//----------------------------------------------------------------------------- // Copyright (C) 2001 Radical Entertainment Ltd. All rights reserved. // // te_BVContext.mel // // Description: Defines all the scripts required by the BVContext tool // As a convention all Terrain Editor global procedures // and global variables are prefixed with "te_". All commands // exposed through TE plugins are prefixed with "TE_". // // MCB = Menu Call Back // BCB = Button Call Back // // Modification History: // + Created -- CBrisebois //----------------------------------------------------------------------------- //This is the global instance of the bv context tool. global proc te_MCB_StartBVLoop() { //Start the BV context... if ( ! `contextInfo -exists BVCtx` ) { BVContext BVCtx; } setToolTo BVCtx; } global proc te_MCB_SplitSelectedBV() { //Call the API function. BVSplitSelected(); } global proc te_Delete_BVContext() { if ( `contextInfo -exists BVCtx` ) { deleteUI -toolContext BVCtx; } }