From 3ed778ad6389c901077fee38bb77abd55dd4eba4 Mon Sep 17 00:00:00 2001 From: bigbiff bigbiff Date: Tue, 12 Mar 2019 19:28:31 -0400 Subject: Vibration: allow BoardConfig to disable vibration for a device. Change-Id: Ibd2f67391ce6d7774498839829e0de9391508781 --- data.cpp | 9 +++++++++ 1 file changed, 9 insertions(+) mode change 100644 => 100755 data.cpp (limited to 'data.cpp') diff --git a/data.cpp b/data.cpp old mode 100644 new mode 100755 index d9239a473..cf8349ba8 --- a/data.cpp +++ b/data.cpp @@ -587,9 +587,16 @@ void DataManager::SetDefaultValues() mConst.SetValue("false", "0"); mConst.SetValue(TW_VERSION_VAR, TW_VERSION_STR); + +#ifndef TW_NO_HAPTICS mPersist.SetValue("tw_button_vibrate", "80"); mPersist.SetValue("tw_keyboard_vibrate", "40"); mPersist.SetValue("tw_action_vibrate", "160"); + mConst.SetValue("tw_disable_haptics", "0"); +#else + LOGINFO("TW_NO_HAPTICS := true\n"); + mConst.SetValue("tw_disable_haptics", "1"); +#endif TWPartition *store = PartitionManager.Get_Default_Storage_Partition(); if (store) @@ -1110,9 +1117,11 @@ string DataManager::GetSettingsStoragePath(void) void DataManager::Vibrate(const string& varName) { +#ifndef TW_NO_HAPTICS int vib_value = 0; GetValue(varName, vib_value); if (vib_value) { vibrate(vib_value); } +#endif } -- cgit v1.2.3