#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "ManualBindings.h"
#include "tolua++.h"
#include "cRoot.h"
#include "cWorld.h"
#include "cPlugin.h"
#include "cPluginManager.h"
#include "cWebPlugin_Lua.h"
#include "cLuaCommandBinder.h"
#include "cPlayer.h"
#include "cWebAdmin.h"
#include "cStringMap.h"
#include "cClientHandle.h"
#include "md5/md5.h"
static bool report_errors(lua_State* lua, int status)
{
if ( status!=0 )
{
std::string s = lua_tostring(lua, -1);
LOGERROR("-- %s", s.c_str() );
lua_pop(lua, 1);
return true;
}
return false;
}
/****************************
* Lua bound functions with special return types
**/
static int tolua_StringSplit(lua_State* tolua_S)
{
std::string str = ((std::string) tolua_tocppstring(tolua_S,1,0));
std::string delim = ((std::string) tolua_tocppstring(tolua_S,2,0));
AStringVector Split = StringSplit( str, delim );
lua_createtable(tolua_S, Split.size(), 0);
int newTable = lua_gettop(tolua_S);
int index = 1;
std::vector<std::string>::const_iterator iter = Split.begin();
while(iter != Split.end()) {
tolua_pushstring( tolua_S, (*iter).c_str() );
lua_rawseti(tolua_S, newTable, index);
++iter;
++index;
}
return 1;
}
static int tolua_LOG(lua_State* tolua_S)
{
const char* str = tolua_tocppstring(tolua_S,1,0);
cMCLogger::GetInstance()->LogSimple( str, 0 );
return 0;
}
static int tolua_LOGINFO(lua_State* tolua_S)
{
const char* str = tolua_tocppstring(tolua_S,1,0);
cMCLogger::GetInstance()->LogSimple( str, 1 );
return 0;
}
static int tolua_LOGWARN(lua_State* tolua_S)
{
const char* str = tolua_tocppstring(tolua_S,1,0);
cMCLogger::GetInstance()->LogSimple( str, 2 );
return 0;
}
static int tolua_LOGERROR(lua_State* tolua_S)
{
const char* str = tolua_tocppstring(tolua_S,1,0);
cMCLogger::GetInstance()->LogSimple( str, 3 );
return 0;
}
#define DEFINE_LUA_FOREACHINCHUNK(CONTAINER,ITEM,FOREACH,FNNAME) \
static int FNNAME(lua_State * tolua_S) \
{ \
int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */ \
if ((NumArgs != 3) && (NumArgs != 4)) \
{ \
LOGWARN("Error in function call '" #FOREACH "': Requires 3 or 4 arguments, got %i", NumArgs); \
return 0; \
} \
\
CONTAINER * self = (CONTAINER *) tolua_tousertype(tolua_S, 1, 0); \
if (!lua_isnumber(tolua_S, 2) || !lua_isnumber(tolua_S, 3)) \
{ \
LOGWARN("Errorin function call '" #FOREACH "': Expected a number for parameters #1 and #2"); \
return 0; \
} \
\
int ChunkX = ((int)tolua_tonumber(tolua_S, 2, 0)); \
int ChunkZ = ((int)tolua_tonumber(tolua_S, 3, 0)); \
\
if (!lua_isfunction( tolua_S, 4)) \
{ \
LOGWARN("Error in function call '" #FOREACH "': Expected a function for parameter #3"); \
return 0; \
} \
\
/* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */ \
int TableRef = LUA_REFNIL; \
if (NumArgs == 4) \
{ \
TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); \
if (TableRef == LUA_REFNIL) \
{ \
LOGWARN("Error in function call '" #FOREACH "': Could not get value reference of parameter #4"); \
return 0; \
} \
} \
\
/* table value is popped, and now function is on top of the stack */ \
int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); \
if (FuncRef == LUA_REFNIL) \
{ \
LOGWARN("Error in function call '" #FOREACH "': Could not get function reference of parameter #3"); \
return 0; \
} \
\
class cLuaCallback : public cItemCallback<ITEM> \
{ \
public: \
cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef) \
: LuaState( a_LuaState ) \
, FuncRef( a_FuncRef ) \
, TableRef( a_TableRef ) \
{} \
\
private: \
virtual bool Item(ITEM * a_Item) override \
{ \
lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */ \
tolua_pushusertype(LuaState, a_Item, #ITEM); \
if (TableRef != LUA_REFNIL) \
{ \
lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */ \
} \
\
int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0); \
if (report_errors(LuaState, s)) \
{ \
return true; /* Abort enumeration */ \
} \
\
if (lua_isboolean(LuaState, -1)) \
{ \
return (tolua_toboolean( LuaState, -1, 0) > 0); \
} \
return false; /* Continue enumeration */ \
} \
lua_State * LuaState; \
