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-rw-r--r--screen_ui.cpp182
1 files changed, 73 insertions, 109 deletions
diff --git a/screen_ui.cpp b/screen_ui.cpp
index b53ab1158..7826693b2 100644
--- a/screen_ui.cpp
+++ b/screen_ui.cpp
@@ -52,6 +52,7 @@ static double now() {
ScreenRecoveryUI::ScreenRecoveryUI() :
currentIcon(NONE),
installingFrame(0),
+ locale(NULL),
rtl_locale(false),
progressBarType(EMPTY),
progressScopeStart(0),
@@ -69,20 +70,8 @@ ScreenRecoveryUI::ScreenRecoveryUI() :
menu_top(0),
menu_items(0),
menu_sel(0),
-
- // These values are correct for the default image resources
- // provided with the android platform. Devices which use
- // different resources should have a subclass of ScreenRecoveryUI
- // that overrides Init() to set these values appropriately and
- // then call the superclass Init().
animation_fps(20),
- indeterminate_frames(6),
- installing_frames(7),
- install_overlay_offset_x(13),
- install_overlay_offset_y(190),
- overlay_offset_x(-1),
- overlay_offset_y(-1) {
-
+ installing_frames(-1) {
for (int i = 0; i < 5; i++)
backgroundIcon[i] = NULL;
@@ -92,30 +81,19 @@ ScreenRecoveryUI::ScreenRecoveryUI() :
self = this;
}
-// Draw the given frame over the installation overlay animation. The
-// background is not cleared or draw with the base icon first; we
-// assume that the frame already contains some other frame of the
-// animation. Does nothing if no overlay animation is defined.
-// Should only be called with updateMutex locked.
-void ScreenRecoveryUI::draw_install_overlay_locked(int frame) {
- if (installationOverlay == NULL || overlay_offset_x < 0) return;
- gr_surface surface = installationOverlay[frame];
- int iconWidth = gr_get_width(surface);
- int iconHeight = gr_get_height(surface);
- gr_blit(surface, 0, 0, iconWidth, iconHeight,
- overlay_offset_x, overlay_offset_y);
-}
-
// Clear the screen and draw the currently selected background icon (if any).
// Should only be called with updateMutex locked.
void ScreenRecoveryUI::draw_background_locked(Icon icon)
{
pagesIdentical = false;
gr_color(0, 0, 0, 255);
- gr_fill(0, 0, gr_fb_width(), gr_fb_height());
+ gr_clear();
if (icon) {
gr_surface surface = backgroundIcon[icon];
+ if (icon == INSTALLING_UPDATE || icon == ERASING) {
+ surface = installation[installingFrame];
+ }
gr_surface text_surface = backgroundText[icon];
int iconWidth = gr_get_width(surface);
@@ -123,16 +101,13 @@ void ScreenRecoveryUI::draw_background_locked(Icon icon)
int textWidth = gr_get_width(text_surface);
int textHeight = gr_get_height(text_surface);
- int iconX = (gr_fb_width() - iconWidth) / 2;
- int iconY = (gr_fb_height() - (iconHeight+textHeight+40)) / 2;
+ iconX = (gr_fb_width() - iconWidth) / 2;
+ iconY = (gr_fb_height() - (iconHeight+textHeight+40)) / 2;
int textX = (gr_fb_width() - textWidth) / 2;
int textY = ((gr_fb_height() - (iconHeight+textHeight+40)) / 2) + iconHeight + 40;
gr_blit(surface, 0, 0, iconWidth, iconHeight, iconX, iconY);
- if (icon == INSTALLING_UPDATE || icon == ERASING) {
- draw_install_overlay_locked(installingFrame);
- }
gr_color(255, 255, 255, 255);
gr_texticon(textX, textY, text_surface);
@@ -146,7 +121,8 @@ void ScreenRecoveryUI::draw_progress_locked()
if (currentIcon == ERROR) return;
if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) {
- draw_install_overlay_locked(installingFrame);
+ gr_surface icon = installation[installingFrame];
+ gr_blit(icon, 0, 0, gr_get_width(icon), gr_get_height(icon), iconX, iconY);
}
if (progressBarType != EMPTY) {
@@ -183,64 +159,73 @@ void ScreenRecoveryUI::draw_progress_locked()
}
}
}
-
- if (progressBarType == INDETERMINATE) {
- static int frame = 0;
- gr_blit(progressBarIndeterminate[frame], 0, 0, width, height, dx, dy);
- // in RTL locales, we run the animation backwards, which
- // makes the spinner spin the other way.
