Release/allloaders.o Release/allloaders.d : \ ../../code/render/Loaders/AllWrappers.cpp \ ../../libs/radcore/inc/raddebug.hpp \ D:/usr/local/sce/ee/gcc/ee/include/stdio.h \ D:/usr/local/sce/ee/gcc/ee/include/_ansi.h \ D:/usr/local/sce/ee/gcc/ee/include/sys/config.h \ D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/stddef.h \ D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/stdarg.h \ D:/usr/local/sce/ee/gcc/ee/include/sys/reent.h \ D:/usr/local/sce/ee/gcc/ee/include/sys/time.h \ D:/usr/local/sce/ee/gcc/ee/include/sys/types.h \ D:/usr/local/sce/ee/gcc/ee/include/machine/types.h \ ../../code/memory/srrmemory.h \ ../../libs/radcore/inc/radmemory.hpp \ ../../libs/radcore/inc/radobject.hpp \ ../../libs/radcore/inc/radoptions.hpp \ ../../libs/radcore/inc/radthread.hpp \ ../../code/main/commandlineoptions.h \ ../../code/main/globaltypes.h \ ../../code/memory/stlallocators.h \ D:/usr/local/sce/ee/gcc/include/g++-2/vector \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_algobase.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_config.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_relops.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_pair.h \ D:/usr/local/sce/ee/gcc/include/g++-2/type_traits.h \ D:/usr/local/sce/ee/gcc/ee/include/string.h \ D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/limits.h \ D:/usr/local/sce/ee/gcc/ee/include/stdlib.h \ D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/new.h \ D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/new \ D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/exception \ D:/usr/local/sce/ee/gcc/include/g++-2/iostream.h \ D:/usr/local/sce/ee/gcc/include/g++-2/streambuf.h \ D:/usr/local/sce/ee/gcc/include/g++-2/libio.h \ D:/usr/local/sce/ee/gcc/ee/include/_G_config.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_iterator.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_alloc.h \ D:/usr/local/sce/ee/gcc/ee/include/assert.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_construct.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_uninitialized.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_vector.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_bvector.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stack \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_deque.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_stack.h \ ../../code/render/Loaders/AllWrappers.h \ ../../code/render/Loaders/IWrappedLoader.h \ ../../code/render/Loaders/ChunkListenerCallback.h \ ../../libs/pure3d/p3d/entity.hpp \ ../../libs/pure3d/p3d/p3dtypes.hpp \ ../../libs/pure3d/p3d/buildconfig.hpp \ ../../libs/pure3d/p3d/buildconfig_release.hpp \ ../../libs/pure3d/p3d/plat_types.hpp \ ../../libs/radmath/radmath/radmath.hpp \ ../../libs/radmath/radmath/buildconfig.hpp \ ../../libs/radmath/radmath/util.hpp \ D:/usr/local/sce/ee/gcc/ee/include/math.h \ D:/usr/local/sce/ee/gcc/ee/include/machine/ieeefp.h \ D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/float.h \ ../../libs/radmath/radmath/trig.hpp \ ../../libs/radmath/radmath/platform/ps2/vu0microcode.hpp \ D:/usr/local/sce/ee/include/libvu0.h \ D:/usr/local/sce/ee/include/eetypes.h \ ../../libs/radmath/radmath/quaternion.hpp \ ../../libs/radmath/radmath/vector.hpp \ ../../libs/radmath/radmath/matrix.hpp \ ../../libs/radmath/radmath/geometry.hpp \ ../../libs/radmath/radmath/random.hpp \ ../../libs/radmath/radmath/spline.hpp \ ../../libs/pure3d/pddi/pdditype.hpp \ ../../libs/pure3d/pddi/buildconfig.hpp \ ../../libs/radcore/inc/radkey.hpp \ ../../libs/pure3d/p3d/refcounted.hpp \ ../../libs/radcontent/inc/radload/utility/object.hpp \ ../../libs/radcontent/inc/radload/radloadconfig.hpp \ ../../libs/pure3d/p3d/loadmanager.hpp \ ../../libs/radcontent/inc/radload/loader.hpp \ ../../libs/radcontent/inc/radload/radload.hpp \ ../../code/render/Loaders/GeometryWrappedLoader.h \ ../../libs/pure3d/p3d/geometry.hpp \ ../../libs/pure3d/p3d/drawable.hpp \ ../../libs/pure3d/p3d/error.hpp \ ../../libs/pure3d/p3d/array.hpp \ ../../code/render/Loaders/StaticEntityLoader.h \ ../../code/render/Loaders/StaticPhysLoader.h \ ../../libs/sim/simcollision/collisionobject.hpp \ ../../libs/sim/simcommon/tarray.hpp \ ../../libs/sim/simcommon/simstate.hpp \ ../../libs/sim/simcommon/symmatrix.hpp \ ../../libs/sim/simphysics/virtualcm.hpp \ ../../libs/sim/simcommon/tlist.hpp \ ../../libs/sim/simcommon/physicsproperties.hpp \ ../../libs/sim/simcommon/simenvironment.hpp \ ../../libs/sim/simcollision/collisionvolume.hpp \ ../../libs/sim/simcollision/collisionanalyserdata.hpp \ ../../libs/sim/simcollision/collisionanalyserdataUID.hpp \ ../../libs/sim/simcollision/collisionanalyserevent.hpp \ ../../libs/sim/simcollision\collisionanalyserinfo.hpp \ ../../code/render/Loaders/TreeDSGLoader.h \ ../../code/render/Loaders/FenceLoader.h \ ../../code/render/Loaders/IntersectLoader.h \ ../../code/render/Loaders/AnimCollLoader.h \ ../../code/render/Loaders/AnimDSGLoader.h \ ../../code/render/Loaders/DynaPhysLoader.h \ ../../libs/sim/simphysics/physicsobject.hpp \ ../../libs/sim/simphysics/restingdetector.hpp \ ../../libs/sim/simcommon/kalmann.hpp \ ../../libs/sim/simcommon/simmath.hpp \ ../../libs/sim/simcommon/simulatedobject.hpp \ ../../libs/sim/simcommon/simconstraint.hpp \ ../../libs/sim/simcommon/simtarget.hpp \ ../../code/render/Loaders/InstStatPhysLoader.h \ ../../code/render/Loaders/InstStatEntityLoader.h \ ../../code/render/Loaders/WorldSphereLoader.h \ ../../code/render/Loaders/AnimDynaPhysLoader.h \ ../../code/memory/map.h \ D:/usr/local/sce/ee/gcc/include/g++-2/algorithm \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_tempbuf.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_algo.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_heap.h \ ../../code/loading/roadloader.h \ D:/usr/local/sce/ee/gcc/include/g++-2/list \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_list.h \ ../../code/loading/pathloader.h \ ../../code/render/Loaders/BillboardWrappedLoader.h \ ../../libs/pure3d/p3d/billboardobject.hpp \ ../../libs/pure3d/p3d/shader.hpp \ ../../libs/pure3d/pddi/pddi.hpp \ ../../libs/pure3d/pddi/pddienum.hpp \ ../../libs/pure3d/pddi/pddishade.hpp \ ../../libs/pure3d/p3d/texture.hpp \ ../../libs/pure3d/constants/psenum.hpp \ ../../code/render/Culling/SwapArray.h \ ../../libs/pure3d/p3d/displaylist.hpp \ ../../code/render/culling/SwapArray.h \ ../../code/render/Loaders/instparticlesystemloader.h \ ../../code/render/Loaders/breakableobjectloader.h \ ../../code/render/Loaders/LensFlareLoader.h \ ../../code/loading/locatorloader.h \ ../../code/constants/srrchunks.h \ ../../code/render/Loaders/AnimCollLoader.cpp \ ../../libs/pure3d/p3d/chunkfile.hpp \ ../../libs/pure3d/p3d/file.hpp \ ../../libs/radcontent/inc/radload/utility/stream.hpp \ ../../libs/pure3d/p3d/anim/animate.hpp \ ../../libs/pure3d/constants/atenum.hpp \ ../../libs/pure3d/p3d/anim/channel.hpp \ ../../libs/pure3d/p3d/anim/compositedrawable.hpp \ ../../libs/pure3d/p3d/anim/drawablepose.hpp \ ../../libs/pure3d/p3d/anim/pose.hpp \ ../../libs/pure3d/p3d/effects/effect.hpp \ ../../libs/pure3d/p3d/anim/multicontroller.hpp \ ../../libs/pure3d/p3d/inventory.hpp \ ../../libs/pure3d/p3d/stack.hpp \ ../../libs/pure3d/p3d/safecast.hpp \ ../../libs/pure3d/p3d/entitytable.hpp \ ../../libs/pure3d/p3d/table.hpp \ ../../libs/radcontent/inc/radload/utility/hashtable.hpp \ ../../libs/radcontent/inc/radload/utility/inventory.hpp \ ../../libs/pure3d/p3d/platform.hpp \ ../../code/render/DSG/AnimCollisionEntityDSG.h \ ../../code/render/DSG/collisionentitydsg.h \ ../../libs/sim/simcollision/impulsebasedcollisionsolver.hpp \ ../../libs/sim/simcollision/collision.hpp \ ../../libs/sim/simcollision/collisionanalyser.hpp \ ../../code/render/DSG/IEntityDSG.h \ ../../code/render/Culling/NodeFLL.h \ ../../libs/radcore/inc/radtime.hpp \ ../../code/debug/profiler.h \ ../../code/constants/physprop.h \ ../../code/constants/particleenum.h \ ../../code/constants/breakablesenum.h \ ../../code/render/Enums/RenderEnums.h \ ../../code/worldsim/physicsairef.h \ ../../libs/pure3d/constants/chunkids.hpp \ ../../libs/pure3d/constants/chunks.h \ ../../code/render/Loaders/AnimDSGLoader.cpp \ ../../code/render/DSG/animentitydsg.h \ ../../code/render/dsg/IEntityDSG.h \ ../../code/roads/roadmanager.h \ ../../code/render/culling/swaparray.h \ ../../code/roads/intersection.h \ ../../code/roads/TrafficControl.h \ ../../code/roads/lane.h \ ../../code/roads/geometry.h \ ../../code/worldsim/traffic/trafficvehicle.h \ ../../code/render/Loaders/BillboardWrappedLoader.cpp \ ../../code/render/DSG/StaticEntityDSG.h \ ../../libs/pure3d/p3d/Geometry.hpp \ ../../code/render/Loaders/breakableobjectloader.cpp \ ../../code/render/loaders/breakableobjectloader.h \ ../../code/render/particles/particlemanager.h \ ../../code/memory\srrmemory.h \ ../../code/render/particles/particlesystemdsg.h \ ../../code/render/dsg/inststatentitydsg.h \ ../../libs/pure3d/p3d/anim/animatedobject.hpp \ ../../libs/pure3d/p3d/anim/skeleton.hpp \ ../../libs/pure3d/p3d/utility.hpp \ ../../libs/pure3d/p3d/context.hpp \ ../../libs/pure3d/p3d/memory.hpp \ ../../libs/pure3d/p3d/effects/particleloader.hpp \ ../../code/render/breakables/BreakablesManager.h \ ../../code/render\DSG\breakableobjectdsg.h \ ../../code/render/culling/reservearray.h \ ../../code/events/eventlistener.h \ ../../code/events/eventenum.h \ ../../code/meta/locatorevents.h \ ../../code/render/enums/renderenums.h \ ../../code/render/Loaders/DynaPhysLoader.cpp \ ../../code/render/DSG/InstDynaPhysDSG.h \ ../../code/render/DSG/DynaPhysDSG.h \ ../../code/render/DSG/StaticPhysDSG.h \ ../../code/constants/blobshadownames.h \ ../../code/atc/atcmanager.h \ ../../code/render/Loaders/FenceLoader.cpp \ ../../code/render/Culling/BoxPts.h \ ../../code/render/culling/Vector3f.h \ ../../code/render/culling/Plane3f.h \ ../../code/render/culling/Bounds.h \ ../../code/render/culling/Vector3i.h \ ../../code/render/culling/FloatFuncs.h \ ../../code/render/culling/ISpatialProxy.h \ ../../code/render/Culling/WorldScene.h \ ../../code/render/Culling/UseArray.h \ ../../code/render/Culling/ReserveArray.h \ ../../code/render/Culling/SpatialTreeIter.h \ ../../code/render/culling/SpatialTree.h \ ../../code/render/culling/OctTreeNode.h \ ../../code/render/culling/OctTreeData.h \ ../../code/render/culling/OctTreeConst.h \ ../../code/render/culling/OctTreeParams.h \ ../../code/render/Culling/Bounds.h \ ../../code/render/culling/CoordSubList.h \ ../../code/render/culling/Cell.h \ ../../code/render/culling/FixedArray.h \ ../../code/render/culling/BoxPts.h \ ../../code/render/culling/SpatialNode.h \ ../../code/render/culling/ContiguousBinNode.h \ ../../code/render/culling/SwapArray.h \ ../../code/render/culling/SphereSP.h \ ../../code/render/culling/UseArray.h \ ../../code/events/eventmanager.h \ ../../code/meta/eventlocator.h \ ../../code/meta/triggerlocator.h \ ../../code/meta/locator.h \ ../../code/presentation/gui/utility/hudmap.h \ ../../code/meta/locatortypes.h \ ../../libs/radcore/inc/raddebugwatch.hpp \ ../../code/render/RenderManager/RenderManager.h \ ../../code/render/Culling/SwapArray.h \ ../../code/loading/loadingmanager.h \ ../../code/loading/filehandlerenum.h \ ../../code/loading/filehandler.h \ ../../code/render/DSG/FenceEntityDSG.h \ ../../code/render/Loaders/GeometryWrappedLoader.cpp \ ../../code/render/Loaders/instparticlesystemloader.cpp \ ../../code/render/loaders/InstParticleSystemLoader.h \ ../../libs/pure3d/p3d/effects/particlesystem.hpp \ ../../libs/pure3d/p3d/effects/particleemitter.hpp \ ../../libs/pure3d/p3d/effects/particleconstants.hpp \ ../../libs/pure3d/p3d/effects/particlearray.hpp \ ../../libs/pure3d/p3d/effects/particlepool.hpp \ ../../code/render/Loaders/InstStatEntityLoader.cpp \ ../../code/render/DSG/InstStatEntityDSG.h \ ../../code/render/Loaders/InstStatPhysLoader.cpp \ ../../code/render/DSG/InstStatPhysDSG.h \ ../../code/render/Loaders/IntersectLoader.cpp \ ../../code/render/DSG/IntersectDSG.h \ ../../libs/pure3d/p3d/primgroup.hpp \ ../../code/render/Loaders/StaticEntityLoader.cpp \ ../../code/render/Loaders/StaticPhysLoader.cpp \ ../../code/render/Loaders/TreeDSGLoader.cpp \ ../../code/render/Culling/SpatialTree.h \ ../../code/render/Loaders/WorldSphereLoader.cpp \ ../../code/render/DSG/WorldSphereDSG.h \ ../../code/render/DSG/LensFlareDSG.h \ ../../code/render/Loaders/LensFlareLoader.cpp \ ../../code/render/Loaders/AnimDynaPhysLoader.cpp \ ../../code/render/DSG/InstAnimDynaPhysDSG.h \ ../../code/render/AnimEntityDSGManager/AnimEntityDSGManager.h \ ../../code/render/Culling/swaparray.h \ ../../code/render/DSG/StatePropDSG.h \ ../../code/render/dsg/DynaPhysDsg.h \ ../../code/stateprop/stateprop.hpp \ ../../code/stateprop/statepropdata.hpp \ ../../code/stateprop/statepropdatatypes.hpp \ ../../code/data/persistentworldmanager.h \ ../../code/main/game.h \