int FuncRef; \
int TableRef; \
} Callback(tolua_S, FuncRef, TableRef); \
\
bool bRetVal = self->FOREACH(ChunkX, ChunkZ, Callback); \
\
/* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */ \
luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef); \
luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef); \
\
/* Push return value on stack */ \
tolua_pushboolean(tolua_S, bRetVal ); \
return 1; \
}
#define DEFINE_LUA_FOREACH(CONTAINER,ITEM,FOREACH,FNNAME) \
static int FNNAME(lua_State * tolua_S) \
{ \
int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */ \
if( NumArgs != 1 && NumArgs != 2) \
{ \
LOGWARN("Error in function call '" #FOREACH "': Requires 1 or 2 arguments, got %i", NumArgs ); \
return 0; \
} \
\
CONTAINER * self = (CONTAINER *) tolua_tousertype(tolua_S, 1, 0); \
\
if (!lua_isfunction( tolua_S, 2)) \
{ \
LOGWARN("Error in function call '" #FOREACH "': Expected a function for parameter #1"); \
return 0; \
} \
\
/* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */ \
int TableRef = LUA_REFNIL; \
if (NumArgs == 2) \
{ \
TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); \
if (TableRef == LUA_REFNIL) \
{ \
LOGWARN("Error in function call '" #FOREACH "': Could not get value reference of parameter #2"); \
return 0; \
} \
} \
\
/* table value is popped, and now function is on top of the stack */ \
int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); \
if (FuncRef == LUA_REFNIL) \
{ \
LOGWARN("Error in function call '" #FOREACH "': Could not get function reference of parameter #1"); \
return 0; \
} \
\
class cLuaCallback : public cItemCallback<ITEM> \
{ \
public: \
cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef) \
: LuaState( a_LuaState ) \
, FuncRef( a_FuncRef ) \
, TableRef( a_TableRef ) \
{} \
\
private: \
virtual bool Item(ITEM * a_Item) override \
{ \
lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */ \
tolua_pushusertype( LuaState, a_Item, #ITEM ); \
if (TableRef != LUA_REFNIL) \
{ \
lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */ \
} \
\
int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0); \
if (report_errors(LuaState, s)) \
{ \
return true; /* Abort enumeration */ \
} \
\
if (lua_isboolean(LuaState, -1)) \
{ \
return (tolua_toboolean( LuaState, -1, 0) > 0); \
} \
return false; /* Continue enumeration */ \
} \
lua_State * LuaState; \
int FuncRef; \
int TableRef; \
} Callback(tolua_S, FuncRef, TableRef); \
\
bool bRetVal = self->FOREACH(Callback); \
\
/* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */ \
luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef); \
luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef); \
\
/* Push return value on stack */ \
tolua_pushboolean(tolua_S, bRetVal ); \
return 1; \
}
// Define the ForEach enumerators:
DEFINE_LUA_FOREACH(cWorld, cPlayer, ForEachPlayer, tolua_cWorld_ForEachPlayer);
DEFINE_LUA_FOREACH(cRoot, cWorld, ForEachWorld, tolua_cRoot_ForEachWorld);
DEFINE_LUA_FOREACH(cWorld, cEntity, ForEachEntity, tolua_cWorld_ForEachEntity);
DEFINE_LUA_FOREACHINCHUNK(cWorld, cEntity, ForEachEntityInChunk, tolua_cWorld_ForEachEntityInChunk);
DEFINE_LUA_FOREACHINCHUNK(cWorld, cChestEntity, ForEachChestInChunk, tolua_cWorld_ForEachChestInChunk);
DEFINE_LUA_FOREACHINCHUNK(cWorld, cFurnaceEntity, ForEachFurnaceInChunk, tolua_cWorld_ForEachFurnaceInChunk);
static int tolua_cPlugin_GetCommands(lua_State * tolua_S)
{
cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0);
const std::vector< cPlugin::CommandStruct > & AllCommands = self->GetCommands();
lua_createtable(tolua_S, AllCommands.size(), 0);
int newTable = lua_gettop(tolua_S);
int index = 1;
std::vector< cPlugin::CommandStruct >::const_iterator iter = AllCommands.begin();
while(iter != AllCommands.end())
{
const cPlugin::CommandStruct & CS = *iter;
tolua_pushusertype( tolua_S, (void*)&CS, "const cPlugin::CommandStruct" );
lua_rawseti(tolua_S, newTable, index);
++iter;
++index;
}
return 1;
}
static int tolua_cPluginManager_GetAllPlugins(lua_State* tolua_S)
{
