blob: ce217c2bf285b27731b6e3cbea67314e82c131f3 (
plain) (
tree)
|
|
#pragma once
#include "BlockHandler.h"
class cBlockPistonHandler : public cBlockHandler
{
public:
cBlockPistonHandler(BLOCKTYPE a_BlockType);
virtual void OnPlaced(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ, int a_Dir) override;
virtual void OnDestroyed(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override;
virtual void PlaceBlock(cWorld *a_World, cPlayer *a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override;
};
|