Release/allloadmanager.o Release/allloadmanager.d : \ ../../code/loading/cameradataloader.cpp \ ../../libs/radcore/inc/raddebug.hpp \ D:/usr/local/sce/ee/gcc/ee/include/stdio.h \ D:/usr/local/sce/ee/gcc/ee/include/_ansi.h \ D:/usr/local/sce/ee/gcc/ee/include/sys/config.h \ D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/stddef.h \ D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/stdarg.h \ D:/usr/local/sce/ee/gcc/ee/include/sys/reent.h \ D:/usr/local/sce/ee/gcc/ee/include/sys/time.h \ D:/usr/local/sce/ee/gcc/ee/include/sys/types.h \ D:/usr/local/sce/ee/gcc/ee/include/machine/types.h \ ../../libs/pure3d/p3d/chunkfile.hpp \ ../../libs/pure3d/p3d/file.hpp \ ../../libs/pure3d/p3d/p3dtypes.hpp \ ../../libs/pure3d/p3d/buildconfig.hpp \ ../../libs/pure3d/p3d/buildconfig_release.hpp \ ../../libs/pure3d/p3d/plat_types.hpp \ ../../libs/radmath/radmath/radmath.hpp \ ../../libs/radmath/radmath/buildconfig.hpp \ ../../libs/radmath/radmath/util.hpp \ D:/usr/local/sce/ee/gcc/ee/include/math.h \ D:/usr/local/sce/ee/gcc/ee/include/machine/ieeefp.h \ D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/float.h \ ../../libs/radmath/radmath/trig.hpp \ ../../libs/radmath/radmath/platform/ps2/vu0microcode.hpp \ D:/usr/local/sce/ee/include/libvu0.h \ D:/usr/local/sce/ee/include/eetypes.h \ ../../libs/radmath/radmath/quaternion.hpp \ ../../libs/radmath/radmath/vector.hpp \ D:/usr/local/sce/ee/gcc/ee/include/assert.h \ ../../libs/radmath/radmath/matrix.hpp \ ../../libs/radmath/radmath/geometry.hpp \ ../../libs/radmath/radmath/random.hpp \ ../../libs/radmath/radmath/spline.hpp \ ../../libs/pure3d/pddi/pdditype.hpp \ ../../libs/pure3d/pddi/buildconfig.hpp \ ../../libs/radcore/inc/radkey.hpp \ D:/usr/local/sce/ee/gcc/ee/include/stdlib.h \ ../../libs/pure3d/p3d/refcounted.hpp \ ../../libs/radcontent/inc/radload/utility/object.hpp \ ../../libs/radcontent/inc/radload/radloadconfig.hpp \ ../../libs/radcore/inc/radobject.hpp \ ../../libs/radcore/inc/radoptions.hpp \ ../../libs/radcore/inc/radmemory.hpp \ ../../libs/radcontent/inc/radload/loader.hpp \ ../../libs/radcontent/inc/radload/radload.hpp \ ../../libs/radcontent/inc/radload/utility/stream.hpp \ ../../libs/pure3d/p3d/utility.hpp \ ../../libs/pure3d/p3d/context.hpp \ ../../libs/pure3d/p3d/platform.hpp \ ../../libs/pure3d/p3d/loadmanager.hpp \ ../../libs/pure3d/p3d/entity.hpp \ ../../libs/pure3d/p3d/inventory.hpp \ ../../libs/pure3d/p3d/stack.hpp \ ../../libs/pure3d/p3d/error.hpp \ ../../libs/pure3d/p3d/safecast.hpp \ ../../libs/pure3d/p3d/entitytable.hpp \ ../../libs/pure3d/p3d/table.hpp \ ../../libs/radcontent/inc/radload/utility/hashtable.hpp \ ../../libs/radcontent/inc/radload/utility/inventory.hpp \ ../../libs/pure3d/p3d/memory.hpp \ ../../code/loading/CameraDataLoader.h \ ../../code/constants/srrchunks.h \ ../../code/camera/followcamdatachunk.h \ ../../code/camera/walkercamdatachunk.h \ ../../code/camera/supercamcentral.h \ ../../code/camera/supercam.h \ ../../code/camera/SineCosShaker.h \ ../../code/camera/icamerashaker.h \ ../../code/debug/profiler.h \ ../../code/main/commandlineoptions.h \ ../../code/main/globaltypes.h \ ../../code/events/eventdata.h \ ../../code/data/gamedata.h \ ../../code/events/eventlistener.h \ ../../code/events/eventenum.h \ ../../code/meta/locatorevents.h \ ../../code/memory/srrmemory.h \ ../../libs/radcore/inc/radthread.hpp \ ../../code/memory/stlallocators.h \ D:/usr/local/sce/ee/gcc/include/g++-2/vector \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_algobase.