cPluginManager* self = (cPluginManager*) tolua_tousertype(tolua_S,1,0);
const cPluginManager::PluginList & AllPlugins = self->GetAllPlugins();
lua_createtable(tolua_S, AllPlugins.size(), 0);
int newTable = lua_gettop(tolua_S);
int index = 1;
cPluginManager::PluginList::const_iterator iter = AllPlugins.begin();
while(iter != AllPlugins.end())
{
const cPlugin* Plugin = *iter;
tolua_pushusertype( tolua_S, (void*)Plugin, "const cPlugin" );
lua_rawseti(tolua_S, newTable, index);
++iter;
++index;
}
return 1;
}
static int tolua_cPlayer_GetGroups(lua_State* tolua_S)
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
const cPlayer::GroupList & AllGroups = self->GetGroups();
lua_createtable(tolua_S, AllGroups.size(), 0);
int newTable = lua_gettop(tolua_S);
int index = 1;
cPlayer::GroupList::const_iterator iter = AllGroups.begin();
while(iter != AllGroups.end())
{
const cGroup* Group = *iter;
tolua_pushusertype( tolua_S, (void*)Group, "const cGroup" );
lua_rawseti(tolua_S, newTable, index);
++iter;
++index;
}
return 1;
}
static int tolua_cPlayer_GetResolvedPermissions(lua_State* tolua_S)
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
cPlayer::StringList AllPermissions = self->GetResolvedPermissions();
lua_createtable(tolua_S, AllPermissions.size(), 0);
int newTable = lua_gettop(tolua_S);
int index = 1;
cPlayer::StringList::iterator iter = AllPermissions.begin();
while(iter != AllPermissions.end())
{
std::string& Permission = *iter;
tolua_pushstring( tolua_S, Permission.c_str() );
lua_rawseti(tolua_S, newTable, index);
++iter;
++index;
}
return 1;
}
static int tolua_cPlugin_BindCommand(lua_State* tolua_S)
{
cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0);
cPluginManager* PluginManager = cRoot::Get()->GetPluginManager();
cLuaCommandBinder* CommandBinder = PluginManager->GetLuaCommandBinder();
tolua_Error tolua_err;
tolua_err.array = 0;
tolua_err.index = 0;
tolua_err.type = 0;
std::string Permission = "";
std::string Command = "";
int Reference = LUA_REFNIL;
if( tolua_isstring( tolua_S, 2, 0, &tolua_err ) &&
lua_isfunction( tolua_S, 3 ) )
{
Reference = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
Command = ((std::string) tolua_tocppstring(tolua_S,2,0));
}
else if( tolua_isstring( tolua_S, 2, 0, &tolua_err ) &&
tolua_isstring( tolua_S, 3, 0, &tolua_err ) &&
lua_isfunction( tolua_S, 4 ) )
{
Reference = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
Command = ((std::string) tolua_tocppstring(tolua_S,2,0));
Permission = ((std::string) tolua_tocppstring(tolua_S,3,0));
}
else
{
if( tolua_err.type == 0 )
{
tolua_err.type = "function";
}
tolua_error(tolua_S,"#ferror in function 'BindCommand'.",&tolua_err);
return 0;
}
if( Reference != LUA_REFNIL )
{
if( !CommandBinder->BindCommand( Command, Permission, self, tolua_S, Reference ) )
{
luaL_unref( tolua_S, LUA_REGISTRYINDEX, Reference );
}
}
else
{
LOGERROR("ERROR: cPlugin:BindCommand invalid function reference in 2nd argument (Command: \"%s\")", Command.c_str() );
}
return 0;
}
static int tolua_cWebPlugin_Lua_AddTab(lua_State* tolua_S)
{
cWebPlugin_Lua* self = (cWebPlugin_Lua*) tolua_tousertype(tolua_S,1,0);
tolua_Error tolua_err;
tolua_err.array = 0;
tolua_err.index = 0;
tolua_err.type = 0;
std::string Title = "";
int Reference = LUA_REFNIL;
if( tolua_isstring( tolua_S, 2, 0, &tolua_err ) &&
lua_isfunction( tolua_S, 3 ) )
{
Reference = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
Title = ((std::string) tolua_tocppstring(tolua_S,2,0));
}
else
{
if( tolua_err.type == 0 )
{
tolua_err.type = "function";
}
tolua_error(tolua_S,"#ferror in function 'AddTab'.",&tolua_err);
return 0;
}
if( Reference != LUA_REFNIL )
{
if( !self->AddTab( Title.c_str(), tolua_S, Reference ) )
{
luaL_unref( tolua_S, LUA_REGISTRYINDEX, Reference );
}
}
else
{
LOGERROR("ERROR: cWebPlugin_Lua:AddTab invalid function reference in 2nd argument (Title: \"%s\")", Title.c_str() );
}
return 0;
}
static int tolua_md5(lua_State* tolua_S)
{
std::string SourceString = tolua_tostring(tolua_S, 1, 0);
std::string CryptedString = md5( SourceString );
