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+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <linux/input.h>
+#include <pthread.h>
+#include <stdarg.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <sys/reboot.h>
+#include <sys/time.h>
+#include <time.h>
+#include <unistd.h>
+
+#include "common.h"
+#include "minui/minui.h"
+
+#define MAX_COLS 64
+#define MAX_ROWS 32
+
+#define CHAR_WIDTH 10
+#define CHAR_HEIGHT 18
+
+#define PROGRESSBAR_INDETERMINATE_STATES 6
+#define PROGRESSBAR_INDETERMINATE_FPS 15
+
+enum { LEFT_SIDE, CENTER_TILE, RIGHT_SIDE, NUM_SIDES };
+
+static pthread_mutex_t gUpdateMutex = PTHREAD_MUTEX_INITIALIZER;
+static gr_surface gBackgroundIcon[NUM_BACKGROUND_ICONS];
+static gr_surface gProgressBarIndeterminate[PROGRESSBAR_INDETERMINATE_STATES];
+static gr_surface gProgressBarEmpty[NUM_SIDES];
+static gr_surface gProgressBarFill[NUM_SIDES];
+
+static const struct { gr_surface* surface; const char *name; } BITMAPS[] = {
+ { &gBackgroundIcon[BACKGROUND_ICON_UNPACKING], "icon_unpacking" },
+ { &gBackgroundIcon[BACKGROUND_ICON_INSTALLING], "icon_installing" },
+ { &gBackgroundIcon[BACKGROUND_ICON_ERROR], "icon_error" },
+ { &gBackgroundIcon[BACKGROUND_ICON_FIRMWARE_INSTALLING],
+ "icon_firmware_install" },
+ { &gBackgroundIcon[BACKGROUND_ICON_FIRMWARE_ERROR],
+ "icon_firmware_error" },
+ { &gProgressBarIndeterminate[0], "indeterminate1" },
+ { &gProgressBarIndeterminate[1], "indeterminate2" },
+ { &gProgressBarIndeterminate[2], "indeterminate3" },
+ { &gProgressBarIndeterminate[3], "indeterminate4" },
+ { &gProgressBarIndeterminate[4], "indeterminate5" },
+ { &gProgressBarIndeterminate[5], "indeterminate6" },
+ { &gProgressBarEmpty[LEFT_SIDE], "progress_bar_empty_left_round" },
+ { &gProgressBarEmpty[CENTER_TILE], "progress_bar_empty" },
+ { &gProgressBarEmpty[RIGHT_SIDE], "progress_bar_empty_right_round" },
+ { &gProgressBarFill[LEFT_SIDE], "progress_bar_left_round" },
+ { &gProgressBarFill[CENTER_TILE], "progress_bar_fill" },
+ { &gProgressBarFill[RIGHT_SIDE], "progress_bar_right_round" },
+ { NULL, NULL },
+};
+
+static gr_surface gCurrentIcon = NULL;
+
+static enum ProgressBarType {
+ PROGRESSBAR_TYPE_NONE,
+ PROGRESSBAR_TYPE_INDETERMINATE,
+ PROGRESSBAR_TYPE_NORMAL,
+} gProgressBarType = PROGRESSBAR_TYPE_NONE;
+
+// Progress bar scope of current operation
+static float gProgressScopeStart = 0, gProgressScopeSize = 0, gProgress = 0;
+static time_t gProgressScopeTime, gProgressScopeDuration;
+
+// Set to 1 when both graphics pages are the same (except for the progress bar)
+static int gPagesIdentical = 0;
+
+// Log text overlay, displayed when a magic key is pressed
+static char text[MAX_ROWS][MAX_COLS];
+static int text_cols = 0, text_rows = 0;
+static int text_col = 0, text_row = 0, text_top = 0;
+static int show_text = 0;
+
+// Key event input queue
+static pthread_mutex_t key_queue_mutex = PTHREAD_MUTEX_INITIALIZER;
+static pthread_cond_t key_queue_cond = PTHREAD_COND_INITIALIZER;
+static int key_queue[256], key_queue_len = 0;
+static volatile char key_pressed[KEY_MAX + 1];
+
+// Clear the screen and draw the currently selected background icon (if any).
