// SectorTable.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include int _tmain(int argc, _TCHAR* argv[]) { const int NameCount = 75; char* sectorNames[ NameCount ] = { "l1r1.p3d", "l1r2.p3d", "l1r3.p3d", "l1r4a.p3d", "l1r4b.p3d", "l1r6.p3d", "l1r7.p3d", "l1z1.p3d", "l1z2.p3d", "l1z3.p3d", "l1z4.p3d", "l1z6.p3d", "l1z7.p3d", "l2r1.p3d", "l2r2.p3d", "l2r3.p3d", "l2r4.p3d", "l2z1.p3d", "l2z2.p3d", "l2z3.p3d", "l2z4.p3d", "l3r1.p3d", "l3r2.p3d", "l3r3.p3d", "l3r4.p3d", "l3r5.p3d", "l3z1.p3d", "l3z2.p3d", "l3z3.p3d", "l3z4.p3d", "l3z5.p3d", "l4r1.p3d", "l4r2.p3d", "l4r3.p3d", "l4r4a.p3d", "l4r4b.p3d", "l4r6.p3d", "l4r7.p3d", "l4z1.p3d", "l4z2.p3d", "l4z3.p3d", "l4z4.p3d", "l4z6.p3d", "l4z7.p3d", "l5r1.p3d", "l5r2.p3d", "l5r3.p3d", "l5r4.p3d", "l5z1.p3d", "l5z2.p3d", "l5z3.p3d", "l5z4.p3d", "l6r1.p3d", "l6r2.p3d", "l6r3.p3d", "l6r4.p3d", "l6r5.p3d", "l6z1.p3d", "l6z2.p3d", "l6z3.p3d", "l6z4.p3d", "l6z5.p3d", "l7r1.p3d", "l7r2.p3d", "l7r3.p3d", "l7r4a.p3d", "l7r4b.p3d", "l7r6.p3d", "l7r7.p3d", "l7z1.p3d", "l7z2.p3d", "l7z3.p3d", "l7z4.p3d", "l7z6.p3d", "l7z7.p3d" }; char* typeStr[ 4 ] = { "unsigned char", "unsigned short", "int", "TLUID" }; TLUID sectorIDs[ NameCount ]; for( int i = 0; i < NameCount; ++i ) { sectorIDs[ i ] = tlEntity::MakeUID( sectorNames[ i ] ); } // Check for dups in the lower order bits. bool noDups = true; int type = 0; int mask = 0xFF; for( int i = 0; ( i < NameCount - 1 ) && ( noDups ); ++i ) { char first = (char)( sectorIDs[ i ] & mask ); for( int j = i + 1; j < NameCount; ++j ) { char second = (char)( sectorIDs[ j ] & mask ); if( first == second ) { noDups = false; break; } } } if( !noDups ) { ++type; noDups = true; mask = 0xFFFF; for( int i = 0; ( i < NameCount - 1 ) && ( noDups ); ++i ) { short first = (short)( sectorIDs[ i ] & mask ); for( int j = i + 1; j < NameCount; ++j ) { short second = (short)( sectorIDs[ j ] & mask ); if( first == second ) { noDups = false; break; } } } } if( !noDups ) { ++type; noDups = true; mask = 0xFFFFFFFF; for( int i = 0; ( i < NameCount - 1 ) && ( noDups ); ++i ) { int first = (int)( sectorIDs[ i ] & mask ); for( int j = i + 1; j < NameCount; ++j ) { int second = (int)( sectorIDs[ j ] & mask ); if( first == second ) { noDups = false; break; } } } } if( !noDups ) { ++type; } printf( "// Auto generated with SectorTable.\n" ); printf( "struct SectorMap\n{\n %s Sector;\n char CurIndex;\n};\n\n", typeStr[ type ] ); printf( "static const int NUM_SECTORS = %d;\n\n", NameCount ); printf( "SectorMap sSectorMap[ NUM_SECTORS ] = {\n" ); for( int i = 0; i < NameCount; ++i ) { TLUID id = tlEntity::MakeUID( sectorNames[ i ] ); unsigned hi = (unsigned)( id >> 32 ); unsigned lo = (unsigned)( id & 0xFFFFFFFF ); printf( "{ 0x" ); switch( type ) { case 0: printf("%02X", lo & 0xFF ); break; case 1: printf("%04X", lo & 0xFFFF ); break; case 2: printf("%08X", lo ); break; default: printf( "%08X%08X", hi, lo ); break; } printf( ", 0 }%s //%s\n", i != NameCount -1 ? ", " : " };", sectorNames[ i ] ); } return 0; }