/* Copyright 2013 bigbiff/Dees_Troy TeamWin This file is part of TWRP/TeamWin Recovery Project. TWRP is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. TWRP is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with TWRP. If not, see . */ #include extern "C" { #include "../twcommon.h" } #include "../minuitwrp/minui.h" #include "rapidxml.hpp" #include "objects.hpp" #include "../data.hpp" #include "pages.hpp" extern std::vector Language_List; GUIListBox::GUIListBox(xml_node<>* node) : GUIScrollList(node) { xml_attribute<>* attr; xml_node<>* child; mIconSelected = mIconUnselected = NULL; mUpdate = 0; isCheckList = isTextParsed = false; // Get the icons, if any child = FindNode(node, "icon"); if (child) { mIconSelected = LoadAttrImage(child, "selected"); mIconUnselected = LoadAttrImage(child, "unselected"); } int iconWidth = 0, iconHeight = 0; if (mIconSelected && mIconSelected->GetResource() && mIconUnselected && mIconUnselected->GetResource()) { iconWidth = std::max(mIconSelected->GetWidth(), mIconUnselected->GetWidth()); iconHeight = std::max(mIconSelected->GetHeight(), mIconUnselected->GetHeight()); } else if (mIconSelected && mIconSelected->GetResource()) { iconWidth = mIconSelected->GetWidth(); iconHeight = mIconSelected->GetHeight(); } else if (mIconUnselected && mIconUnselected->GetResource()) { iconWidth = mIconUnselected->GetWidth(); iconHeight = mIconUnselected->GetHeight(); } SetMaxIconSize(iconWidth, iconHeight); // Handle the result variable child = FindNode(node, "data"); if (child) { attr = child->first_attribute("name"); if (attr) mVariable = attr->value(); attr = child->first_attribute("default"); if (attr) DataManager::SetValue(mVariable, attr->value()); // Get the currently selected value for the list DataManager::GetValue(mVariable, currentValue); if (mVariable == "tw_language") { std::vector::iterator iter; for (iter = Language_List.begin(); iter != Language_List.end(); iter++) { ListItem data; data.displayName = (*iter).displayvalue; data.variableValue = (*iter).filename; data.action = NULL; if (currentValue == (*iter).filename) { data.selected = 1; DataManager::SetValue("tw_language_display", (*iter).displayvalue); } else data.selected = 0; mListItems.push_back(data); } } } else allowSelection = false; // allows using listbox as a read-only list or menu // Get the data for the list child = FindNode(node, "listitem"); if (!child) return; while (child) { ListItem item; attr = child->first_attribute("name"); if (!attr) continue; // We will parse display names when we get page focus to ensure that translating takes place item.displayName = attr->value(); item.variableValue = gui_parse_text(child->value()); item.selected = (child->value() == currentValue); item.action = NULL; xml_node<>* action = child->first_node("action"); if (!action) action = child->first_node("actions"); if (action) { item.action = new GUIAction(child); allowSelection = true; } xml_node<>* variable_name = child->first_node("data"); if (variable_name) { attr = variable_name->first_attribute("variable"); if (attr) { item.variableName = attr->value(); item.selected = (DataManager::GetIntValue(item.variableName) != 0); allowSelection = true; isCheckList = true; } } LoadConditions(child, item.mConditions); mListItems.push_back(item); mVisibleItems.push_back(mListItems.size()-1); child = child->next_sibling("listitem"); } } GUIListBox::~GUIListBox() { } int GUIListBox::Update(void) { if (!isConditionTrue()) return 0; GUIScrollList::Update(); if (mUpdate) { mUpdate = 0; if (Render() == 0) return 2; } return 0; } int GUIListBox::NotifyVarChange(const std::string& varName, const std::string& value) { GUIScrollList::NotifyVarChange(varName, value); if (!isConditionTrue()) return 0; // Check to see if the variable that we are using to store the list selected value has been updated if (varName == mVariable) { currentValue = value; mUpdate = 1; } std::vector mVisibleItemsOld; std::swap(mVisibleItemsOld, mVisibleItems); for (size_t i = 0; i < mListItems.size(); i++) { ListItem& item = mListItems[i]; // update per-item visibility condition bool itemVisible = UpdateConditions(item.mConditions, varName); if (itemVisible) mVisibleItems.push_back(i); if (isCheckList) { if (item.variableName == varName || varName.empty()) { std::string val; DataManager::GetValue(item.variableName, val); item.selected = (val != "0"); mUpdate = 1; } } else if (varName == mVariable) { if (item.variableValue == currentValue) { item.selected = 1; SetVisibleListLocation(mVisibleItems.empty() ? 0 : mVisibleItems.size()-1); } else { item.selected = 0; } } } if (mVisibleItemsOld != mVisibleItems) { mUpdate = 1; // some item's visibility has changed if (firstDisplayedItem >= (int)mVisibleItems.size()) { // all items in the view area were removed - make last item visible SetVisibleListLocation(mVisibleItems.empty() ? 0 : mVisibleItems.size()-1); } } return 0; } void GUIListBox::SetPageFocus(int inFocus) { GUIScrollList::SetPageFocus(inFocus); if (inFocus) { if (!isTextParsed) { isTextParsed = true; for (size_t i = 0; i < mListItems.size(); i++) { ListItem& item = mListItems[i]; item.displayName = gui_parse_text(item.displayName); } } DataManager::GetValue(mVariable, currentValue); NotifyVarChange(mVariable, currentValue); } } size_t GUIListBox::GetItemCount() { return mVisibleItems.size(); } void GUIListBox::RenderItem(size_t itemindex, int yPos, bool selected) { // note: the "selected" parameter above is for the currently touched item // don't confuse it with the more persistent "selected" flag per list item used below ListItem& item = mListItems[mVisibleItems[itemindex]]; ImageResource* icon = item.selected ? mIconSelected : mIconUnselected; const std::string& text = item.displayName; RenderStdItem(yPos, selected, icon, text.c_str()); } void GUIListBox::NotifySelect(size_t item_selected) { if (!isCheckList) { // deselect all items, even invisible ones for (size_t i = 0; i < mListItems.size(); i++) { mListItems[i].selected = 0; } } ListItem& item = mListItems[mVisibleItems[item_selected]]; if (isCheckList) { int selected = 1 - item.selected; item.selected = selected; DataManager::SetValue(item.variableName, selected ? "1" : "0"); } else { item.selected = 1; string str = item.variableValue; // [check] should this set currentValue instead? DataManager::SetValue(mVariable, str); } if (item.action) item.action->doActions(); mUpdate = 1; }