \ ../../code/sound/soundfx/reverbsettings.h \ ../../code/sound/soundfx/ireverbsettings.h \ ../../code/sound/soundfx/positionalsoundsettings.h \ ../../code/sound/soundfx/ipositionalsoundsettings.h \ ../../code/sound/movingpositional/movingsoundmanager.h \ ../../code/sound/movingpositional/trafficsoundplayer.h \ ../../code/sound/movingpositional/vehicleposnsoundplayer.h \ ../../code/sound/movingpositional/aivehiclesoundplayer.h \ ../../code/sound/movingpositional/avatarvehicleposnplayer.h \ ../../code/sound/movingpositional/waspsoundplayer.h \ ../../code/sound/movingpositional/actorplayer.h \ ../../code/sound/movingpositional/platformsoundplayer.h \ ../../code/sound/movingpositional/animobjsoundplayer.h \ ../../code/sound/sounddebug/sounddebugdisplay.h \ ../../code/data/gamedatamanager.h \ ../../code/interiors/interiormanager.h \ ../../code/mission/objectives/dialogueobjective.h \ ../../code/mission/objectives/missionobjective.h \ ../../code/constants/directionalarrowenum.h \ ../../code/gameflow/gameflow.h \ ../../code/sound/soundrenderercallback.cpp \ ../../code/sound/positionalsoundplayer.cpp \ ../../code/sound/listener.cpp : ../../libs/radmath/radmath/radmath.hpp : ../../libs/radmath/radmath/buildconfig.hpp : ../../libs/radmath/radmath/util.hpp : D:/usr/local/sce/ee/gcc/ee/include/math.h : D:/usr/local/sce/ee/gcc/ee/include/sys/reent.h : D:/usr/local/sce/ee/gcc/ee/include/_ansi.h : D:/usr/local/sce/ee/gcc/ee/include/sys/config.h : D:/usr/local/sce/ee/gcc/ee/include/sys/time.h : D:/usr/local/sce/ee/gcc/ee/include/sys/types.h : D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/stddef.h : D:/usr/local/sce/ee/gcc/ee/include/machine/types.h : D:/usr/local/sce/ee/gcc/ee/include/machine/ieeefp.h : D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/float.h : ../../libs/radmath/radmath/trig.hpp : ../../libs/radmath/radmath/platform/ps2/vu0microcode.hpp : D:/usr/local/sce/ee/include/libvu0.h : D:/usr/local/sce/ee/include/eetypes.h : ../../libs/radmath/radmath/quaternion.hpp : ../../libs/radmath/radmath/vector.hpp : D:/usr/local/sce/ee/gcc/ee/include/assert.h : ../../libs/radmath/radmath/matrix.hpp : ../../libs/radmath/radmath/geometry.hpp : ../../libs/radmath/radmath/random.hpp : ../../libs/radmath/radmath/spline.hpp : ../../libs/radsound/inc/radsoundmath.hpp : D:/usr/local/sce/ee/gcc/ee/include/string.h : D:/usr/local/sce/ee/gcc/ee/include/stdlib.h : ../../libs/radcore/inc/raddebug.hpp : D:/usr/local/sce/ee/gcc/ee/include/stdio.h : D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/stdarg.h : ../../libs/radsound/inc/radsound_hal.hpp : ../../libs/radcore/inc/radfile.hpp : ../../libs/radcore/inc/radobject.hpp : ../../code/memory/classsizetracker.h : ../../libs/radcore/inc/radoptions.hpp : ../../libs/radcore/inc/radmemory.hpp : ../../libs/radcore/inc/radthread.hpp : ../../libs/radcore/inc/radstring.hpp : ../../libs/radcore/inc/radtime.hpp : ../../libs/pure3d/p3d/utility.hpp : ../../libs/pure3d/p3d/context.hpp : ../../libs/pure3d/p3d/p3dtypes.hpp : ../../libs/pure3d/p3d/buildconfig.hpp : ../../libs/pure3d/p3d/buildconfig_debug.hpp : ../../libs/pure3d/p3d/plat_types.hpp : ../../libs/pure3d/pddi/pdditype.hpp : ../../libs/pure3d/pddi/buildconfig.hpp : ../../libs/radcore/inc/radkey.hpp : ../../code/main/tuidunaligned.h : ../../libs/pure3d/p3d/platform.hpp : ../../libs/pure3d/p3d/loadmanager.hpp : ../../libs/pure3d/p3d/refcounted.hpp : ../../libs/radcontent/inc/radload/utility/object.hpp : ../../libs/radcontent/inc/radload/radloadconfig.hpp : ../../libs/pure3d/p3d/entity.hpp : ../../libs/radcontent/inc/radload/loader.hpp : ../../libs/radcontent/inc/radload/radload.hpp : ../../libs/pure3d/p3d/inventory.hpp : ../../libs/pure3d/p3d/stack.hpp : ../../libs/pure3d/p3d/error.hpp : ../../libs/pure3d/p3d/safecast.hpp : ../../libs/pure3d/p3d/entitytable.hpp : ../../libs/pure3d/p3d/table.hpp : ../../libs/radcontent/inc/radload/utility/hashtable.hpp : ../../libs/radcontent/inc/radload/utility/inventory.hpp : ../../libs/pure3d/p3d/file.hpp : ../../libs/radcontent/inc/radload/utility/stream.hpp : ../../libs/pure3d/p3d/memory.hpp : ../../libs/pure3d/p3d/vectorcamera.hpp : ../../libs/pure3d/p3d/camera.hpp : ../../code/sound/listener.h : ../../code/contexts/contextenum.h : ../../code/sound/soundrenderer/soundrenderingmanager.h : ../../libs/scrooby/inc/enums.h : ../../libs/radsound/inc/radsound.hpp : ../../libs/radscript/inc/radscript.hpp : ../../libs/radscript/inc/radfactory.hpp : ../../libs/radscript/inc/radnamespace.hpp : ../../libs/radcore/inc/radobjectbtree.hpp : ../../libs/radcore/inc/radobjectlist.hpp : ../../libs/radcore/inc/radmemorymonitor.hpp : ../../libs/radcore/inc/radlinkedclass.hpp : ../../libs/radscript/inc/radtypeinfo.hpp : D:/usr/local/sce/ee/gcc/ee/include/ctype.h : D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/typeinfo : D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/exception : ../../code/sound/soundrenderer/idasoundtuner.h : ../../code/sound/soundrenderer/dasoundgroup.h : ../../code/sound/soundrenderer/soundsystem.h : ../../code/sound/tuning/globalsettings.h : ../../code/sound/tuning/iglobalsettings.h : ../../code/sound/soundrenderer/soundresourcemanager.h : ../../code/sound/soundrenderer/idasoundresource.h : ../../code/sound/soundrenderer/soundresource.h : ../../code/sound/soundrenderer/playermanager.h : ../../code/sound/soundrenderer/musicsoundplayer.h : ../../code/sound/soundrenderer/soundplayer.h : ../../code/sound/soundrenderer/soundallocatedresource.h : ../../code/sound/soundrenderer/sounddynaload.h : ../../code/camera/supercammanager.h : ../../libs/pure3d/p3d/pointcamera.hpp : ../../code/constants/maxplayers.h : ../../code/camera/supercamcentral.h : ../../code/camera/supercam.h : ../../code/camera/SineCosShaker.h : ../../code/camera/icamerashaker.h : ../../code/debug/profiler.h : ../../code/main/commandlineoptions.h : ../../code/main/globaltypes.h : ../../code/events/eventdata.h : ../../libs/pure3d/p3d/anim/pose.hpp : ../../code/data/gamedata.h : ../../code/events/eventlistener.h : ../../code/events/eventenum.h : ../../code/meta/locatorevents.h : ../../code/ai/actor/intersectionlist.h : D:/usr/local/sce/ee/gcc/include/g++-2/vector : D:/usr/local/sce/ee/gcc/include/g++-2/stl_algobase.h : D:/usr/local/sce/ee/gcc/include/g++-2/stl_config.h : D:/usr/local/sce/ee/gcc/include/g++-2/stl_relops.h : D:/usr/local/sce/ee/gcc/include/g++-2/stl_pair.h : D:/usr/local/sce/ee/gcc/include/g++-2/type_traits.h : D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/limits.h : D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/new.h : D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/new : D:/usr/local/sce/ee/gcc/include/g++-2/iostream.h : D:/usr/local/sce/ee/gcc/include/g++-2/streambuf.h : D:/usr/local/sce/ee/gcc/include/g++-2/libio.h : D:/usr/local/sce/ee/gcc/ee/include/_G_config.h : D:/usr/local/sce/ee/gcc/include/g++-2/stl_iterator.h : D:/usr/local/sce/ee/gcc/include/g++-2/stl_alloc.h : D:/usr/local/sce/ee/gcc/include/g++-2/stl_construct.h : D:/usr/local/sce/ee/gcc/include/g++-2/stl_uninitialized.h : D:/usr/local/sce/ee/gcc/include/g++-2/stl_vector.h : D:/usr/local/sce/ee/gcc/include/g++-2/stl_bvector.h : ../../code/memory\srrmemory.h : ../../code/memory/stlallocators.h : D:/usr/local/sce/ee/gcc/include/g++-2/stack : D:/usr/local/sce/ee/gcc/include/g++-2/stl_deque.h : D:/usr/local/sce/ee/gcc/include/g++-2/stl_stack.h : ../../code/memory\map.h : D:/usr/local/sce/ee/gcc/include/g++-2/algorithm : D:/usr/local/sce/ee/gcc/include/g++-2/stl_tempbuf.h : D:/usr/local/sce/ee/gcc/include/g++-2/stl_algo.h : D:/usr/local/sce/ee/gcc/include/g++-2/stl_heap.h : ../../code/camera/followcamdatachunk.h : ../../code/worldsim/avatarmanager.h : ../../code/worldsim/avatar.h : ../../code/cheats/cheatinputsystem.h : ../../code/cheats/cheatinputs.h : ../../code/cheats/cheats.h : ../../code/roads/roadmanager.h : ../../code/render/culling/swaparray.h : ../../code/mission/gameplaymanager.h : ../../code/loading/loadingmanager.h : ../../code/loading/filehandlerenum.h : ../../code/loading/filehandler.h : ../../code/memory/srrmemory.h : ../../code/render/enums/renderenums.h : ../../code/mission/mission.h : ../../code/mission/missionstage.h : ../../code/ai/vehicle/vehicleai.h : ../../code/roads/roadsegment.h : ../../code/render/DSG/IEntityDSG.h : ../../libs/pure3d/p3d/drawable.hpp : ../../code/render/Culling/NodeFLL.h : ../../code/ai/vehicle/potentialfield.h : ../../code/ai/vehicle/potentials.h : ../../code/presentation/gui/utility/hudmap.h : ../../code/worldsim/redbrick/vehiclecontroller/aivehiclecontroller.h : ../../code/worldsim/redbrick/vehiclecontroller/vehiclecontroller.h : ../../code/input/button.h : ../../code/ai/vehicle/waypointai.h : ../../code/mission/haspresentationinfo.h : ../../code/mission/bonusmissioninfo.h : ../../code/mission/respawnmanager/respawnmanager.h : ../../code/mission\respawnmanager\respawnentity.h : ../../code/presentation/presevents/presentationevent.h : ../../code/presentation/animplayer.h : ../../code/sound/simpsonssoundplayer.cpp : ../../code/sound/simpsonssoundplayer.h : ../../code/sound/soundmanager.h : ../../code/sound/soundloader.h : ../../code/render/Enums/RenderEnums.h : ../../code/sound/soundclusternameenum.h : ../../code/constants/vehicleenum.h : ../../code/sound/soundcluster.h : ../../code/sound/avatar/avatarsoundplayer.h : ../../code/sound/nis/nissoundplayer.h : ../../code/sound/nisenum.h : ../../code/sound/positionalsoundplayer.h : ../../code/sound/soundrenderercallback.h : ../../code/sound/soundcluster.cpp : ../../code/loading/soundfilehandler.h : 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