| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
| |
Add the O_CLOEXEC or 'e' accordingly.
Bug: 63510015
Test: recovery tests pass
Change-Id: I7094bcc6af22c9687eb535116b2ca6a59178b303
|
|
|
|
|
|
|
|
|
|
|
| |
Switch the locale header in the png files from Locale.toString() to
Locale.toLanguageTag(). For example, en_US --> en-us and sr__#Latn
--> sr-Latn. Also clean up recovery a bit to expect the new locale
format.
Bug: 35215015
Test: sr-Latn shows correctly under graphic tests && recovery tests pass
Change-Id: Ic62bab7756cdc6e5f98f26076f7c2dd046f811db
|
|\ |
|
| |
| |
| |
| |
| |
| |
| | |
Also make minor clean up to the header includes.
Test: mmma bootable/recovery system/core/healthd system/extra/slideshow
Change-Id: I3bfcf2c0e203c26a98ee08f1f8036c68356a69fd
|
|/
|
|
|
|
|
|
|
|
|
| |
match_locale() will return false for empty locale string in the PNG
file. Also add a manual test to validate if a PNG file is qualified to
use under recovery.
Bug: 34054052
Test: recovery_manual_test catches invalid PNG files successfully & Locale_test passed
Change-Id: Id7e2136e1d8abf20da15825aa7901effbced8b03
|
|
|
|
|
|
|
| |
For libminui static and shared libraries.
Test: build
Change-Id: Ib30dc5e2ef4a3c8b3ca3a0cec68cb65e229a0c16
|
|
|
|
|
|
|
| |
Discovered while looking at compiler warnings (b/26936282).
Test: WITH_TIDY=1 WITH_STATIC_ANALYZER=1 mma
Change-Id: I66f8f6026ed732a504504ade93ff196dc8b727ca
|
|
|
|
|
|
|
|
|
|
|
| |
static_cast is preferable to reinterpret_cast when casting from void*
pointers returned by malloc/calloc/realloc/mmap calls.
Discovered while looking at compiler warnings (b/26936282).
Test: WITH_TIDY=1 WITH_STATIC_ANALYZER=1 mma
Change-Id: Iaffd537784aa857108f6981fdfd82d0496eb5592
Merged-In: I151642d5a60c94f312d0611576ad0143c249ba3d
|
|
|
|
|
|
|
|
|
| |
From Clang 4.x releases, DR583 and DR1512 will be addressed.
This patch, in advance, fixes the error(s).
Test: `mmma bootable/recovery`
Change-Id: I29dc85ae681307c322ab3a698c3f3bbad1c784ee
Signed-off-by: MinSeong Kim <minseong.kim@linaro.org>
|
|\
| |
| |
| |
| |
| |
| |
| |
| | |
am: 8b86373
* commit '8b86373fd954276b18a6fba81afbe42c9caa49d3':
Fix matches_locale function
Change-Id: If7726c2f381ba0e4ab0519b77c167e75a9d46104
|
| |
| |
| |
| |
| |
| |
| |
| |
| | |
matches_locale was expecting input locale string to have at most one
underscore; as a result "zh_CN_#Hans" ignores "zh_CN" and matches into
"zh". Fix the match function and add unit tests.
Bug: 27837319
Change-Id: I4e8a66f91cae6ac2a46b6bf21f670d5ea564c7c8
|
|\|
| |
| |
| |
| |
| |
| |
| |
| | |
am: e8d0ecc
* commit 'e8d0ecccf7e54e73418cac94b0b136bfed94d51a':
Update the system update animation.
Change-Id: I5d0ad44b13a505bca62a5316447603fab4d280aa
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
Switch to a Wear-like intro/loop system. We don't have an intro yet,
but hopefully this will let Wear delete more code when they move to N.
Unlike them, we don't hard-code the number of frames: we just look to
see what we have available. We do hard-code the fps though.
Also add a graphics test mode so you can see a demo of the UI components
without having to actually apply an OTA.
Also fix a bug where default locale is null rather than en-US: it's
more useful to show _some_ text if we don't have a locale (which should
only be during development anyway).
Bug: http://b/26548285
Change-Id: I63422e3fef3c41109f924d96fb5ded0b3ae7815d
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
bootable/recovery/minui/resources.cpp:321:21: warning: Branch condition evaluates to a garbage value
if (surface[i]) free(surface[i]);
^~~~~~~~~~
bootable/recovery/minui/resources.cpp:424:13: warning: Value stored to 'len' during its initialization is never read
int len = row[4];
^~~ ~~~~~~
Bug: http://b/27264652
Change-Id: Icc1a914c59d6a89dab1b752b2cd2b40549566481
|
|/
|
|
|
| |
Bug: 26906328
Change-Id: Iebaf03db0cb3054f91715f8c849be6087d01b27b
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
We allow vendor-specific icon installing image but have defined private
animation_fps that can't be overridden. This CL changes the image
generator to optionally embed FPS (otherwise use the default value of
20) into the generated image.
For wear devices, they are using individual images instead of the
interlaced one. Change the animation_fps from private to protected so
that it can be customized.
Bug: 26009230
Change-Id: I9fbf64ec717029d4c54f72316f6cb079e8dbfb5e
|
|
|
|
|
|
| |
gr_surface was causing confusion for no good reason.
Change-Id: If7120187f9a00dd16297877fc49352185a4d4ea6
|
|
Change-Id: I59e08a304ae514a3fdb6fab58721f11670bc1b01
|