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* convert recovery images to palettized PNGsDoug Zongker2011-03-041-0/+0
| | | | | | Cuts the byte size of the recovery images in half, roughly. Change-Id: I3c45b5e58423b57faca83fc67b4e24e8d643c5b1
* change the default recovery assets to be in holograph styleDoug Zongker2011-03-021-0/+0
| | | | | | | | Also remove the weird backwards compatibility thing for animations with fewer than 10 frames. Frames are always named "name01.png", "name02.png", ..., no matter how many there are. Change-Id: I7af64fdec1bfcdb0464998b735ec8d6c626ffe9d
* replace generic recovery iconsDoug Zongker2009-10-031-0/+0
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* fix compile warnings in recovery, change imagesDoug Zongker2009-07-231-0/+0
| | | | | | | | | gcc 4.4 complains about some of the recovery ui functions not being declared. To include the header, we have to fix the 'volatile' declaration (otherwise there's a compiler error). Move the dream-specific images to vendor/htc/dream, make the default images a generic phone.
* AI 143289: am: CL 143128 Use PNG instead of BMP for recovery image icons. This savesDoug Zongker2009-03-281-0/+0
about 60k from the recovery and system images. Original author: dougz Merged from: //branches/donutburger/... Automated import of CL 143289