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// ProtoProxy.cpp
// Implements the main app entrypoint
#include "Globals.h"
#include "Server.h"
int main(int argc, char ** argv)
{
cServer Server;
int res = Server.Init(25565, 25564);
if (res != 0)
{
printf("Server initialization failed: %d", res);
return res;
}
Server.Run();
return 0;
}
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