Release/allps2main.o Release/allps2main.d : \ ../../code/main/commandlineoptions.cpp \ D:/usr/local/sce/ee/gcc/ee/include/string.h \ D:/usr/local/sce/ee/gcc/ee/include/_ansi.h \ D:/usr/local/sce/ee/gcc/ee/include/sys/config.h \ D:/usr/local/sce/ee/gcc/ee/include/sys/reent.h \ D:/usr/local/sce/ee/gcc/ee/include/sys/time.h \ D:/usr/local/sce/ee/gcc/ee/include/sys/types.h \ D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/stddef.h \ D:/usr/local/sce/ee/gcc/ee/include/machine/types.h \ ../../libs/radcore/inc/raddebug.hpp \ D:/usr/local/sce/ee/gcc/ee/include/stdio.h \ D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/stdarg.h \ ../../code/main/commandlineoptions.h \ ../../code/main/globaltypes.h \ ../../code/memory/srrmemory.h \ ../../libs/radcore/inc/radmemory.hpp \ ../../libs/radcore/inc/radobject.hpp \ ../../libs/radcore/inc/radoptions.hpp \ ../../libs/radcore/inc/radthread.hpp \ ../../code/memory/stlallocators.h \ D:/usr/local/sce/ee/gcc/include/g++-2/vector \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_algobase.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_config.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_relops.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_pair.h \ D:/usr/local/sce/ee/gcc/include/g++-2/type_traits.h \ D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/limits.h \ D:/usr/local/sce/ee/gcc/ee/include/stdlib.h \ D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/new.h \ D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/new \ D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/exception \ D:/usr/local/sce/ee/gcc/include/g++-2/iostream.h \ D:/usr/local/sce/ee/gcc/include/g++-2/streambuf.h \ D:/usr/local/sce/ee/gcc/include/g++-2/libio.h \ D:/usr/local/sce/ee/gcc/ee/include/_G_config.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_iterator.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_alloc.h \ D:/usr/local/sce/ee/gcc/ee/include/assert.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_construct.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_uninitialized.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_vector.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_bvector.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stack \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_deque.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_stack.h \ ../../code/main/game.cpp \ ../../libs/radcore/inc/raddebugcommunication.hpp \ ../../libs/radcore/inc/raddebugconsole.hpp \ ../../libs/radcore/inc/raddebugwatch.hpp \ D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/float.h \ ../../libs/radcore/inc/radfile.hpp \ ../../libs/radcore/inc/radstring.hpp \ ../../libs/radcore/inc/radmemorymonitor.hpp \ ../../libs/radcore/inc/radtime.hpp \ ../../libs/pure3d/p3d/loadmanager.hpp \ ../../libs/pure3d/p3d/refcounted.hpp \ ../../libs/pure3d/p3d/buildconfig.hpp \ ../../libs/pure3d/p3d/buildconfig_release.hpp \ ../../libs/pure3d/p3d/plat_types.hpp \ ../../libs/radcontent/inc/radload/utility/object.hpp \ ../../libs/radcontent/inc/radload/radloadconfig.hpp \ ../../libs/pure3d/p3d/entity.hpp \ ../../libs/pure3d/p3d/p3dtypes.hpp \ ../../libs/radmath/radmath/radmath.hpp \ ../../libs/radmath/radmath/buildconfig.hpp \ ../../libs/radmath/radmath/util.hpp \ D:/usr/local/sce/ee/gcc/ee/include/math.h \ D:/usr/local/sce/ee/gcc/ee/include/machine/ieeefp.h \ ../../libs/radmath/radmath/trig.hpp \ ../../libs/radmath/radmath/platform/ps2/vu0microcode.hpp \ D:/usr/local/sce/ee/include/libvu0.h \ D:/usr/local/sce/ee/include/eetypes.h \ ../../libs/radmath/radmath/quaternion.hpp \ ../../libs/radmath/radmath/vector.hpp \ ../../libs/radmath/radmath/matrix.hpp \ ../../libs/radmath/radmath/geometry.hpp \ ../../libs/radmath/radmath/random.hpp \ ../../libs/radmath/radmath/spline.hpp \ ../../libs/pure3d/pddi/pdditype.hpp \ ../../libs/pure3d/pddi/buildconfig.hpp \ ../../libs/radcore/inc/radkey.hpp \ ../../libs/radcontent/inc/radload/loader.hpp \ ../../libs/radcontent/inc/radload/radload.hpp \ ../../libs/pure3d/p3d/utility.hpp \ ../../libs/pure3d/p3d/context.hpp \ ../../libs/pure3d/p3d/platform.hpp \ ../../libs/pure3d/p3d/inventory.hpp \ ../../libs/pure3d/p3d/stack.hpp \ ../../libs/pure3d/p3d/error.hpp \ ../../libs/pure3d/p3d/safecast.hpp \ ../../libs/pure3d/p3d/entitytable.hpp \ ../../libs/pure3d/p3d/table.hpp \ ../../libs/radcontent/inc/radload/utility/hashtable.hpp \ ../../libs/radcontent/inc/radload/utility/inventory.hpp \ ../../libs/pure3d/p3d/file.hpp \ ../../libs/radcontent/inc/radload/utility/stream.hpp \ ../../libs/pure3d/p3d/memory.hpp \ ../../code/contexts/contextenum.h \ ../../code/debug/profiler.h \ ../../code/gameflow/gameflow.h \ ../../code/presentation/gui/ingame/guiscreenmissionload.h \ ../../code/presentation/gui/ingame/guiscreenmissionbase.h \ ../../code/events/eventlistener.h \ ../../code/events/eventenum.h \ ../../code/meta/locatorevents.h \ ../../code/presentation/gui/guiscreen.h \ ../../code/presentation/gui/guiwindow.h \ ../../code/presentation/gui/guientity.h \ ../../code/presentation/gui/ingame/guiscreenhastransitions.h \ ../../code/presentation/gui/utility/transitions.h \ ../../code/main/game.h \ ../../code/main/platform.h \ ../../code/render/RenderFlow/RenderFlow.h \ ../../code/render/RenderManager/RenderManager.h \ ../../code/render/Culling/SwapArray.h \ ../../code/render/Enums/RenderEnums.h \ ../../code/render/Loaders/ChunkListenerCallback.h \ ../../code/loading/loadingmanager.h \ ../../code/loading/filehandlerenum.h \ ../../code/loading/filehandler.h \ ../../code/render/Loaders/AllWrappers.h \ ../../code/render/Loaders/IWrappedLoader.h \ ../../code/render/DSG/DSGFactory.h \ ../../code/render/IntersectManager/IntersectManager.h \ ../../code/render/Culling/ReserveArray.h \ ../../code/sound/soundmanager.h \ ../../libs/scrooby/inc/enums.h \ ../../code/sound/soundloader.h \ ../../code/sound/soundrenderer/soundsystem.h \ ../../code/sound/soundclusternameenum.h \ ../../code/constants/vehicleenum.h \ ../../code/sound/soundcluster.h \ ../../code/sound/soundrenderer/idasounddynaload.h \ ../../libs/radsound/inc/radsound.hpp \ ../../libs/radsound/inc/radsound_hal.hpp \ ../../libs/radsound/inc/radsoundmath.hpp \ ../../code/sound/avatar/avatarsoundplayer.h \ ../../code/constants/maxplayers.h \ ../../code/sound/listener.h \ ../../code/sound/nis/nissoundplayer.h \ ../../code/sound/nisenum.h \ ../../code/sound/positionalsoundplayer.h \ ../../code/sound/simpsonssoundplayer.h \ ../../code/data/gamedata.h \ ../../code/main/ps2main.cpp \ ../../libs/radcore/inc/radtextdisplay.hpp \ ../../code/main/ps2platform.h \ ../../code/main/singletons.h \ ../../code/memory/memoryutilities.h \ ../../code/main/ps2platform.cpp \ D:/usr/local/sce/common/include/libcdvd.h \ D:/usr/local/sce/ee/include/sifdev.h \ D:/usr/local/sce/ee/include/sifrpc.h \ D:/usr/local/sce/ee/include/sifcmd.h \ D:/usr/local/sce/ee/include/eekernel.h \ D:/usr/local/sce/ee/include/libpad.h \ D:/usr/local/sce/ee/include/libsn.h \ ../../libs/pure3d/p3d/anim/compositedrawable.hpp \ ../../libs/pure3d/p3d/anim/drawablepose.hpp \ ../../libs/pure3d/p3d/drawable.hpp \ ../../libs/pure3d/p3d/anim/pose.hpp \ ../../libs/pure3d/p3d/displaylist.hpp \ ../../libs/pure3d/p3d/effects/effect.hpp \ ../../libs/pure3d/p3d/anim/animate.hpp \ ../../libs/pure3d/constants/atenum.hpp \ ../../libs/pure3d/p3d/anim/channel.hpp \ ../../libs/pure3d/p3d/array.hpp \ ../../libs/pure3d/p3d/anim/expression.hpp \ ../../libs/pure3d/p3d/anim/multicontroller.hpp \ ../../libs/pure3d/p3d/anim/polyskin.hpp \ ../../libs/pure3d/p3d/anim/expressionoffsets.hpp \ ../../libs/pure3d/p3d/anim/sequencer.hpp \ ../../libs/pure3d/p3d/anim/event.hpp \ ../../libs/pure3d/p3d/anim/skeleton.hpp \ ../../libs/pure3d/p3d/camera.hpp \ ../../libs/pure3d/p3d/gameattr.hpp \ ../../libs/pure3d/p3d/image.hpp \ ../../libs/pure3d/p3d/imagefont.hpp \ ../../libs/pure3d/p3d/font.hpp \ ../../libs/pure3d/p3d/unicode.hpp \ ../../libs/pure3d/p3d/light.hpp \ ../../libs/pure3d/p3d/locator.hpp \ ../../libs/pure3d/p3d/chunkfile.hpp \ ../../libs/pure3d/constants/chunks.h \ ../../libs/pure3d/constants/chunkids.hpp \ ../../libs/pure3d/p3d/scenegraph/scenegraph.hpp \ ../../libs/pure3d/p3d/sprite.hpp \ ../../libs/pure3d/p3d/texture.hpp \ ../../libs/pure3d/pddi/pddi.hpp \ ../../libs/pure3d/pddi/pddienum.hpp \ ../../libs/pure3d/pddi/pddishade.hpp \ ../../libs/pure3d/p3d/shader.hpp \ ../../libs/pure3d/p3d/matrixstack.hpp \ ../../libs/pure3d/p3d/bmp.hpp \ ../../libs/pure3d/p3d/imagefactory.hpp \ ../../libs/pure3d/p3d/png.hpp \ ../../libs/pure3d/p3d/targa.hpp \ ../../libs/pure3d/p3d/texturefont.hpp \ ../../libs/pure3d/pddi/pddiext.hpp \ ../../code/render/Loaders/GeometryWrappedLoader.h \ ../../libs/pure3d/p3d/geometry.hpp \ ../../code/render/Loaders/StaticEntityLoader.h \ ../../code/render/Loaders/StaticPhysLoader.h \ ../../libs/sim/simcollision/collisionobject.hpp \ ../../libs/sim/simcommon/tarray.hpp \ ../../libs/sim/simcommon/simstate.hpp \ ../../libs/sim/simcommon/symmatrix.hpp \ ../../libs/sim/simphysics/virtualcm.hpp \ ../../libs/sim/simcommon/tlist.hpp \ ../../libs/sim/simcommon/physicsproperties.hpp \ ../../libs/sim/simcommon/simenvironment.hpp \ ../../libs/sim/simcollision/collisionvolume.hpp \ ../../libs/sim/simcollision/collisionanalyserdata.hpp \ ../../libs/sim/simcollision/collisionanalyserdataUID.hpp \ ../../libs/sim/simcollision/collisionanalyserevent.hpp \ ../../libs/sim/simcollision\collisionanalyserinfo.hpp \ ../../code/render/Loaders/TreeDSGLoader.h \ ../../code/render/Loaders/FenceLoader.h \ ../../code/render/Loaders/IntersectLoader.h \ ../../code/render/Loaders/AnimCollLoader.h \ ../../code/render/Loaders/AnimDSGLoader.h \ ../../code/render/Loaders/DynaPhysLoader.h \ ../../libs/sim/simphysics/physicsobject.hpp \ ../../libs/sim/simphysics/restingdetector.hpp \ ../../libs/sim/simcommon/kalmann.hpp \ ../../libs/sim/simcommon/simmath.hpp \ ../../libs/sim/simcommon/simulatedobject.hpp \ ../../libs/sim/simcommon/simconstraint.hpp \ ../../libs/sim/simcommon/simtarget.hpp \ ../../code/render/Loaders/InstStatPhysLoader.h \ ../../code/render/Loaders/InstStatEntityLoader.h \ ../../code/render/Loaders/WorldSphereLoader.h \ ../../code/render/Loaders/BillboardWrappedLoader.h \ ../../libs/pure3d/p3d/billboardobject.hpp \ ../../libs/pure3d/constants/psenum.hpp \ ../../code/render/Culling/SwapArray.h \ ../../code/render/culling/SwapArray.h \ ../../code/render/Loaders/instparticlesystemloader.h \ ../../code/render/Loaders/breakableobjectloader.h \ ../../code/render/Loaders/lensflareloader.h \ ../../code/render/Loaders/AnimDynaPhysLoader.h \ ../../code/memory/map.h \ D:/usr/local/sce/ee/gcc/include/g++-2/algorithm \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_tempbuf.