blob: 37fb4c4cc0279de7a008bfd04b9b4ac23ed32bf9 (
plain) (
tree)
|
|
#pragma once
#include "Entity.h"
#include "Defines.h"
class cPlayer;
class cItem;
class cFallingBlock :
public cEntity
{
typedef cEntity super;
public:
CLASS_PROTODEF(cFallingBlock);
cFallingBlock(const Vector3i & a_BlockPosition, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
BLOCKTYPE GetBlockType(void) const { return m_BlockType; }
NIBBLETYPE GetBlockMeta(void) const { return m_BlockMeta; }
// cEntity overrides:
virtual void Initialize(cWorld * a_World) override;
virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
virtual void Tick(float a_Dt, MTRand & a_TickRandom) override;
private:
BLOCKTYPE m_BlockType;
NIBBLETYPE m_BlockMeta;
Vector3i m_OriginalPosition;
} ;
|