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_config.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_relops.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_pair.h \ D:/usr/local/sce/ee/gcc/include/g++-2/type_traits.h \ D:/usr/local/sce/ee/gcc/ee/include/string.h \ D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/limits.h \ D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/new.h \ D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/new \ D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/exception \ D:/usr/local/sce/ee/gcc/include/g++-2/iostream.h \ D:/usr/local/sce/ee/gcc/include/g++-2/streambuf.h \ D:/usr/local/sce/ee/gcc/include/g++-2/libio.h \ D:/usr/local/sce/ee/gcc/ee/include/_G_config.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_iterator.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_alloc.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_construct.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_uninitialized.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_vector.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_bvector.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stack \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_deque.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_stack.h \ ../../code/loading/cementfilehandler.cpp \ ../../code/loading/cementfilehandler.h \ ../../libs/radcore/inc/radfile.hpp \ ../../libs/radcore/inc/radstring.hpp \ ../../code/loading/filehandler.h \ ../../code/loading/loadingmanager.h \ ../../code/loading/filehandlerenum.h \ ../../code/loading/choreofilehandler.cpp \ ../../libs/choreo/inc/choreo/load.hpp \ ../../libs/choreo/inc/choreo/buildconfig.hpp \ ../../code/loading/choreofilehandler.h \ ../../code/worldsim/character/charactermanager.h \ ../../code/worldsim/ped/pedestrianmanager.h \ ../../code/worldsim/ped/pedestrian.h \ ../../code/worldsim/character/charactercontroller.h \ ../../code/roads/geometry.h \ ../../code/loading/consolefilehandler.cpp \ ../../code/loading/consolefilehandler.h \ ../../code/console/console.h \ ../../code/memory/memorypool.h \ ../../code/loading/filehandlerfactory.cpp \ ../../code/loading/filehandlerfactory.h \ ../../code/loading/p3dfilehandler.h \ ../../code/loading/iconfilehandler.h \ ../../code/loading/scroobyfilehandler.h \ ../../libs/scrooby/inc/app.h \ ../../libs/scrooby/inc/Enums.h \ ../../code/loading/soundfilehandler.h \ ../../code/loading/iconfilehandler.cpp \ ../../code/data/memcard/memorycardmanager.h \ ../../code/loading/intersectionloader.cpp \ ../../code/loading/IntersectionLoader.h \ ../../code/roads/intersection.h \ ../../code/roads/TrafficControl.h \ ../../code/roads/lane.h \ D:/usr/local/sce/ee/gcc/include/g++-2/list \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_list.h \ ../../code/render/culling/swaparray.h \ ../../code/worldsim/traffic/trafficvehicle.h \ ../../code/roads/roadmanager.h \ ../../code/loading/loadingmanager.cpp \ ../../libs/radcore/inc/radtime.hpp \ ../../libs/radcore/inc/radtextdisplay.hpp \ ../../code/main/game.h \ ../../code/loading/locatorloader.cpp \ ../../code/loading/LocatorLoader.h \ ../../code/render/Loaders/IWrappedLoader.h \ ../../code/render/Loaders/ChunkListenerCallback.h \ ../../code/meta/carstartlocator.h \ ../../code/meta/locator.h \ ../../code/presentation/gui/utility/hudmap.h \ ../../code/meta/locatortypes.h \ ../../code/meta/eventlocator.h \ ../../code/meta/triggerlocator.h \ ../../code/meta/recttriggervolume.h \ ../../libs/radcore/inc/raddebugwatch.hpp \ ../../code/meta/triggervolume.h \ ../../code/render/DSG/IEntityDSG.h \ ../../libs/pure3d/p3d/drawable.hpp \ ../../code/render/Culling/NodeFLL.h \ ../../code/meta/spheretriggervolume.h \ ../../code/meta/splinelocator.h \ ../../code/meta/triggervolumetracker.h \ ../../code/constants/maxplayers.h \ ../../code/meta/zoneeventlocator.h \ ../../code/render/Culling/UseArray.h \ ../../code/meta/occlusionlocator.h \ ../../code/meta/interiorentrancelocator.h \ ../../code/meta/directionallocator.h \ ../../code/meta/actioneventlocator.h \ ../../code/meta/fovlocator.h \ ../../code/meta/staticcamlocator.h \ ../../code/meta/pedgrouplocator.h \ ../../code/meta/scriptlocator.h \ ../../code/camera/railcam.h \ ../../code/camera/staticcam.h \ ../../code/camera/supercammanager.h \ ../../libs/pure3d/p3d/pointcamera.hpp \ ../../libs/pure3d/p3d/camera.hpp \ ../../code/render/RenderManager/RenderManager.h \ ../../code/render/Culling/SwapArray.h \ ../../code/render/Enums/RenderEnums.h \ ../../code/render/Culling/WorldScene.h \ ../../code/render/Culling/ReserveArray.h \ ../../code/render/Culling/SpatialTreeIter.h \ ../../code/render/culling/SpatialTree.h \ ../../code/render/culling/OctTreeNode.h \ ../../code/render/culling/OctTreeData.h \ ../../code/render/culling/OctTreeConst.h \ ../../code/render/culling/OctTreeParams.h \ ../../code/render/Culling/Bounds.h \ ../../code/render/culling/Vector3f.h \ ../../code/render/culling/Vector3i.h \ ../../code/render/culling/FloatFuncs.h \ ../../code/render/culling/CoordSubList.h \ ../../code/render/culling/Bounds.h \ ../../code/render/culling/Cell.h \ ../../code/render/culling/FixedArray.h \ ../../code/render/culling/BoxPts.h \ ../../code/render/culling/Plane3f.h \ ../../code/render/culling/ISpatialProxy.h \ ../../code/render/culling/SpatialNode.h \ ../../code/render/culling/ContiguousBinNode.h \ ../../code/render/culling/SwapArray.h \ ../../code/render/culling/SphereSP.h \ ../../code/render/culling/UseArray.h \ ../../code/events/eventmanager.h \ ../../code/mission/AnimatedIcon.h \ ../../code/render/enums/renderenums.h \ ../../code/mission/gameplaymanager.h \ ../../code/mission/mission.h \ ../../code/mission/missionstage.h \ ../../code/ai/vehicle/vehicleai.h \ ../../code/roads/roadsegment.h \ ../../code/roads/roadsegmentdata.h \ ../../code/ai/vehicle/potentialfield.h \ ../../code/ai/vehicle/potentials.h \ ../../code/worldsim/redbrick/vehiclecontroller/aivehiclecontroller.h \ ../../code/worldsim/redbrick/vehiclecontroller/vehiclecontroller.h \ ../../code/input/button.h \ ../../code/ai/vehicle/waypointai.h \ ../../code/mission/bonusmissioninfo.h \ ../../code/mission/respawnmanager/respawnmanager.h \ ../../code/mission\respawnmanager\respawnentity.h \ ../../code/presentation/presevents/presentationevent.h \ ../../code/presentation/animplayer.h \ ../../code/worldsim/parkedcars/parkedcarmanager.h \ ../../code/worldsim/vehiclecentral.h \ ../../code/worldsim/redbrick/vehicle.h \ ../../code/camera/isupercamtarget.h \ ../../code/constants/vehicleenum.h \ ../../code/render/DSG/InstDynaPhysDSG.h \ ../../code/render/DSG/DynaPhysDSG.h \ ../../code/render/DSG/StaticPhysDSG.h \ ../../code/render/DSG/collisionentitydsg.h \ ../../libs/sim/simcollision/impulsebasedcollisionsolver.hpp \ ../../libs/sim/simcommon/symmatrix.hpp \ ../../libs/sim/simcommon/tarray.hpp \ ../../libs/sim/simcollision/collision.hpp \ ../../libs/sim/simcollision/collisionobject.hpp \ ../../libs/sim/simcommon/simstate.hpp \ ../../libs/sim/simphysics/virtualcm.hpp \ ../../libs/sim/simcommon/tlist.hpp \ ../../libs/sim/simcommon/physicsproperties.hpp \ ../../libs/sim/simcommon/simenvironment.hpp \ ../../libs/sim/simcollision/collisionvolume.hpp \ ../../libs/sim/simcollision/collisionanalyserdata.hpp \ ../../libs/sim/simcollision/collisionanalyserdataUID.hpp \ ../../libs/sim/simcollision/collisionanalyserevent.hpp \ ../../libs/sim/simcollision\collisionanalyserinfo.hpp \ ../../libs/sim/simcollision/collisionanalyser.hpp \ ../../code/constants/physprop.h \ ../../code/constants/particleenum.h \ ../../code/constants/breakablesenum.h \ ../../code/worldsim/physicsairef.h \ ../../code/render/intersectmanager/intersectmanager.h \ ../../code/worldsim/huskpool.h \ ../../code/worldsim/coins/coinmanager.h \ ../../code/cheats/cheatinputsystem.h \ ../../code/cheats/cheatinputs.h \ ../../code/cheats/cheats.h \ ../../code/render/rendermanager/rendermanager.h \ ../../code/render/rendermanager/worldrenderlayer.h \ ../../code/render/RenderManager/RenderLayer.h \ ../../code/render/DSG/DynaLoadListDSG.h \ ../../code/loading/p3dfilehandler.cpp \ ../../code/loading/roaddatasegmentloader.cpp \ ../../code/loading/RoadDataSegmentLoader.h \ ../../code/loading/roadloader.cpp \ ../../code/loading/roadloader.h \ ../../code/roads/road.h \ ../../code/loading/scroobyfilehandler.cpp \ ../../code/presentation/gui/guisystem.h \ ../../code/presentation/gui/guientity.h \ ../../code/loading/soundfilehandler.cpp \ ../../code/sound/soundmanager.h \ ../../libs/scrooby/inc/enums.h \ ../../code/sound/soundloader.h \ ../../code/sound/soundrenderer/soundsystem.h \ ../../code/sound/soundclusternameenum.h \ ../../code/sound/soundcluster.h \ ../../code/sound/soundrenderer/idasounddynaload.h \ ../../libs/radsound/inc/radsound.hpp \ ../../libs/radsound/inc/radsound_hal.hpp \ ../../libs/radsound/inc/radsoundmath.hpp \ ../../code/sound/avatar/avatarsoundplayer.h \ ../../code/sound/listener.h \ ../../code/contexts/contextenum.h \ ../../code/sound/nis/nissoundplayer.h \ ../../code/sound/nisenum.h \ ../../code/sound/positionalsoundplayer.h \ ../../code/sound/simpsonssoundplayer.h \ ../../code/loading/pathloader.cpp \ ../../code/loading/pathloader.h \ ../../code/pedpaths/pathmanager.h \ ../../code/pedpaths/path.h \ ../../code/pedpaths/pathsegment.h \