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#pragma once
#include "PassiveMonster.h"
class cBat :
public cPassiveMonster
{
typedef cPassiveMonster super;
public:
cBat(void) :
super("Bat", 65, "mob.bat.hurt", "mob.bat.death", 0.5, 0.9)
{
}
CLASS_PROTODEF(cBat);
bool IsHanging(void) const {return false; }
} ;
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