Release/allspawn.o Release/allspawn.d : \ ../../code/worldsim/spawn/spawnmanager.cpp \ ../../code/worldsim/spawn/spawnmanager.h \ ../../libs/radmath/radmath/radmath.hpp \ ../../libs/radmath/radmath/buildconfig.hpp \ ../../libs/radmath/radmath/util.hpp \ D:/usr/local/sce/ee/gcc/ee/include/math.h \ D:/usr/local/sce/ee/gcc/ee/include/sys/reent.h \ D:/usr/local/sce/ee/gcc/ee/include/_ansi.h \ D:/usr/local/sce/ee/gcc/ee/include/sys/config.h \ D:/usr/local/sce/ee/gcc/ee/include/sys/time.h \ D:/usr/local/sce/ee/gcc/ee/include/sys/types.h \ D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/stddef.h \ D:/usr/local/sce/ee/gcc/ee/include/machine/types.h \ D:/usr/local/sce/ee/gcc/ee/include/machine/ieeefp.h \ D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/float.h \ ../../libs/radmath/radmath/trig.hpp \ ../../libs/radmath/radmath/platform/ps2/vu0microcode.hpp \ D:/usr/local/sce/ee/include/libvu0.h \ D:/usr/local/sce/ee/include/eetypes.h \ ../../libs/radmath/radmath/quaternion.hpp \ ../../libs/radmath/radmath/vector.hpp \ D:/usr/local/sce/ee/gcc/ee/include/assert.h \ ../../libs/radmath/radmath/matrix.hpp \ ../../libs/radmath/radmath/geometry.hpp \ ../../libs/radmath/radmath/random.hpp \ ../../libs/radmath/radmath/spline.hpp \ ../../libs/radcore/inc/raddebug.hpp \ D:/usr/local/sce/ee/gcc/ee/include/stdio.h \ D:/usr/local/sce/ee/gcc/lib/gcc-lib/ee/2.95.3/include/stdarg.h \