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#pragma once
#include "cPassiveMonster.h"
class cSheep : public cPassiveMonster
{
public:
cSheep();
~cSheep();
bool m_IsSheared;
NIBBLETYPE m_WoolColor; // Uses E_META_WOOL_ constants for colors
virtual bool IsA(const char * a_EntityType);
virtual void KilledBy(cEntity * a_Killer);
};
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