From 8347cb2d813b9a8b7c9165aadaea0b699eb5082f Mon Sep 17 00:00:00 2001 From: Doug Zongker Date: Mon, 8 Oct 2012 08:38:16 -0700 Subject: revert to tacky 3D recovery animation Bug: 7204420 Change-Id: I16d3346ce54b1aa5a0e6a02839ae9fbd4718fffa --- screen_ui.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'screen_ui.cpp') diff --git a/screen_ui.cpp b/screen_ui.cpp index ab7546d40..e36fa3d8f 100644 --- a/screen_ui.cpp +++ b/screen_ui.cpp @@ -76,10 +76,10 @@ ScreenRecoveryUI::ScreenRecoveryUI() : // that overrides Init() to set these values appropriately and // then call the superclass Init(). animation_fps(20), - indeterminate_frames(16), - installing_frames(48), - install_overlay_offset_x(65), - install_overlay_offset_y(106), + indeterminate_frames(6), + installing_frames(7), + install_overlay_offset_x(13), + install_overlay_offset_y(190), overlay_offset_x(-1), overlay_offset_y(-1) { pthread_mutex_init(&updateMutex, NULL); -- cgit v1.2.3