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#include "cSleep.h"
#ifdef _WIN32
#include <Windows.h>
#else
#include <unistd.h>
#endif
void cSleep::MilliSleep( unsigned int a_MilliSeconds )
{
#ifdef _WIN32
Sleep(a_MilliSeconds); // Don't tick too much
#else
usleep(a_MilliSeconds*1000);
#endif
}
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