+// Should only be called with gUpdateMutex locked.
+static void draw_background_locked(gr_surface icon)
+{
+ gPagesIdentical = 0;
+ gr_color(0, 0, 0, 255);
+ gr_fill(0, 0, gr_fb_width(), gr_fb_height());
+
+ if (icon) {
+ int iconWidth = gr_get_width(icon);
+ int iconHeight = gr_get_height(icon);
+ int iconX = (gr_fb_width() - iconWidth) / 2;
+ int iconY = (gr_fb_height() - iconHeight) / 2;
+ gr_blit(icon, 0, 0, iconWidth, iconHeight, iconX, iconY);
+ }
+}
+
+// Draw the progress bar (if any) on the screen. Does not flip pages.
+// Should only be called with gUpdateMutex locked.
+static void draw_progress_locked()
+{
+ if (gProgressBarType == PROGRESSBAR_TYPE_NONE) return;
+
+ int iconHeight = gr_get_height(gBackgroundIcon[BACKGROUND_ICON_INSTALLING]);
+ int width = gr_get_width(gProgressBarIndeterminate[0]);
+ int height = gr_get_height(gProgressBarIndeterminate[0]);
+
+ int dx = (gr_fb_width() - width)/2;
+ int dy = (3*gr_fb_height() + iconHeight - 2*height)/4;
+
+ // Erase behind the progress bar (in case this was a progress-only update)
+ gr_color(0, 0, 0, 255);
+ gr_fill(dx, dy, width, height);
+
+ if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL) {
+ float progress = gProgressScopeStart + gProgress * gProgressScopeSize;
+ int pos = (int) (progress * width);
+
+ gr_surface s = (pos ? gProgressBarFill : gProgressBarEmpty)[LEFT_SIDE];
+ gr_blit(s, 0, 0, gr_get_width(s), gr_get_height(s), dx, dy);
+
+ int x = gr_get_width(s);
+ while (x + (int) gr_get_width(gProgressBarEmpty[RIGHT_SIDE]) < width) {
+ s = (pos > x ? gProgressBarFill : gProgressBarEmpty)[CENTER_TILE];
+ gr_blit(s, 0, 0, gr_get_width(s), gr_get_height(s), dx + x, dy);
+ x += gr_get_width(s);
+ }
+
+ s = (pos > x ? gProgressBarFill : gProgressBarEmpty)[RIGHT_SIDE];
+ gr_blit(s, 0, 0, gr_get_width(s), gr_get_height(s), dx + x, dy);
+ }
+
+ if (gProgressBarType == PROGRESSBAR_TYPE_INDETERMINATE) {
+ static int frame = 0;
+ gr_blit(gProgressBarIndeterminate[frame], 0, 0, width, height, dx, dy);
+ frame = (frame + 1) % PROGRESSBAR_INDETERMINATE_STATES;
+ }
+}
+
+// Redraw everything on the screen. Does not flip pages.
+// Should only be called with gUpdateMutex locked.
+static void draw_screen_locked(void)
+{
+ draw_background_locked(gCurrentIcon);
+ draw_progress_locked();
+
+ if (show_text) {
+ gr_color(0, 0, 0, 160);
+ gr_fill(0, 0, gr_fb_width(), text_rows * CHAR_HEIGHT);
+
+ gr_color(255, 255, 0, 255);
+ int i;
+ for (i = 0; i < text_rows; ++i) {
+ const char* line = text[(i + text_top) % text_rows];
+ if (line[0] != '\0') gr_text(0, (i + 1) * CHAR_HEIGHT - 1, line);
+ }
+ }
+}
+
+// Redraw everything on the screen and flip the screen (make it visible).
+// Should only be called with gUpdateMutex locked.
+static void update_screen_locked(void)
+{
+ draw_screen_locked();
+ gr_flip();
+}
+
+// Updates only the progress bar, if possible, otherwise redraws the screen.
+// Should only be called with gUpdateMutex locked.
+static void update_progress_locked(void)
+{
+ if (show_text || !gPagesIdentical) {
+ draw_screen_locked(); // Must redraw the whole screen
+ gPagesIdentical = 1;
+ } else {
+ draw_progress_locked(); // Draw only the progress bar
+ }
+ gr_flip();
+}
+
+// Keeps the progress bar updated, even when the process is otherwise busy.
