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// ItemMinecart.h
// Declares the various minecart ItemHandlers
#pragma once
// Not needed, we're being included only from ItemHandler.cpp which already has this file: #include "ItemHandler.h"
#include "../Minecart.h"
class cItemMinecartHandler :
public cItemHandler
{
typedef cItemHandler super;
public:
cItemMinecartHandler(int a_ItemType) :
super(a_ItemType)
{
}
virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, cItem * a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
{
if (a_Dir < 0)
{
return false;
}
// Check that there's rail in there:
BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
switch (Block)
{
case E_BLOCK_MINECART_TRACKS:
case E_BLOCK_POWERED_RAIL:
case E_BLOCK_DETECTOR_RAIL:
{
// These are allowed
break;
}
default:
{
LOGD("Used minecart on an unsuitable block %d (%s)", Block, ItemTypeToString(Block).c_str());
return false;
}
}
double x = (double)a_BlockX + 0.5;
double y = (double)a_BlockY + 0.5;
double z = (double)a_BlockZ + 0.5;
cMinecart * Minecart = NULL;
switch (m_ItemType)
{
case E_ITEM_MINECART: Minecart = new cEmptyMinecart (x, y, z); break;
case E_ITEM_CHEST_MINECART: Minecart = new cMinecartWithChest (x, y, z); break;
case E_ITEM_FURNACE_MINECART: Minecart = new cMinecartWithFurnace(x, y, z); break;
default:
{
ASSERT(!"Unhandled minecart item");
return false;
}
} // switch (m_ItemType)
Minecart->Initialize(a_World);
return true;
}
} ;
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