# Microsoft Developer Studio Project File - Name="artchecker" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 60000 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Console Application" 0x0103 CFG=artchecker - Win32 Tools Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "artchecker.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "artchecker.mak" CFG="artchecker - Win32 Tools Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "artchecker - Win32 Tools Debug" (based on "Win32 (x86) Console Application") !MESSAGE "artchecker - Win32 Tools Release" (based on "Win32 (x86) Console Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "artchecker" # PROP Scc_LocalPath "." CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "artchecker - Win32 Tools Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "artchecker___Win32_Tools_Debug" # PROP BASE Intermediate_Dir "artchecker___Win32_Tools_Debug" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /GR /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "DEBUG" /YX /FD /GZ /c # ADD CPP /nologo /MD /W3 /GR /GX /ZI /Od /I "..\..\game\libs\pure3d\toollib\inc" /I "..\..\game\libs\pure3d\constants" /I "..\..\game\code\constants" /I "..\..\game\libs\radmath" /I "..\..\game\libs\pure3d\toollib\chunks16\inc" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "RAD_WIN32" /D "RAD_PC" /D "RAD_DEBUG" /FR /YX /FD /GZ /c # ADD BASE RSC /l 0x1009 /d "_DEBUG" # ADD RSC /l 0x1009 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 mysql++.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"C:\mysql++\lib\\" # SUBTRACT BASE LINK32 /incremental:no # ADD LINK32 mysql++.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"C:\mysql++\lib\\" # SUBTRACT LINK32 /incremental:no !ELSEIF "$(CFG)" == "artchecker - Win32 Tools Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "artchecker___Win32_Tools_Release" # PROP BASE Intermediate_Dir "artchecker___Win32_Tools_Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\game\libs\pure3d\toollib\inc" /I "..\..\game\libs\pure3d\constants" /I "..\..\game\code\constants" /I "..\..\game\libs\radmath" /I "..\..\game\libs\pure3d\toollib\chunks16\inc" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "RAD_RELEASE" /D "RAD_PC" /D "RAD_WIN32" /FR /YX /FD /c # ADD BASE RSC /l 0x1009 /d "NDEBUG" # ADD RSC /l 0x1009 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 !ENDIF # Begin Target # Name "artchecker - Win32 Tools Debug" # Name "artchecker - Win32 Tools Release" # Begin Group "sourcefile" # PROP Default_Filter ".cpp" # Begin Source File SOURCE=.\artchecker.cpp # End Source File # Begin Source File SOURCE=.\artobject.cpp # End Source File # Begin Source File SOURCE=.\badlist.cpp # End Source File # Begin Source File SOURCE=.\outputbuffer.cpp # End Source File # End Group # Begin Group "header" # PROP Default_Filter ".h" # Begin Source File SOURCE=.\artlimits.h # End Source File # Begin Source File SOURCE=.\artobject.h # End Source File # Begin Source File SOURCE=.\badlist.hpp # End Source File # Begin Source File SOURCE=.\outputbuffer.hpp # End Source File # End Group # End Target # End Project