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authorDoug Zongker <dougz@android.com>2014-03-11 22:21:33 +0100
committerGerrit Code Review <noreply-gerritcodereview@google.com>2014-03-11 22:21:33 +0100
commit5950899369b712f66aa56c857c66ed1b6741f0e0 (patch)
tree4ca17c403f8756207d6b931fd2d4c1a8309bec6e
parentMerge "change how recovery animation is implemented" (diff)
parentallow CheckKey to request mounting /system (diff)
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-rw-r--r--Android.mk1
-rw-r--r--ui.cpp48
-rw-r--r--ui.h6
3 files changed, 52 insertions, 3 deletions
diff --git a/Android.mk b/Android.mk
index 3d6156819..1308066df 100644
--- a/Android.mk
+++ b/Android.mk
@@ -89,6 +89,7 @@ include $(CLEAR_VARS)
LOCAL_MODULE := verifier_test
LOCAL_FORCE_STATIC_EXECUTABLE := true
LOCAL_MODULE_TAGS := tests
+LOCAL_CFLAGS += -DNO_RECOVERY_MOUNT
LOCAL_SRC_FILES := \
verifier_test.cpp \
asn1_decoder.cpp \
diff --git a/ui.cpp b/ui.cpp
index cece02d31..5043ee528 100644
--- a/ui.cpp
+++ b/ui.cpp
@@ -31,6 +31,7 @@
#include <cutils/android_reboot.h>
#include "common.h"
+#include "roots.h"
#include "device.h"
#include "minui/minui.h"
#include "screen_ui.h"
@@ -47,7 +48,10 @@ RecoveryUI::RecoveryUI() :
key_queue_len(0),
key_last_down(-1),
key_long_press(false),
- key_down_count(0) {
+ key_down_count(0),
+ consecutive_power_keys(0),
+ consecutive_alternate_keys(0),
+ last_key(-1) {
pthread_mutex_init(&key_queue_mutex, NULL);
pthread_cond_init(&key_queue_cond, NULL);
self = this;
@@ -152,6 +156,13 @@ void RecoveryUI::process_key(int key_code, int updown) {
case RecoveryUI::ENQUEUE:
EnqueueKey(key_code);
break;
+
+ case RecoveryUI::MOUNT_SYSTEM:
+#ifndef NO_RECOVERY_MOUNT
+ ensure_path_mounted("/system");
+ Print("Mounted /system.");
+#endif
+ break;
}
}
}
@@ -258,8 +269,41 @@ void RecoveryUI::FlushKeys() {
pthread_mutex_unlock(&key_queue_mutex);
}
+// The default CheckKey implementation assumes the device has power,
+// volume up, and volume down keys.
+//
+// - Hold power and press vol-up to toggle display.
+// - Press power seven times in a row to reboot.
+// - Alternate vol-up and vol-down seven times to mount /system.
RecoveryUI::KeyAction RecoveryUI::CheckKey(int key) {
- return RecoveryUI::ENQUEUE;
+ if (IsKeyPressed(KEY_POWER) && key == KEY_VOLUMEUP) {
+ return TOGGLE;
+ }
+
+ if (key == KEY_POWER) {
+ ++consecutive_power_keys;
+ if (consecutive_power_keys >= 7) {
+ return REBOOT;
+ }
+ } else {
+ consecutive_power_keys = 0;
+ }
+
+ if ((key == KEY_VOLUMEUP &&
+ (last_key == KEY_VOLUMEDOWN || last_key == -1)) ||
+ (key == KEY_VOLUMEDOWN &&
+ (last_key == KEY_VOLUMEUP || last_key == -1))) {
+ ++consecutive_alternate_keys;
+ if (consecutive_alternate_keys >= 7) {
+ consecutive_alternate_keys = 0;
+ return MOUNT_SYSTEM;
+ }
+ } else {
+ consecutive_alternate_keys = 0;
+ }
+ last_key = key;
+
+ return ENQUEUE;
}
void RecoveryUI::NextCheckKeyIsLong(bool is_long_press) {
diff --git a/ui.h b/ui.h
index 6c8987a33..d85fc659b 100644
--- a/ui.h
+++ b/ui.h
@@ -77,7 +77,7 @@ class RecoveryUI {
// Return value indicates whether an immediate operation should be
// triggered (toggling the display, rebooting the device), or if
// the key should be enqueued for use by the main thread.
- enum KeyAction { ENQUEUE, TOGGLE, REBOOT, IGNORE };
+ enum KeyAction { ENQUEUE, TOGGLE, REBOOT, IGNORE, MOUNT_SYSTEM };
virtual KeyAction CheckKey(int key);
// Called immediately before each call to CheckKey(), tell you if
@@ -121,6 +121,10 @@ private:
int key_down_count; // under key_queue_mutex
int rel_sum;
+ int consecutive_power_keys;
+ int consecutive_alternate_keys;
+ int last_key;
+
typedef struct {
RecoveryUI* ui;
int key_code;