blob: ed6ae9a705420f8f8320e6dd49873b0905e9d22a (
plain) (
tree)
|
|
#pragma once
#include "BlockHandler.h"
#include "../Items/ItemHandler.h"
class cBlockDoubleSlabHandler :
public cBlockHandler
{
public:
cBlockDoubleSlabHandler(BLOCKTYPE a_BlockType)
: cBlockHandler(a_BlockType)
{
}
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
if (m_BlockType == E_BLOCK_DOUBLE_STONE_SLAB)
{
m_BlockType = E_BLOCK_STONE_SLAB;
}
else
{
m_BlockType = E_BLOCK_WOODEN_SLAB;
}
a_Pickups.push_back(cItem(m_BlockType, 2, a_BlockMeta));
}
virtual const char * GetStepSound(void) override
{
return ((m_BlockType == E_BLOCK_DOUBLE_WOODEN_SLAB) || (m_BlockType == E_BLOCK_DOUBLE_WOODEN_SLAB)) ? "step.wood" : "step.stone";
}
} ;
|