+static void *progress_thread(void *cookie)
+{
+ for (;;) {
+ usleep(1000000 / PROGRESSBAR_INDETERMINATE_FPS);
+ pthread_mutex_lock(&gUpdateMutex);
+
+ // update the progress bar animation, if active
+ // skip this if we have a text overlay (too expensive to update)
+ if (gProgressBarType == PROGRESSBAR_TYPE_INDETERMINATE && !show_text) {
+ update_progress_locked();
+ }
+
+ // move the progress bar forward on timed intervals, if configured
+ int duration = gProgressScopeDuration;
+ if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL && duration > 0) {
+ int elapsed = time(NULL) - gProgressScopeTime;
+ float progress = 1.0 * elapsed / duration;
+ if (progress > 1.0) progress = 1.0;
+ if (progress > gProgress) {
+ gProgress = progress;
+ update_progress_locked();
+ }
+ }
+
+ pthread_mutex_unlock(&gUpdateMutex);
+ }
+ return NULL;
+}
+
+// Reads input events, handles special hot keys, and adds to the key queue.
+static void *input_thread(void *cookie)
+{
+ for (;;) {
+ // wait for the next key event
+ struct input_event ev;
+ do { ev_get(&ev, 0); } while (ev.type != EV_KEY || ev.code > KEY_MAX);
+
+ pthread_mutex_lock(&key_queue_mutex);
+ key_pressed[ev.code] = ev.value;
+ const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]);
+ if (ev.value > 0 && key_queue_len < queue_max) {
+ key_queue[key_queue_len++] = ev.code;
+ pthread_cond_signal(&key_queue_cond);
+ }
+ pthread_mutex_unlock(&key_queue_mutex);
+
+ // Alt+L: toggle log display
+ int alt = key_pressed[KEY_LEFTALT] || key_pressed[KEY_RIGHTALT];
+ if (alt && ev.code == KEY_L && ev.value > 0) {
+ pthread_mutex_lock(&gUpdateMutex);
+ show_text = !show_text;
+ update_screen_locked();
+ pthread_mutex_unlock(&gUpdateMutex);
+ }
+
+ // Green+Menu+Red: reboot immediately
+ if (ev.code == KEY_DREAM_RED &&
+ key_pressed[KEY_DREAM_MENU] &&
+ key_pressed[KEY_DREAM_GREEN]) {
+ reboot(RB_AUTOBOOT);
+ }
+ }
+ return NULL;
+}
+
+void ui_init(void)
+{
+ gr_init();
+ ev_init();
+
+ text_col = text_row = 0;
+ text_rows = gr_fb_height() / CHAR_HEIGHT;
+ if (text_rows > MAX_ROWS) text_rows = MAX_ROWS;
+
+ text_cols = gr_fb_width() / CHAR_WIDTH;
+ if (text_cols > MAX_COLS - 1) text_cols = MAX_COLS - 1;
+
+ int i;
+ for (i = 0; BITMAPS[i].name != NULL; ++i) {
+ int result = res_create_surface(BITMAPS[i].name, BITMAPS[i].surface);
+ if (result < 0) {
+ LOGE("Missing bitmap %s\n(Code %d)\n", BITMAPS[i].name, result);
+ *BITMAPS[i].surface = NULL;
+ }
+ }
+
+ pthread_t t;
+ pthread_create(&t, NULL, progress_thread, NULL);
+ pthread_create(&t, NULL, input_thread, NULL);
+}
+
+char *ui_copy_image(int icon, int *width, int *height, int *bpp) {
+ pthread_mutex_lock(&gUpdateMutex);
+ draw_background_locked(gBackgroundIcon[icon]);
+ *width = gr_fb_width();
+ *height = gr_fb_height();
+ *bpp = sizeof(gr_pixel) * 8;
+ int size = *width * *height * sizeof(gr_pixel);
+ char *ret = malloc(size);
+ if (ret == NULL) {
+ LOGE("Can't allocate %d bytes for image\n", size);
+ } else {
+ memcpy(ret, gr_fb_data(), size);
+ }
+ pthread_mutex_unlock(&gUpdateMutex);