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_algo.h \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_heap.h \ ../../libs/pure3d/p3d/shadow.hpp \ ../../libs/pure3d/p3d/anim/animatedobject.hpp \ ../../libs/pure3d/p3d/anim/vertexanimkey.hpp \ ../../libs/pure3d/p3d/effects/particleloader.hpp \ ../../libs/pure3d/p3d/effects/opticloader.hpp \ ../../libs/radcore/src/radfile/common/requests.hpp \ ../../libs/radcore/src/radfile/common/drivethread.hpp \ ../../libs/radcore/src/radfile/common/file.hpp \ ../../libs/radcore/src/radfile/common/saferefobject.hpp \ ../../libs/radcore/src/radfile/common/platformdrives.hpp \ ../../libs/radcore/src/radfile/common/filecache.hpp \ ../../libs/radcore/src/radfile/common/drive.hpp \ ../../libs/radcore/src/radfile/common/cementer.hpp \ ../../libs/radcore/src/radfile/common/cementLibrary.hpp \ ../../libs/radcore/inc/radplatform.hpp \ ../../libs/radmovie/inc/radmovie2.hpp \ ../../libs/sim/simcommon/simutility.hpp \ ../../code/stateprop/statepropdata.hpp \ ../../code/stateprop/statepropdatatypes.hpp \ ../../code/input/inputmanager.h \ ../../libs/radcore/inc/radcontroller.hpp \ ../../code/input/controller.h \ ../../code/input/usercontroller.h \ ../../code/input/button.h \ ../../code/input/rumbleeffect.h \ ../../code/input/steeringspring.h \ D:/usr/local/sce/ee/include/liblgdev.h \ ../../code/input/baseDamper.h \ ../../code/loading/locatorloader.h \ ../../code/constants/srrchunks.h \ ../../code/loading/cameradataloader.h \ ../../code/loading/roadloader.h \ D:/usr/local/sce/ee/gcc/include/g++-2/list \ D:/usr/local/sce/ee/gcc/include/g++-2/stl_list.h \ ../../code/loading/pathloader.h \ ../../code/loading/intersectionloader.h \ ../../code/loading/roaddatasegmentloader.h \ ../../code/atc/atcloader.h \ ../../code/debug/debuginfo.h \ ../../code/main/errorsps2.h \ ../../code/presentation/presentation.h \ ../../code/memory/allocpool.h \ ../../code/presentation/presevents/fmvevent.h \ ../../code/presentation/presevents/presentationevent.h \ ../../code/presentation/animplayer.h \ ../../code/render/enums/renderenums.h \ ../../code/presentation/presevents/nisevent.h \ ../../code/presentation/presevents/transevent.h \ ../../code/presentation/transitionplayer.h \ ../../code/data/gamedatamanager.h \ ../../code/font/defaultfont.h \ ../../code/main/singletons.cpp \ ../../code/ai/actionbuttonmanager.h \ ../../code/atc/atcmanager.h \ ../../code/camera/supercammanager.h \ ../../libs/pure3d/p3d/pointcamera.hpp \ ../../code/camera/supercamcentral.h \ ../../code/camera/supercam.h \ ../../code/camera/SineCosShaker.h \ ../../code/camera/icamerashaker.h \ ../../code/events/eventdata.h \ ../../code/cards/cardgallery.h \ ../../code/cheats/cheatinputsystem.h \ ../../code/cheats/cheatinputs.h \ ../../code/cheats/cheats.h \ ../../code/console/console.h \ ../../code/memory/memorypool.h \ ../../code/events/eventmanager.h \ ../../code/interiors/interiormanager.h \ ../../code/meta/triggervolumetracker.h \ ../../code/meta/triggervolume.h \ ../../code/render/DSG/IEntityDSG.h \ ../../code/render/Culling/NodeFLL.h \ ../../code/meta/locatortypes.h \ ../../code/mission/missionmanager.h \ ../../code/mission/gameplaymanager.h \ ../../code/mission/mission.h \ ../../code/mission/missionstage.h \ ../../code/ai/vehicle/vehicleai.h \ ../../code/roads/roadmanager.h \ ../../code/render/culling/swaparray.h \ ../../code/roads/roadsegment.h \ ../../code/roads/roadsegmentdata.h \ ../../code/ai/vehicle/potentialfield.h \ ../../code/ai/vehicle/potentials.h \ ../../code/presentation/gui/utility/hudmap.h \ ../../code/worldsim/redbrick/vehiclecontroller/aivehiclecontroller.h \ ../../code/worldsim/redbrick/vehiclecontroller/vehiclecontroller.h \ ../../code/ai/vehicle/waypointai.h \ ../../code/mission/bonusmissioninfo.h \ ../../code/mission/respawnmanager/respawnmanager.h \ ../../code/mission\respawnmanager\respawnentity.h \ ../../code/mission/charactersheet/charactersheetmanager.h \ ../../code/mission/charactersheet/charactersheet.h \ ../../code/presentation/tutorialmode.h \ ../../code/mission/rewards/rewardsmanager.h \ ../../code/mission/rewards/reward.h \ ../../code/mission/rewards/merchandise.h \ ../../code/mission\rewards\reward.h \ ../../code/mission/missionscriptloader.h \ ../../code/mission/objectives/missionobjective.h \ ../../code/worldsim/character/charactercontroller.h \ ../../code/constants/directionalarrowenum.h \ ../../code/mission/conditions/missioncondition.h \ ../../code/worldsim/ped/pedestrianmanager.h \ ../../code/worldsim/ped/pedestrian.h \ ../../code/roads/geometry.h \ ../../code/worldsim/Skidmarks/skidmarkmanager.h \ ../../code/presentation/mouthflapper.h \ ../../libs/poser/inc/poser/joint.hpp \ ../../libs/poser/inc/poser/constants.hpp \ ../../libs/poser/inc/poser/transform.hpp \ ../../libs/poser/inc/poser/posedriver.hpp \ ../../libs/poser/inc/poser/priority.hpp \ ../../code/presentation/tutorialmanager.h \ ../../code/presentation/gui/guisystem.h \ ../../libs/scrooby/inc/app.h \ ../../libs/scrooby/inc/Enums.h \ ../../code/worldsim/avatarmanager.h \ ../../code/worldsim/avatar.h \ ../../code/worldsim/character/charactermanager.h \ ../../code/worldsim/worldphysicsmanager.h \ ../../code/worldsim/vehiclecentral.h \ ../../code/worldsim/redbrick/vehicle.h \ ../../code/camera/isupercamtarget.h \ ../../code/render/DSG/InstDynaPhysDSG.h \ ../../code/render/DSG/DynaPhysDSG.h \ ../../code/render/DSG/StaticPhysDSG.h \ ../../code/render/DSG/collisionentitydsg.h \ ../../libs/sim/simcollision/impulsebasedcollisionsolver.hpp \ ../../libs/sim/simcollision/collision.hpp \ ../../libs/sim/simcollision/collisionanalyser.hpp \ ../../code/constants/physprop.h \ ../../code/constants/particleenum.h \ ../../code/constants/breakablesenum.h \ ../../code/worldsim/physicsairef.h \ ../../code/render/intersectmanager/intersectmanager.h \ ../../code/worldsim/huskpool.h \ ../../code/worldsim/coins/coinmanager.h \ ../../code/worldsim/coins/sparkle.h \ ../../code/worldsim/hitnrunmanager.h \ ../../code/ai/actor/actormanager.h \ ../../code/ai/actor/spawnpoint.h \ ../../code/meta/triggerlocator.h \ ../../code/meta/locator.h \ ../../code/data/persistentworldmanager.h \ ../../code/worldsim/character/footprint/footprintmanager.h \ ../../code/worldsim\character\footprint\footprintmanager.h \ ../../code/render\culling\swaparray.h \ ../../libs/pure3d/p3d\utility.hpp \ ../../code/memory/propstats.h \