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authorEthan Yonker <dees_troy@teamw.in>2014-02-25 17:59:06 +0100
committerGerrit Code Review <gerrit2@gerrit>2014-02-25 17:59:06 +0100
commitababafef36a50bfef0cf4f6a96f16316f1945c17 (patch)
treec83a73cf45bc8a2f62589002fde9b6b31235c0f0 /gui/keyboard.cpp
parentMerge "Look also for buttons when checking if input device is mouse" into android-4.4 (diff)
parentAdd capslock support to keyboard (diff)
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Diffstat (limited to 'gui/keyboard.cpp')
-rw-r--r--gui/keyboard.cpp63
1 files changed, 61 insertions, 2 deletions
diff --git a/gui/keyboard.cpp b/gui/keyboard.cpp
index 78e27a164..bb52d55f9 100644
--- a/gui/keyboard.cpp
+++ b/gui/keyboard.cpp
@@ -47,7 +47,7 @@ GUIKeyboard::GUIKeyboard(xml_node<>* node)
{
int layoutindex, rowindex, keyindex, Xindex, Yindex, keyHeight = 0, keyWidth = 0;
rowY = colX = -1;
- highlightRenderCount = hasHighlight = 0;
+ highlightRenderCount = hasHighlight = hasCapsHighlight = 0;
char resource[10], layout[8], row[5], key[6], longpress[7];
xml_attribute<>* attr;
xml_node<>* child;
@@ -82,6 +82,17 @@ GUIKeyboard::GUIKeyboard(xml_node<>* node)
}
}
+ memset(&mCapsHighlightColor, 0, sizeof(COLOR));
+ child = node->first_node("capshighlight");
+ if (child) {
+ attr = child->first_attribute("color");
+ if (attr) {
+ hasCapsHighlight = 1;
+ std::string color = attr->value();
+ ConvertStrToColor(color, &mCapsHighlightColor);
+ }
+ }
+
// Load the images for the different layouts
child = node->first_node("layout");
if (child)
@@ -128,6 +139,16 @@ GUIKeyboard::GUIKeyboard(xml_node<>* node)
keyWidth = atoi(attr->value());
else
keyWidth = 0;
+ attr = child->first_attribute("capslock");
+ if (attr)
+ caps_tracking[layoutindex - 1].capslock = atoi(attr->value());
+ else
+ caps_tracking[layoutindex - 1].capslock = 1;
+ attr = child->first_attribute("revert_layout");
+ if (attr)
+ caps_tracking[layoutindex - 1].revert_layout = atoi(attr->value());
+ else
+ caps_tracking[layoutindex - 1].revert_layout = -1;
}
rowindex = 1;
@@ -320,6 +341,30 @@ int GUIKeyboard::Render(void)
if (keyboardImg[currentLayout - 1] && keyboardImg[currentLayout - 1]->GetResource())
gr_blit(keyboardImg[currentLayout - 1]->GetResource(), 0, 0, KeyboardWidth, KeyboardHeight, mRenderX, mRenderY);
+ // Draw highlight for capslock
+ if (hasCapsHighlight && caps_tracking[currentLayout - 1].capslock == 0 && caps_tracking[currentLayout - 1].set_capslock) {
+ int boxheight, boxwidth, x;
+ gr_color(mCapsHighlightColor.red, mCapsHighlightColor.green, mCapsHighlightColor.blue, mCapsHighlightColor.alpha);
+ for (int indexy=0; indexy<MAX_KEYBOARD_ROWS; indexy++) {
+ for (int indexx=0; indexx<MAX_KEYBOARD_KEYS; indexx++) {
+ if ((int)keyboard_keys[currentLayout - 1][indexy][indexx].key == KEYBOARD_LAYOUT && (int)keyboard_keys[currentLayout - 1][indexy][indexx].layout == caps_tracking[currentLayout - 1].revert_layout) {
+ if (indexy == 0)
+ boxheight = row_heights[currentLayout - 1][indexy];
+ else
+ boxheight = row_heights[currentLayout - 1][indexy] - row_heights[currentLayout - 1][indexy - 1];
+ if (indexx == 0) {
+ x = mRenderX;
+ boxwidth = keyboard_keys[currentLayout - 1][indexy][indexx].end_x;
+ } else {
+ x = mRenderX + keyboard_keys[currentLayout - 1][indexy][indexx - 1].end_x;
+ boxwidth = keyboard_keys[currentLayout - 1][indexy][indexx].end_x - keyboard_keys[currentLayout - 1][indexy][indexx - 1].end_x;
+ }
+ gr_fill(x, mRenderY + row_heights[currentLayout - 1][indexy - 1], boxwidth, boxheight);
+ }
+ }
+ }
+ }
+
if (hasHighlight && highlightRenderCount != 0) {
int boxheight, boxwidth, x;
if (rowY == 0)
@@ -477,9 +522,23 @@ int GUIKeyboard::NotifyTouch(TOUCH_STATE state, int x, int y)
if ((int)keyboard_keys[currentLayout - 1][rowIndex][indexx].key < KEYBOARD_SPECIAL_KEYS && (int)keyboard_keys[currentLayout - 1][rowIndex][indexx].key > 0) {
// Regular key
PageManager::NotifyKeyboard(keyboard_keys[currentLayout - 1][rowIndex][indexx].key);
+ if (caps_tracking[currentLayout - 1].capslock == 0 && !caps_tracking[currentLayout - 1].set_capslock) {
+ // caps lock was not set, change layouts
+ currentLayout = caps_tracking[currentLayout - 1].revert_layout;
+ mRendered = false;
+ }
} else if ((int)keyboard_keys[currentLayout - 1][rowIndex][indexx].key == KEYBOARD_LAYOUT) {
// Switch layouts
- currentLayout = keyboard_keys[currentLayout - 1][rowIndex][indexx].layout;
+ if (caps_tracking[currentLayout - 1].capslock == 0 && keyboard_keys[currentLayout - 1][rowIndex][indexx].layout == caps_tracking[currentLayout - 1].revert_layout) {
+ if (!caps_tracking[currentLayout - 1].set_capslock) {
+ caps_tracking[currentLayout - 1].set_capslock = 1; // Set the caps lock
+ } else {
+ caps_tracking[currentLayout - 1].set_capslock = 0; // Unset the caps lock and change layouts
+ currentLayout = keyboard_keys[currentLayout - 1][rowIndex][indexx].layout;
+ }
+ } else {
+ currentLayout = keyboard_keys[currentLayout - 1][rowIndex][indexx].layout;
+ }
mRendered = false;
} else if ((int)keyboard_keys[currentLayout - 1][rowIndex][indexx].key == KEYBOARD_ACTION) {
// Action