+ return ret;
+}
+
+void ui_set_background(int icon)
+{
+ pthread_mutex_lock(&gUpdateMutex);
+ gCurrentIcon = gBackgroundIcon[icon];
+ update_screen_locked();
+ pthread_mutex_unlock(&gUpdateMutex);
+}
+
+void ui_show_indeterminate_progress()
+{
+ pthread_mutex_lock(&gUpdateMutex);
+ if (gProgressBarType != PROGRESSBAR_TYPE_INDETERMINATE) {
+ gProgressBarType = PROGRESSBAR_TYPE_INDETERMINATE;
+ update_progress_locked();
+ }
+ pthread_mutex_unlock(&gUpdateMutex);
+}
+
+void ui_show_progress(float portion, int seconds)
+{
+ pthread_mutex_lock(&gUpdateMutex);
+ gProgressBarType = PROGRESSBAR_TYPE_NORMAL;
+ gProgressScopeStart += gProgressScopeSize;
+ gProgressScopeSize = portion;
+ gProgressScopeTime = time(NULL);
+ gProgressScopeDuration = seconds;
+ gProgress = 0;
+ update_progress_locked();
+ pthread_mutex_unlock(&gUpdateMutex);
+}
+
+void ui_set_progress(float fraction)
+{
+ pthread_mutex_lock(&gUpdateMutex);
+ if (fraction < 0.0) fraction = 0.0;
+ if (fraction > 1.0) fraction = 1.0;
+ if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL && fraction > gProgress) {
+ // Skip updates that aren't visibly different.
+ int width = gr_get_width(gProgressBarIndeterminate[0]);
+ float scale = width * gProgressScopeSize;
+ if ((int) (gProgress * scale) != (int) (fraction * scale)) {
+ gProgress = fraction;
+ update_progress_locked();
+ }
+ }
+ pthread_mutex_unlock(&gUpdateMutex);
+}
+
+void ui_reset_progress()
+{
+ pthread_mutex_lock(&gUpdateMutex);
+ gProgressBarType = PROGRESSBAR_TYPE_NONE;
+ gProgressScopeStart = gProgressScopeSize = 0;
+ gProgressScopeTime = gProgressScopeDuration = 0;
+ gProgress = 0;
+ update_screen_locked();
+ pthread_mutex_unlock(&gUpdateMutex);
+}
+
+void ui_print(const char *fmt, ...)
+{
+ char buf[256];
+ va_list ap;
+ va_start(ap, fmt);
+ vsnprintf(buf, 256, fmt, ap);
+ va_end(ap);
+
+ fputs(buf, stderr);
+
+ // This can get called before ui_init(), so be careful.
+ pthread_mutex_lock(&gUpdateMutex);
+ if (text_rows > 0 && text_cols > 0) {
+ char *ptr;
+ for (ptr = buf; *ptr != '\0'; ++ptr) {
+ if (*ptr == '\n' || text_col >= text_cols) {
+ text[text_row][text_col] = '\0';
+ text_col = 0;
+ text_row = (text_row + 1) % text_rows;
+ if (text_row == text_top) text_top = (text_top + 1) % text_rows;
+ }
+ if (*ptr != '\n') text[text_row][text_col++] = *ptr;
+ }
+ text[text_row][text_col] = '\0';
+ update_screen_locked();
+ }
+ pthread_mutex_unlock(&gUpdateMutex);
+}
+
+int ui_text_visible()
+{
+ pthread_mutex_lock(&gUpdateMutex);
+ int visible = show_text;
+ pthread_mutex_unlock(&gUpdateMutex);
+ return visible;
+}
+
+int ui_wait_key()
+{
+ pthread_mutex_lock(&key_queue_mutex);
+ while (key_queue_len == 0) {
+ pthread_cond_wait(&key_queue_cond, &key_queue_mutex);
+ }
+
+ int key = key_queue[0];
+ memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len);
+ pthread_mutex_unlock(&key_queue_mutex);
+ return key;
+}
+
+int ui_key_pressed(int key)
+{
+ // This is a volatile static array, don't bother locking
+ return key_pressed[key];
+}