tolua_pushstring( tolua_S, CryptedString.c_str() );
return 1;
}
static int tolua_push_StringStringMap(lua_State* tolua_S, std::map< std::string, std::string >& a_StringStringMap )
{
lua_newtable(tolua_S);
int top = lua_gettop(tolua_S);
for( std::map< std::string, std::string >::iterator it = a_StringStringMap.begin(); it != a_StringStringMap.end(); ++it )
{
const char* key = it->first.c_str();
const char* value = it->second.c_str();
lua_pushstring(tolua_S, key);
lua_pushstring(tolua_S, value);
lua_settable(tolua_S, top);
}
return 1;
}
static int tolua_get_HTTPRequest_Params(lua_State* tolua_S)
{
HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S,1,0);
return tolua_push_StringStringMap(tolua_S, self->Params);
}
static int tolua_get_HTTPRequest_PostParams(lua_State* tolua_S)
{
HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S,1,0);
return tolua_push_StringStringMap(tolua_S, self->PostParams);
}
static int tolua_get_HTTPRequest_FormData(lua_State* tolua_S)
{
HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S,1,0);
std::map< std::string, HTTPFormData >& FormData = self->FormData;
lua_newtable(tolua_S);
int top = lua_gettop(tolua_S);
for( std::map< std::string, HTTPFormData >::iterator it = FormData.begin(); it != FormData.end(); ++it )
{
lua_pushstring(tolua_S, it->first.c_str() );
tolua_pushusertype(tolua_S, &(it->second), "HTTPFormData" );
//lua_pushlstring(tolua_S, it->second.Value.c_str(), it->second.Value.size() ); // Might contain binary data
lua_settable(tolua_S, top);
}
return 1;
}
void ManualBindings::Bind( lua_State* tolua_S )
{
tolua_beginmodule(tolua_S,NULL);
tolua_function(tolua_S, "StringSplit", tolua_StringSplit);
tolua_function(tolua_S, "LOG", tolua_LOG);
tolua_function(tolua_S, "LOGINFO", tolua_LOGINFO);
tolua_function(tolua_S, "LOGWARN", tolua_LOGWARN);
tolua_function(tolua_S, "LOGERROR", tolua_LOGERROR);
tolua_function(tolua_S, "Log", tolua_LOG); // Deprecated
tolua_beginmodule(tolua_S, "cRoot");
tolua_function(tolua_S, "ForEachWorld", tolua_cRoot_ForEachWorld);
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cWorld");
tolua_function(tolua_S, "ForEachPlayer", tolua_cWorld_ForEachPlayer);
tolua_function(tolua_S, "ForEachEntity", tolua_cWorld_ForEachEntity);
tolua_function(tolua_S, "ForEachEntityInChunk", tolua_cWorld_ForEachEntityInChunk);
tolua_function(tolua_S, "ForEachChestInChunk", tolua_cWorld_ForEachChestInChunk);
tolua_function(tolua_S, "ForEachFurnaceInChunk", tolua_cWorld_ForEachFurnaceInChunk);
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cPlugin");
tolua_function(tolua_S, "GetCommands", tolua_cPlugin_GetCommands);
tolua_function(tolua_S, "BindCommand", tolua_cPlugin_BindCommand);
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cPluginManager");
tolua_function(tolua_S, "GetAllPlugins", tolua_cPluginManager_GetAllPlugins);
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cPlayer");
tolua_function(tolua_S, "GetGroups", tolua_cPlayer_GetGroups);
tolua_function(tolua_S, "GetResolvedPermissions", tolua_cPlayer_GetResolvedPermissions);
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cWebPlugin_Lua");
tolua_function(tolua_S, "AddTab", tolua_cWebPlugin_Lua_AddTab);
tolua_endmodule(tolua_S);
tolua_cclass(tolua_S,"HTTPRequest","HTTPRequest","",NULL);
tolua_beginmodule(tolua_S,"HTTPRequest");
//tolua_variable(tolua_S,"Method",tolua_get_HTTPRequest_Method,tolua_set_HTTPRequest_Method);
//tolua_variable(tolua_S,"Path",tolua_get_HTTPRequest_Path,tolua_set_HTTPRequest_Path);
tolua_variable(tolua_S,"Params",tolua_get_HTTPRequest_Params,0);
tolua_variable(tolua_S,"PostParams",tolua_get_HTTPRequest_PostParams,0);
tolua_variable(tolua_S,"FormData",tolua_get_HTTPRequest_FormData,0);
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cClientHandle");
tolua_constant(tolua_S, "MIN_VIEW_DISTANCE", cClientHandle::MIN_VIEW_DISTANCE);
tolua_constant(tolua_S, "MAX_VIEW_DISTANCE", cClientHandle::MAX_VIEW_DISTANCE);
tolua_endmodule(tolua_S);
tolua_function(tolua_S, "md5", tolua_md5);
tolua_endmodule(tolua_S);
}