summaryrefslogblamecommitdiffstats
path: root/source/Mobs/Skeleton.cpp
blob: 76a7b6beb0c2d3d77e7ca1945fc360eae7b4095e (plain) (tree)
1
2
3
4
5
6
7
8
9


                                                                                              
                     




 

                                                                        
 





 



                                



                                                                                        







                                                               
                                                            
 

                                                       




 

#include "Globals.h"  // NOTE: MSVC stupidness requires this to be the same across all modules

#include "Skeleton.h"





cSkeleton::cSkeleton(void) :
	super("Skeleton", 51, "mob.skeleton.hurt", "mob.skeleton.death")
{
}





void cSkeleton::Tick(float a_Dt)
{
	cMonster::Tick(a_Dt);

	// TODO Outsource
	// TODO should do SkyLight check, mobs in the dark don´t burn 
	if ((GetWorld()->GetTimeOfDay() < (12000 + 1000)) && (GetMetaData() != BURNING))
	{
		SetMetaData(BURNING); // BURN, BABY, BURN!  >:D
	}
}





void cSkeleton::GetDrops(cItems & a_Drops, cPawn * a_Killer)
{
	AddRandomDropItem(a_Drops, 0, 2, E_ITEM_ARROW);
	AddRandomDropItem(a_Drops, 0, 2, E_ITEM_BONE);
}