- if (rtl_locale) {
- frame = (frame + indeterminate_frames - 1) % indeterminate_frames;
- } else {
- frame = (frame + 1) % indeterminate_frames;
- }
- }
}
}
-#define C_HEADER 247,0,6
-#define C_MENU 0,106,157
-#define C_LOG 249,194,0
+void ScreenRecoveryUI::SetColor(UIElement e) {
+ switch (e) {
+ case HEADER:
+ gr_color(247, 0, 6, 255);
+ break;
+ case MENU:
+ case MENU_SEL_BG:
+ gr_color(0, 106, 157, 255);
+ break;
+ case MENU_SEL_FG:
+ gr_color(255, 255, 255, 255);
+ break;
+ case LOG:
+ gr_color(249, 194, 0, 255);
+ break;
+ case TEXT_FILL:
+ gr_color(0, 0, 0, 160);
+ break;
+ default:
+ gr_color(255, 255, 255, 255);
+ break;
+ }
+}
// Redraw everything on the screen. Does not flip pages.
// Should only be called with updateMutex locked.
void ScreenRecoveryUI::draw_screen_locked()
{
- draw_background_locked(currentIcon);
- draw_progress_locked();
-
- if (show_text) {
- gr_color(0, 0, 0, 160);
- gr_fill(0, 0, gr_fb_width(), gr_fb_height());
+ if (!show_text) {
+ draw_background_locked(currentIcon);
+ draw_progress_locked();
+ } else {
+ gr_color(0, 0, 0, 255);
+ gr_clear();
int y = 0;
int i = 0;
if (show_menu) {
- gr_color(C_HEADER, 255);
+ SetColor(HEADER);
for (; i < menu_top + menu_items; ++i) {
- if (i == menu_top) gr_color(C_MENU, 255);
+ if (i == menu_top) SetColor(MENU);
if (i == menu_top + menu_sel) {
// draw the highlight bar
+ SetColor(MENU_SEL_BG);
gr_fill(0, y-2, gr_fb_width(), y+char_height+2);
// white text of selected item
- gr_color(255, 255, 255, 255);
+ SetColor(MENU_SEL_FG);
if (menu[i][0]) gr_text(4, y, menu[i], 1);
- gr_color(C_MENU, 255);
+ SetColor(MENU);
} else {
if (menu[i][0]) gr_text(4, y, menu[i], i < menu_top);
}
y += char_height+4;
}
- gr_color(C_MENU, 255);
+ SetColor(MENU);
y += 4;
gr_fill(0, y, gr_fb_width(), y+2);
y += 4;
++i;
}
- gr_color(C_LOG, 255);
+ SetColor(LOG);
// display from the bottom up, until we hit the top of the
// screen, the bottom of the menu, or we've displayed the
@@ -300,12 +285,6 @@ void ScreenRecoveryUI::progress_loop() {
redraw = 1;
}
- // update the progress bar animation, if active
- // skip this if we have a text overlay (too expensive to update)
- if (progressBarType == INDETERMINATE && !show_text) {
- redraw = 1;
- }
-
// move the progress bar forward on timed intervals, if configured
int duration = progressScopeDuration;
if (progressBarType == DETERMINATE && duration > 0) {
@@ -330,14 +309,21 @@ void ScreenRecoveryUI::progress_loop() {
}
void ScreenRecoveryUI::LoadBitmap(const char* filename, gr_surface* surface) {
- int result = res_create_surface(filename, surface);
+ int result = res_create_display_surface(filename, surface);
+ if (result < 0) {
+ LOGE("missing bitmap %s\n(Code %d)\n", filename, result);
+ }
+}
+
+void ScreenRecoveryUI::LoadBitmapArray(const char* filename, int* frames, gr_surface** surface) {
+ int result = res_create_multi_display_surface(filename, frames, surface);
if (result < 0) {
LOGE("missing bitmap %s\n(Code %d)\n", filename, result);
}
}
void ScreenRecoveryUI::LoadLocalizedBitmap(const char* filename, gr_surface* surface) {
- int result = res_create_localized_surface(filename, surface);
+ int result = res_create_localized_alpha_surface(filename, locale, surface);
if (result < 0) {
LOGE("missing bitmap %s\n(Code %d)\n", filename, result);
}
@@ -357,7 +343,9 @@ void ScreenRecoveryUI::Init()
text_cols = gr_fb_width() / char_width;
if (text_cols > kMaxCols - 1) text_cols = kMaxCols - 1;
- LoadBitmap("icon_installing", &backgroundIcon[INSTALLING_UPDATE]);
+ backgroundIcon[NONE] = NULL;
+ LoadBitmapArray("icon_installing", &installing_frames, &installation);
+ backgroundIcon[INSTALLING_UPDATE] = installing_frames ? installation[0] : NULL;
backgroundIcon[ERASING] = backgroundIcon[INSTALLING_UPDATE];
LoadBitmap("icon_error", &backgroundIcon[ERROR]);
backgroundIcon[NO_COMMAND] = backgroundIcon[ERROR];
@@ -370,38 +358,14 @@ void ScreenRecoveryUI::Init()
LoadLocalizedBitmap("no_command_text", &backgroundText[NO_COMMAND]);
LoadLocalizedBitmap("error_text", &backgroundText[ERROR]);
- int i;
-
- progressBarIndeterminate = (gr_surface*)malloc(indeterminate_frames *
- sizeof(gr_surface));
- for (i = 0; i < indeterminate_frames; ++i) {
- char filename[40];
- // "indeterminate01.png", "indeterminate02.png", ...
