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// Globals.h
// This file gets included from every module in the project, so that global symbols may be introduced easily
// Also used for precompiled header generation in MSVC environments
// OS-dependent stuff:
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
#include <Winsock2.h>
#else
#include <sys/types.h>
#include <sys/stat.h> // for mkdir
#include <sys/time.h>
#include <time.h>
#include <dirent.h>
#include <errno.h>
#include <iostream>
#include <cstdio>
#include <cstring>
#include <pthread.h>
#include <semaphore.h>
#include <errno.h>
#include <fcntl.h>
#endif
// CRT stuff:
#include <assert.h>
#include <stdio.h>
// STL stuff:
#include <vector>
#include <list>
#include <string>
#include <map>
#include <algorithm>
#include <memory>
// Common headers:
#include "../source/StringUtils.h"
#include "../source/cCriticalSection.h"
#include "../source/cMCLogger.h"
// Common definitions:
/// Evaluates to the number of elements in an array (compile-time!)
#define ARRAYCOUNT(X) (sizeof(X) / sizeof(*(X)))
// sprintf_s is the preferred call in MSVC ("secure"); make it *nix-compatible:
#ifndef _WIN32
#define sprintf_s(dst, size, format, ...) sprintf(dst, format, __VA_ARGS__ )
#define vsnprintf_s(buffer, buffer_size, maxcount, stringbuffer, ...) (vsnprintf(buffer, maxcount, stringbuffer, __VA_ARGS__))
#endif // _WIN32
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