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function HandlePluginsCommand( Split, Player )
local PluginManager = cRoot:Get():GetPluginManager()
local PluginList = PluginManager:GetAllPlugins()
local PluginTable = {}
for k, Plugin in pairs( PluginList ) do
if ( Plugin ) then
table.insert(PluginTable, Plugin:GetName() )
end
end
Player:SendMessage(cChatColor.Yellow .. "[INFO] " .. cChatColor.White .. "There are " .. #PluginTable .. " loaded plugins")
Player:SendMessage(cChatColor.Gold .. table.concat(PluginTable, cChatColor.Gold.." ") )
return true
end
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