- sprintf(filename, "indeterminate%02d", i+1);
- LoadBitmap(filename, progressBarIndeterminate+i);
- }
-
- if (installing_frames > 0) {
- installationOverlay = (gr_surface*)malloc(installing_frames *
- sizeof(gr_surface));
- for (i = 0; i < installing_frames; ++i) {
- char filename[40];
- // "icon_installing_overlay01.png",
- // "icon_installing_overlay02.png", ...
- sprintf(filename, "icon_installing_overlay%02d", i+1);
- LoadBitmap(filename, installationOverlay+i);
- }
- } else {
- installationOverlay = NULL;
- }
-
pthread_create(&progress_t, NULL, progress_thread, NULL);
RecoveryUI::Init();
}
-void ScreenRecoveryUI::SetLocale(const char* locale) {
- if (locale) {
+void ScreenRecoveryUI::SetLocale(const char* new_locale) {
+ if (new_locale) {
+ this->locale = new_locale;
char* lang = strdup(locale);
for (char* p = lang; *p; ++p) {
if (*p == '_') {
@@ -420,6 +384,8 @@ void ScreenRecoveryUI::SetLocale(const char* locale) {
rtl_locale = true;
}
free(lang);
+ } else {
+ new_locale = NULL;
}
}
@@ -427,16 +393,6 @@ void ScreenRecoveryUI::SetBackground(Icon icon)
{
pthread_mutex_lock(&updateMutex);
- // Adjust the offset to account for the positioning of the
- // base image on the screen.
- if (backgroundIcon[icon] != NULL) {
- gr_surface bg = backgroundIcon[icon];
- gr_surface text = backgroundText[icon];
- overlay_offset_x = install_overlay_offset_x + (gr_fb_width() - gr_get_width(bg)) / 2;
- overlay_offset_y = install_overlay_offset_y +
- (gr_fb_height() - (gr_get_height(bg) + gr_get_height(text) + 40)) / 2;
- }
-
currentIcon = icon;
update_screen_locked();
@@ -448,10 +404,11 @@ void ScreenRecoveryUI::SetProgressType(ProgressType type)
pthread_mutex_lock(&updateMutex);
if (progressBarType != type) {
progressBarType = type;
- update_progress_locked();
}
progressScopeStart = 0;
+ progressScopeSize = 0;
progress = 0;
+ update_progress_locked();
pthread_mutex_unlock(&updateMutex);
}
@@ -475,7 +432,7 @@ void ScreenRecoveryUI::SetProgress(float fraction)
if (fraction > 1.0) fraction = 1.0;
if (progressBarType == DETERMINATE && fraction > progress) {
// Skip updates that aren't visibly different.
- int width = gr_get_width(progressBarIndeterminate[0]);
+ int width = gr_get_width(progressBarEmpty);
float scale = width * progressScopeSize;
if ((int) (progress * scale) != (int) (fraction * scale)) {
progress = fraction;
@@ -587,3 +544,10 @@ void ScreenRecoveryUI::ShowText(bool visible)
update_screen_locked();
pthread_mutex_unlock(&updateMutex);
}
+
+void ScreenRecoveryUI::Redraw()
+{
+ pthread_mutex_lock(&updateMutex);
+ update_screen_locked();
+ pthread_mutex_unlock(&updateMutex);
+}